wizbiz, chaotic female elven Wizard ------ ------------ #.....| |..{......>-########## ###|....| |..........| # ######################*#######[..d@| |......*...| # --.---- ### |*...| -|---------- # # |.....| # |....| # ################%################......|### ---|-- # # # |.....|# ######^## # # ############......|# # --.-------- #------- # |...)..# # #-..........##########|...*.|### ------- ### ###|.........| #-.....|# # # |.{.......| # |.....-# ### ### |.........| |.....| # # ----------- |.....| ---|- ### ------- |.<.| # |....######### ----- wizbiz the Thaumaturge Experience level: 9 Strength: 14 Dexterity: 11 Constitution: 13 Intelligence: 20 Wisdom: 18 Charisma: 10 Health: 0(62) Energy: 37(138) Def: 8 Gold: 0 Moves: 17674 Dungeon seed: 1uA1MhpQ74i9Kpr- Game ID: wizbiz_1535242215 Your Inventory: Weapons m - 9 +0 crossbow bolts w - a blessed +4 quarterstaff (weapon in hands) Armor b - an uncursed +0 pair of gauntlets of power e - a blessed greased burnt +2 cloak of magic resistance (being worn) q - an uncursed greased thoroughly rusty +2 orcish helm (being worn) r - an uncursed +0 pair of jumping boots (being worn) z - an uncursed +0 studded leather armor (being worn) N - an uncursed +0 Hawaiian shirt (being worn) Comestibles f - an uncursed partly eaten food ration k - an uncursed fortune cookie Scrolls C - an uncursed scroll of blank paper Wands H - a wand of magic missile (0:0) Tools a - an uncursed sack l - a +0 unicorn horn n - an uncursed blindfold Q - an uncursed pair of lenses (being worn) Y - a +0 pick-axe Contents of the sack: 8677 gold pieces a cursed giant spider egg an uncursed scroll of create monster 2 potions of unholy water an uncursed +1 ring of protection a can of grease (0:20) an uncursed magic lamp a magic marker (0:59) an uncursed skeleton key Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 12% c - cause fear 3 enchantment 0% 52% d - dig 5 matter 100% 82% f - fireball 4 attack 0% 19% k - knock 1 matter 0% 31% w - wizard lock 2 matter 0% 54% z - sleep 1 enchantment 0% 43% H - haste self 3 escape 69% 66% I - identify 3 divination 0% 12% L - levitation 4 escape 90% 54% P - polymorph 6 matter 100% 51% U - detect unseen 3 divination 0% 58% W - pray for help -- divine ? -- Y - supernatural jump -- ability ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] divination spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were magic-protected. You had infravision. You could jump. You had teleport control. You were lucky. You are dead (2nd time!). Vanquished creatures: 2 large mimics a wumpus a baby long worm a fire elemental 4 small mimics an ettin mummy a flaming sphere 2 tigers a tengu an ochre jelly an energy vortex a pit viper an ettin zombie an incubus a chameleon 3 wolves 3 winter wolf cubs a spotted jelly 4 leprechauns 2 orc-captains an iron piercer a giant spider a scorpion a black light 2 gnome kings a brown pudding a rust monster an owlbear 2 yetis 2 Green-elves 3 lizards 2 dingos a dwarf lord a blue jelly a white unicorn a dust vortex a plains centaur a snake 3 apes 4 human zombies a soldier ant 2 fire ants a quasit 3 wood nymphs a water nymph a mountain nymph 11 Mordor orcs 2 Uruk-hai 2 orc shamans 3 rock piercers 3 rock moles 4 ponies 2 fog clouds 5 yellow lights a shrieker 3 violet fungi 7 gnome lords 5 gnomish wizards a golden naga hatchling 2 guardian naga hatchlings 2 gray oozes 3 ghouls 3 straw golems 11 giant ants 3 little dogs 5 floating eyes a kitten 12 dwarves a homunculus a kobold lord 5 kobold shamans 10 hill orcs 13 rothes a centipede 8 giant bats 2 orc zombies 2 dwarf zombies 4 wererats 2 werejackals 5 iguanas 14 killer bees 2 acid blobs 2 gas spores a hobbit 3 manes 2 large kobolds 2 hobgoblins 10 giant rats a cave spider a brown mold 4 yellow molds 3 green molds 4 red molds 26 gnomes 13 garter snakes 2 gnome zombies 3 geckos 17 jackals 2 foxes 2 kobolds 3 goblins 2 sewer rats 5 grid bugs 5 bats 4 lichens a kobold zombie 12 newts 364 creatures vanquished. Voluntary challenges: You had been an atheist until turn 2185. You used a wielded weapon 256 times, starting on turn 395. You read items or engraved 139 times, starting on turn 1357. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You violated your moral code, losing 22 points of alignment, starting on turn 14275. Dungeon overview: The Dungeons of Doom: levels 1 to 12 Level 1 a long staircase Level 2 a general store, a fountain Level 3 stairs to The Gnomish Mines Level 4 Level 5 Level 6 Level 7 a fountain Level 8 Level 9 many fountains Level 10 an armor shop a long staircase Level 11 <- You were here an altar to Anhur, some fountains Level 12 The Gnomish Mines: levels 4 to 8 Level 4 stairs to The Dungeons of Doom Level 5 Level 6 Level 7 many shops, a temple to Ptah, some fountains Level 8 History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:110 you reached level 2 of The Dungeons of Doom. On T:740 you reached level 3 of The Dungeons of Doom. On T:814 you reached level 4 of The Dungeons of Doom. On T:901 you advanced to experience level 2. On T:953 you reached level 1 of The Gnomish Mines. On T:1035 you reached level 2 of The Gnomish Mines. On T:1045 you advanced to experience level 3. On T:1051 you advanced to experience level 4. On T:1174 you advanced to experience level 5. On T:1741 you reached level 5 of The Dungeons of Doom. On T:3067 you reached level 3 of The Gnomish Mines. On T:3312 you advanced to experience level 6. On T:3388 you reached level 4 of The Gnomish Mines. On T:3901 you advanced to experience level 7. On T:7570 you advanced to experience level 8. On T:9063 you reached level 5 of The Gnomish Mines. On T:10347 you reached level 6 of The Dungeons of Doom. On T:10922 you reached level 7 of The Dungeons of Doom. On T:11481 you reached level 8 of The Dungeons of Doom. On T:12611 you reached level 9 of The Dungeons of Doom. On T:13003 you reached level 10 of The Dungeons of Doom. On T:13457 you advanced to experience level 9. On T:15923 you reached level 11 of The Dungeons of Doom. On T:16470 you reached level 12 of The Dungeons of Doom. On T:17650 you were saved from death by your amulet of life saving! Score breakdown: Gold: 8677 (13397 points) Experience: 9 levels (15756 points) Exploration: 12 levels ( 24.00%) (14214 points) Discoveries: 71 items ( 25.63%) (15188 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 107 monsters ( 28.08%) (15898 points) Turncount: 17674 turns (-3219 points) Survival: died (score multiplied by 80%) Total score: 56987 Latest messages: The spell hits the winter wolf cub! The winter wolf cub bites! The spell misses the winter wolf cub. The winter wolf cub bites! The spell misses the winter wolf cub. The winter wolf cub bites! The spell hits the winter wolf cub! The winter wolf cub just misses! The spell misses the winter wolf cub. The winter wolf cub just misses! The spell misses the winter wolf cub. The winter wolf cub bites! You die... Final status: Goodbye wizbiz the Wizard, killed by a winter wolf cub... You died in The Dungeons of Doom on dungeon level 11 with 56987 points, and 8677 pieces of gold, after 17674 moves. You were level 9 with a maximum of 62 hit points when you died.