woodfighter, lawful female dwarven Priestess ------ ------------- |.....#####)).)(.)......| +#### |....| |...........| # |....+ .(.........- ##-....| -..........| |<...| ..........| ------ -----.----- woodfighter the Priestess Experience level: 10 Strength: 25 Dexterity: 16 Constitution: 17 Intelligence: 17 Wisdom: 11 Charisma: 11 Health: 0(78) Energy: 48(51) Def: 11 Gold: 0 Moves: 18243 Dungeon seed: agCBO9E94fJJvXbP Game ID: woodfighter_1554234092 Your Inventory: Amulets G - an amulet of flying (being worn) Weapons a - a blessed +6 dwarvish spear named main (weapon in hand) b - 3 blessed +6 dwarvish spears (in quiver) Armor e - a +0 robe (being worn) k - a blessed +0 mummy wrapping n - a +0 small shield (being worn) u - a rusty +2 orcish helm (being worn) E - a +0 pair of iron shoes (being worn) K - a +0 pair of gauntlets of power (being worn) Comestibles o - an apple A - 2 tripe rations F - 5 K-rations M - 6 food rations S - 3 sprigs of wolfsbane Z - a lizard corpse Potions H - a potion of water Rings i - a ring of fire resistance (on left hand) l - a ring of polymorph control (on right hand) Wands d - a wand of digging (0:3) f - a wand of teleportation (0:6) Tools h - a +0 pick-axe q - a +0 unicorn horn s - a sack w - a magic whistle y - a skeleton key C - a brass lantern (0:1274) Q - a brass lantern (0:244) W - a towel Gems z - a blessed luckstone Contents of the sack: 1733 gold pieces a lizard corpse a scroll of charging a cursed scroll of create monster a scroll of enchant weapon a blessed scroll of gold detection a scroll of identify a scroll of light a scroll of teleportation a potion of blindness a potion of confusion 2 potions of extra healing a potion of hallucination a potion of paralysis a potion of restore ability a potion of see invisible a potion of speed a cursed ring of aggravate monster a ring of hunger a wand of magic missile [0:5] a blessed wand of striking [0:3] a wand of striking [0:5] a [+0] unicorn horn Spells and supernatural/magical abilities: Name Level Category Fail Memory h - healing 1 healing 0% 24% l - light 1 divination 10% 9% n - detect monsters 1 divination 10% 9% v - clairvoyance 3 divination 91% 9% B - cure blindness 2 healing 12% 24% W - pray for help -- divine ? -- X - turn undead -- divine ? -- Your skills at the end: Miscellaneous Skills shield [Skilled] wands [Basic] Weapon Skills pick-axe [Basic] mace [Basic] spear [Skilled] Spellcasting Skills clerical spells [Basic] Final Attributes: You were piously aligned. You were fire resistant. You were poison resistant. You were telepathic. You had infravision. You could fly. You were protected. You had polymorph control. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: 2 giant mimics a flesh golem a stalker 4 hill giants 3 sergeants a warg an ettin mummy 4 trolls a large dog a flaming sphere 3 gelatinous cubes a chameleon an elf mummy 2 wraiths an ettin zombie 6 soldiers an incubus 2 giant beetles a lynx a panther a gremlin 2 leprechauns 3 quivering blobs 3 lizards 2 orc-captains a giant spider a scorpion 2 iron piercers a horse a vampire bat a forest centaur 2 orc mummies 2 dwarf mummies an ogre an owlbear a yeti a werewolf 2 dingos a blue jelly a water nymph 2 black unicorns a dust vortex a raven 2 plains centaurs a snake an ape a yellow light 9 bugbears an imp a wood nymph 7 Mordor orcs 9 Uruk-hai 12 orc shamans a rock mole 2 rock piercers 3 ponies 4 fog clouds 2 shriekers a gnome lord 5 gnomish wizards a kobold mummy a black naga hatchling a golden naga hatchling a guardian naga hatchling 3 gray oozes a barrow wight 2 ghouls 2 straw golems 5 giant ants a puppy 4 floating eyes 3 kittens a homunculus 4 quasits 2 kobold shamans 11 iguanas 13 hill orcs 4 rothes a rabid rat a centipede 5 jitterbugs 3 giant bats an orc zombie 4 dwarf zombies a wererat 2 gas spores 2 hobbits 5 acid blobs 2 large kobolds 11 geckos 22 hobgoblins 7 giant rats 2 cave spiders 5 brown molds 3 yellow molds 3 green molds 4 red molds 6 gnomes 5 gnome zombies 12 jackals 2 foxes 5 kobolds 11 newts 7 goblins 14 grid bugs 4 bats 5 lichens 7 kobold zombies 356 creatures vanquished. Voluntary challenges: You did not cause conflict. You did not have reflection. You were not displaced. You had been an atheist until turn 9465. You used a wielded weapon 485 times, starting on turn 231. You did not use plumbed fixtures. You read items or engraved 8 times, starting on turn 2947. You never genocided any monsters. You never polymorphed an object. You never changed form. You completed Sokoban on turn 6480, according to the rules. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 16 Level 1 a fountain a long staircase Level 2 (box + water) a fountain stairs to The Gnomish Mines Level 3 Level 4 a fountain Level 5 Level 6 many fountains Level 7 stairs to Sokoban Level 8 some altars to Venus, a fountain Level 9 a fountain Level 10 (water) Level 11 Level 12 (quest) Level 13 Level 14 an altar to Mercury, a fountain Level 15 (rogue) Level 16 <- You were here The Gnomish Mines: levels 3 to 10 Level 3 stairs to The Dungeons of Doom Level 4 Level 5 Level 6 many shops, a temple to Mars, a magic chest, some fountains Level 7 (unicorn) Level 8 Level 9 Level 10 many altars to Moloch, a magic chest, some fountains Sokoban: levels 3 to 6 Level 3 a magic chest Level 4 Level 5 Level 6 a magic chest stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:98 you reached level 2 of The Dungeons of Doom. On T:275 you reached level 3 of The Dungeons of Doom. On T:703 you advanced to experience level 2. On T:1050 you reached level 4 of The Dungeons of Doom. On T:1273 you reached level 5 of The Dungeons of Doom. On T:1278 you advanced to experience level 3. On T:1785 you advanced to experience level 4. On T:1888 you reached level 6 of The Dungeons of Doom. On T:2143 you advanced to experience level 5. On T:2265 you reached level 7 of The Dungeons of Doom. On T:2663 you reached level 4 of Sokoban. On T:2739 you opened a magic chest. On T:2870 you advanced to experience level 6. On T:3454 you reached level 3 of Sokoban. On T:4329 you reached level 2 of Sokoban. On T:5281 you reached level 1 of Sokoban. On T:6480 you advanced to experience level 7. On T:6480 you entered the Sokoban zoo. On T:7033 you reached level 1 of The Gnomish Mines. On T:7259 you reached level 2 of The Gnomish Mines. On T:8131 you reached level 3 of The Gnomish Mines. On T:8345 you reached level 4 of The Gnomish Mines. On T:9064 you entered the Minetown temple On T:9394 you reached level 5 of The Gnomish Mines. On T:9866 you advanced to experience level 8. On T:10021 you reached level 6 of The Gnomish Mines. On T:10285 you reached level 7 of The Gnomish Mines. On T:10726 you advanced to experience level 9. On T:10751 you reached level 8 of The Gnomish Mines. On T:10751 you reached the bottom of the Mines. On T:13567 you reached level 8 of The Dungeons of Doom. On T:14134 you reached level 9 of The Dungeons of Doom. On T:14220 you reached level 10 of The Dungeons of Doom. On T:14909 you reached level 11 of The Dungeons of Doom. On T:15271 you reached level 12 of The Dungeons of Doom. On T:15970 you reached level 13 of The Dungeons of Doom. On T:16205 you advanced to experience level 10. On T:16488 you reached level 14 of The Dungeons of Doom. On T:17200 you reached level 15 of The Dungeons of Doom. On T:17200 you entered the Rogue tribute level. On T:17533 you reached level 16 of The Dungeons of Doom. Score breakdown: Gold: 1733 ( 173 points) Experience: 10 levels ( 900 points) Exploration: 16 levels ( 450 points) Discoveries: 64 items ( 2000 points) Variety of kills: 108 monsters ( 2000 points) Major goal: Sokoban/Mines ( 1500 points) Survival: died (score multiplied by 3) Total score: 21069 Latest messages: You see a door open. You feel better. The sergeant picks up a flail. You jab the sergeant! You kill the sergeant! You have a little trouble lifting F - 5 K-rations. You have a little trouble lifting H - a potion of water. There is an open door here. There are many more objects here. Your movements are slowed slightly because of your load. The soldier throws a knife! The knife misses the soldier. (2x) The knife hits the soldier. The soldier throws a knife! The knife misses the soldier. (2x) The knife hits the sergeant. The soldier hurls a potion of sleeping! The potion of sleeping misses the soldier. The potion of sleeping misses the sergeant. The bottle crashes on your head and breaks into shards. You feel rather tired. The magic missile hits you! The magic missile misses it. The magic missile hits you! (2x) The magic missile hits it. The magic missile hits you! You die... Final status: Goodbye woodfighter the Priestess, killed by a magic missile, while sleeping off potion vapours... You died in The Dungeons of Doom on dungeon level 16 with 21069 points, and 1733 pieces of gold, after 18243 moves. You were level 10 with a maximum of 78 hit points when you died.