woodfighter, chaotic female elven Rogue -------- --......-- ----- --------------- |..----..-#### |...| ##..............| |..| |..| # ----- ################-...| # |...[.........| |..----..| ##|..(| # |.{[-######## |.............| --......-- |....## ---.- |.............| --.----- |*..| # -------.------- ## ---|- # ########## # ### # # # # # #a@ # ### ---------|-- f # # |...<......| ------------u--- # ------|- |..........| |............?.| # |.......## ##-.......*..| |.!%!(*.%*(.[!%| -----.----#######.......| # ------------ |%%!*%.%!.!)./.| |.......>-# |.......####%# |[)+[!/.!%!.[.[| |........| -----|-- ---------------- |........| ^ ---------- woodfighter the Rogue Experience level: 6 Strength: 14 Dexterity: 19 Constitution: 14 Intelligence: 10 Wisdom: 10 Charisma: 9 Health: 0(41) Energy: 32(32) Def: 3 Gold: 0 Moves: 3176 Dungeon seed: zbIgomRzqmf5aAPW Game ID: woodfighter_1511184401 Your Inventory: Weapons a - a blessed +0 elven short sword (weapon in hand) b - 12 +0 elven daggers (in quiver) Armor e - an uncursed +1 leather armor (being worn) n - an uncursed +0 dwarvish cloak q - an uncursed +0 mummy wrapping z - an uncursed +0 pair of low boots Comestibles m - 2 uncursed fortune cookies o - an uncursed tin of gnome king meat x - an uncursed food ration S - an uncursed tripe ration V - 2 uncursed lembas wafers Z - an uncursed lizard corpse Wands h - a wand of opening (0:3) Tools g - an uncursed blindfold r - an uncursed magic lamp s - an uncursed sack y - an uncursed lock pick Contents of the sack: 627 gold pieces a [uncursed] scroll of confuse monster a [uncursed] scroll of destroy armor a [blessed] scroll of identify a [uncursed] scroll of remove curse 3 [uncursed] scrolls of scare monster a [uncursed] potion of acid a [uncursed] potion of full healing 2 uncursed potions of levitation an uncursed potion of oil a [uncursed] potion of paralysis a [uncursed] potion of polymorph an uncursed potion of sickness a [cursed] potion of sickness a [uncursed] potion of speed a potion of unholy water an uncursed ring of protection from shape changers Spells and supernatural/magical abilities: Name Level Category Fail Memory W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills dagger [Basic] short sword [Basic] Spellcasting Skills Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were stealthy. You are dead. Vanquished creatures: a small mimic a lizard a dingo a housecat a blue jelly a dust vortex 10 Mordor orcs a rock piercer a fog cloud 2 kobold mummies a gray ooze 2 giant ants 2 floating eyes 2 kobold lords a jitterbug 2 dwarf zombies a coyote a hobbit an acid blob a large kobold 3 geckos 2 hobgoblins 3 giant rats a brown mold 2 yellow molds a red mold 5 garter snakes 3 manes 7 jackals 3 kobolds 3 newts 2 goblins 2 sewer rats 6 grid bugs a lichen 5 kobold zombies 83 creatures vanquished. Voluntary challenges: You did not adorn yourself with jewelry or accessories. You did not cause conflict. You were not invisible. You did not have reflection. You were not displaced. You used a wielded weapon 104 times, starting on turn 3. You did not apply a unicorn horn. You did not use plumbed fixtures. You did not drink any magical draughts. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 7 Level 1 an altar to Mog, a fountain a long staircase Level 2 a fountain stairs to The Gnomish Mines Level 3 Level 4 Level 5 (stash) a sink Level 6 <- You were here a general store, a fountain Level 7 The Gnomish Mines: Level 3 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:183 you reached level 2 of The Dungeons of Doom. On T:620 you reached level 1 of The Gnomish Mines. On T:687 you advanced to experience level 2. On T:799 you reached level 3 of The Dungeons of Doom. On T:898 you advanced to experience level 3. On T:1283 you reached level 4 of The Dungeons of Doom. On T:1555 you advanced to experience level 4. On T:1771 you reached level 5 of The Dungeons of Doom. On T:2116 you advanced to experience level 5. On T:2255 you reached level 6 of The Dungeons of Doom. On T:2520 you advanced to experience level 6. On T:2771 you reached level 7 of The Dungeons of Doom. Score breakdown: Gold: 627 ( 62 points) Experience: 6 levels ( 500 points) Exploration: 7 levels ( 180 points) Discoveries: 18 items ( 900 points) Variety of kills: 36 monsters ( 1800 points) Major goal: (nothing yet) ( 0 points) Survival: died (score multiplied by 3) Total score: 10326 Latest messages: You put 627 gold pieces into the sack. A scroll called 200er 1, price 267 zorkmids. Kitty drops a tripe ration. You drop a concave amulet. Kitty misses the soldier ant. The soldier ant bites! The soldier ant stings! Kitty misses the soldier ant. The elven dagger hits the soldier ant. The soldier ant bites! The soldier ant stings! Kitty misses the soldier ant. You throw 2 elven daggers. The 1st elven dagger hits the soldier ant. The 2nd elven dagger hits the soldier ant! The soldier ant bites! The soldier ant stings! Kitty picks up a concave amulet. Kitty misses the soldier ant. The soldier ant bites! The soldier ant stings! You die... Final status: Goodbye woodfighter the Rogue, killed by a soldier ant... You died in The Dungeons of Doom on dungeon level 6 with 10326 points, and 627 pieces of gold, after 3176 moves. You were level 6 with a maximum of 41 hit points when you died.