zoologist, lawful female human Archeologist ----- ------- # #-..[. ......| # #|.#_| |.....| # # # # #----- -.....| # # # # # ## |......# # # # # # # -------# # # # # # # # # # # # # # # # # # -.---- # # ################# ------ ##.....| # # # ) #--------# |..I.| # |....| # # ##-.------# |.......######|.....#######+....| ---- ### #|.....{|# |......|# #.....|# |....| |... # #|......|# |.......### ##|..(.|# # |....| |>..|# #|......|# .......|# #------#######.....| |....# #|......-# |......|################ ------ |...| .......| |.......# ---- |......| -------- -------- zoologist the Field Worker Experience level: 3 Strength: 14 Dexterity: 12 Constitution: 10 Intelligence: 16 Wisdom: 13 Charisma: 16 Health: 0(23) Energy: 8(8) Def: 3 Gold: 370 Moves: 1637 Dungeon seed: oqb1PbDce2f3zTzE Game ID: zoologist_1526271047 Your Inventory: Coins $ - 370 gold pieces Weapons a - a +2 bullwhip (alternate weapon; not wielded) g - 6 +0 orcish arrows j - a +0 orcish dagger Armor e - an uncursed +0 leather jacket (being worn) n - an uncursed +0 fedora r - an uncursed +1 orcish helm (being worn) Comestibles b - 3 uncursed food rations l - an uncursed tin of newt meat m - an uncursed tin of sewer rat meat o - an uncursed tin of hobgoblin meat Scrolls k - a blessed scroll of identify Potions p - an uncursed potion of healing Tools c - a +0 pick-axe (weapon in hand) d - a tinning kit (0:63) f - an uncursed sack i - an uncursed tin whistle Gems q - 2 uncursed touchstones z - an uncursed worthless piece of blue glass (in quiver) N - an uncursed jasper stone Spells and supernatural/magical abilities: Name Level Category Fail Memory W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills pick-axe [Basic] whip [Basic] Spellcasting Skills Final Attributes: You were piously aligned. You were stealthy. You were fast. You are dead. Vanquished creatures: a hobgoblin a brown mold a yellow mold a green mold 4 jackals a kobold 3 goblins 2 sewer rats 5 grid bugs 3 lichens a kobold zombie 7 newts 30 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 28 times, starting on turn 33. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a long staircase Level 2 a sink a long staircase Level 3 <- You were here an altar to Camaxtli, a fountain, a sink History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:757 you advanced to experience level 2. On T:789 you reached level 2 of The Dungeons of Doom. On T:1226 you reached level 3 of The Dungeons of Doom. On T:1228 you advanced to experience level 3. Score breakdown: Gold: 370 ( 8740 points) Experience: 3 levels ( 7878 points) Exploration: 3 levels ( 6.25%) ( 6188 points) Discoveries: 4 items ( 1.34%) ( 3475 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 12 monsters ( 3.15%) ( 5324 points) Turncount: 1637 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 25284 Latest messages: You displace azog. You feel tough! You must be leading a healthy life-style. You start digging. You hit the rock with all your might. You succeed in cutting away some rock. You start digging. You hit the rock with all your might. You succeed in cutting away some rock. You start digging. You hit the rock with all your might. You make an opening in the wall. The homunculus bites! You miss the homunculus. The homunculus bites! You are put to sleep! It bites! (9x) You die... The sack is empty. Final status: Goodbye zoologist the Archeologist, killed by a homunculus, while sleeping... You died in The Dungeons of Doom on dungeon level 3 with 25284 points, and 370 pieces of gold, after 1637 moves. You were level 3 with a maximum of 23 hit points when you died.