zorghal, chaotic male elven Wizard ---------|- |....[...)| |.........| ---.-- ---- |<.[....W..########f.@.......| |.........| |.{.......| |..)...{..| ..........| ----------- ----------- zorghal the Conjurer Experience level: 3 Strength: 11 Dexterity: 13 Constitution: 14 Intelligence: 18 Wisdom: 12 Charisma: 10 Health: 0(15) Energy: 12(29) Def: 1 Gold: 582 Moves: 2153 Dungeon seed: NrlDXiCvMwxZEj4h Game ID: zorghal_1510586277 Your Inventory: Coins $ - 582 gold pieces Weapons a - a blessed +1 quarterstaff r - a +0 orcish dagger (weapon in hand) L - a +0 scimitar Armor e - an uncursed +0 cloak of magic resistance (being worn) t - a cursed +0 dwarvish iron helm y - a blessed +0 orcish helm z - a cursed -2 leather jacket B - an uncursed +0 leather armor G - a cursed +0 pair of water walking boots K - a cursed +0 pair of gauntlets of dexterity Comestibles q - 4 uncursed food rations D - an uncursed fortune cookie Scrolls h - 2 cursed scrolls of magic mapping i - an uncursed scroll of punishment j - 2 uncursed scrolls of create monster k - 2 uncursed scrolls of enchant armor C - an uncursed scroll of teleportation I - an uncursed scroll of identify M - a cursed scroll of enchant weapon R - 2 cursed scrolls of earth T - 2 cursed scrolls of light U - a cursed scroll of identify X - a cursed scroll of fire Z - 2 uncursed scrolls of magic mapping Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of healing x - an uncursed spellbook of knock Potions f - an uncursed potion of enlightenment g - an uncursed potion of paralysis o - a cursed potion of sleeping p - a blessed potion of speed s - an uncursed potion of restore ability u - an uncursed potion of water w - an uncursed potion of monster detection A - an uncursed potion of extra healing E - an uncursed potion of fruit juice Rings c - an uncursed +1 ring of gain constitution (on left hand) d - an uncursed ring of slow digestion (on right hand) P - an uncursed ring of polymorph control Q - a cursed ring of protection from shape changers W - a cursed ring of invisibility Wands b - a wand of light (0:12) v - a wand of cancellation (0:4) F - a wand of magic missile (0:8) O - a wand of probing (0:7) S - a cursed wand of undead turning (0:3) V - a cursed wand of locking (0:6) Tools n - an uncursed tooled horn H - an uncursed tin whistle J - an uncursed tin whistle Gems N - an uncursed worthless piece of violet glass Y - an uncursed worthless piece of black glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 90% h - healing 1 healing 0% 90% k - knock 1 matter 0% 94% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were magic-protected. You had infravision. You had slower digestion. You are dead. Vanquished creatures: a shrieker an orc zombie a hobbit a hobgoblin a red mold a gecko 3 jackals 3 foxes a kobold 2 goblins 4 grid bugs a lichen 2 kobold zombies 7 newts 29 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 28 times, starting on turn 81. You read items or engraved 1 time, starting on turn 909. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 5 Level 1 a fountain a long staircase Level 2 a fountain Level 3 a fountain a long staircase Level 4 Level 5 <- You were here some fountains History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:243 you reached level 2 of The Dungeons of Doom. On T:665 you advanced to experience level 2. On T:837 you reached level 3 of The Dungeons of Doom. On T:1621 you reached level 4 of The Dungeons of Doom. On T:2005 you reached level 5 of The Dungeons of Doom. On T:2065 you advanced to experience level 3. Score breakdown: Gold: 582 ( 9407 points) Experience: 3 levels ( 7878 points) Exploration: 5 levels ( 9.62%) ( 8401 points) Discoveries: 2 items ( 0.72%) ( 2553 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 14 monsters ( 3.67%) ( 5750 points) Turncount: 2153 turns ( -109 points) Survival: died (score multiplied by 80%) Total score: 27104 Latest messages: Nobbs' ghost misses Bobi. Bobi misses Nobbs' ghost. (9x) The spell misses Nobbs' ghost. Bobi misses Nobbs' ghost. You see here a crude dagger. Bobi misses Nobbs' ghost. (2x) You see here an iron skull cap. You displace Bobi. Bobi misses Nobbs' ghost. (12x) You hear some noises in the distance. The spell hits the red mold! You kill the red mold! There is an open door here. You see here a red mold corpse. Blecch! Rotten food! The world spins and goes dark. You come to. A rock piercer suddenly drops from the ceiling! You are hit by a falling rock piercer! You die... Final status: Goodbye zorghal the Wizard, killed by a rock piercer... You died in The Dungeons of Doom on dungeon level 5 with 27104 points, and 582 pieces of gold, after 2153 moves. You were level 3 with a maximum of 15 hit points when you died.