wizbiz, neutral female human Wizard .-- ..... -------.).. Gh@.....)... ..f---..... --- |..... ---.|.|.| |.|...-- -..--..| .......-- .......| .....<| -.-- - wizbiz the Thaumaturge Experience level: 6 Strength: 9 Dexterity: 9 Constitution: 14 Intelligence: 18 Wisdom: 14 Charisma: 10 Health: 0(44) Energy: 42(76) Def: 2 Gold: 791 Moves: 3889 Dungeon seed: rmXED8V8YQUHXdG1 Game ID: wizbiz_1532211781 Your Inventory: Coins $ - 791 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) g - a cursed +0 dagger n - 5 +0 orcish daggers C - a blessed +0 dart D - 25 +0 darts (in quiver) E - a blessed +1 dart F - a poisoned +0 dart H - a cursed -1 dagger J - 3 poisoned +0 orcish arrows Q - 6 +0 crossbow bolts T - a +0 arrow U - 10 +0 daggers X - a +0 sling Armor b - an uncursed +0 dwarvish cloak e - an uncursed +1 cloak of magic resistance (being worn) k - an uncursed +0 dwarvish cloak l - an uncursed +2 orcish helm q - a cursed -1 orcish helm N - an uncursed +0 dwarvish cloak Z - an uncursed +0 dwarvish cloak Comestibles p - an uncursed carrot s - an uncursed tripe ration S - 4 uncursed food rations Scrolls f - an uncursed scroll of charging w - a blessed scroll of destroy armor L - an uncursed scroll of confuse monster V - an uncursed scroll of teleportation Potions x - an uncursed potion of blindness z - a cursed potion of gain energy A - a blessed potion of confusion B - an uncursed potion of fruit juice P - an uncursed potion of monster detection Rings c - an uncursed ring of searching (on left hand) d - an uncursed ring of sustain ability G - an uncursed ring of protection from shape changers Wands v - a wand of make invisible (0:8) W - a wand of striking (0:3) Tools m - an uncursed tin opener o - an uncursed wax candle (0:400) R - a cursed partly used tallow candle (lit) (0:167) Gems h - an uncursed worthless piece of orange glass j - an uncursed worthless piece of yellow glass r - an uncursed worthless piece of violet glass t - an uncursed worthless piece of blue glass y - an uncursed worthless piece of yellowish brown glass Y - 2 uncursed worthless pieces of green glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 81% w - wizard lock 2 matter 43% 95% D - drain life 2 attack 0% 92% I - identify 3 divination 77% 95% O - create monster 2 clerical 43% 81% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were poison resistant. You were magic-protected. You had automatic searching. You are dead. Vanquished creatures: a blue jelly an imp 4 Uruk-hai a rock mole a pony a fog cloud a shrieker 5 gnome lords a kobold mummy 2 gray oozes an elf zombie 2 giant ants 2 floating eyes 3 dwarves a homunculus 5 hill orcs a rabid rat 2 giant bats 2 dwarf zombies a wererat a werejackal 3 iguanas 2 acid blobs a hobbit 2 large kobolds 3 hobgoblins a giant rat 5 cave spiders a brown mold a green mold a red mold 11 gnomes a garter snake 2 gnome zombies 3 geckos 9 jackals 3 kobolds 2 goblins a sewer rat 2 grid bugs 4 lichens a kobold zombie 6 newts 104 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 42 times, starting on turn 49. You read items or engraved 21 times, starting on turn 2. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You violated your moral code, losing 28 points of alignment, starting on turn 1048. Dungeon overview: The Dungeons of Doom: levels 1 to 6 Level 1 a sink a long staircase Level 2 a fountain Level 3 some fountains stairs to The Gnomish Mines Level 4 a fountain Level 5 a fountain Level 6 (vault) The Gnomish Mines: levels 4 to 5 Level 4 stairs to The Dungeons of Doom Level 5 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:166 you reached level 2 of The Dungeons of Doom. On T:735 you advanced to experience level 2. On T:926 you advanced to experience level 3. On T:998 you reached level 3 of The Dungeons of Doom. On T:1088 you reached level 4 of The Dungeons of Doom. On T:1318 you advanced to experience level 4. On T:1329 you reached level 1 of The Gnomish Mines. On T:1638 you reached level 5 of The Dungeons of Doom. On T:1950 you advanced to experience level 5. On T:2294 you reached level 6 of The Dungeons of Doom. On T:2543 you advanced to experience level 6. On T:3182 you reached level 2 of The Gnomish Mines. Score breakdown: Gold: 791 ( 9860 points) Experience: 6 levels (12456 points) Exploration: 6 levels ( 12.24%) ( 9682 points) Discoveries: 10 items ( 3.46%) ( 5580 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 43 monsters ( 11.29%) (10078 points) Turncount: 3889 turns ( -983 points) Survival: died (score multiplied by 80%) Total score: 37338 Latest messages: The dwarf lord hits! An orange potion shatters! You smell a peculiar odor... Something seems to be holding you. The spell misses the dwarf lord. The dwarf lord swings his broad pick. The dwarf lord hits! The dwarf lord swings his broad pick. The dwarf lord hits! The housecat bites the dwarf lord. The dwarf lord swings his broad pick at the housecat. The dwarf lord hits the housecat. The dwarf lord swings his broad pick at the housecat. The dwarf lord misses the housecat. The gnome wields a crossbow! The housecat misses the dwarf lord. The housecat bites the dwarf lord. The dwarf lord swings his broad pick at the housecat. The dwarf lord misses the housecat. The dwarf lord swings his broad pick at the housecat. The dwarf lord hits the housecat. The dwarf lord swings his broad pick. The dwarf lord hits! You die... Final status: Goodbye wizbiz the Wizard, killed by a dwarf lord, while frozen by potion vapours... You died in The Gnomish Mines on dungeon level 5 with 37338 points, and 791 pieces of gold, after 3889 moves. You were level 6 with a maximum of 44 hit points when you died.