wizbiz, neutral female human Wizard ---------- .........| |<........# .........|# ###*############ -------.--# #-------------## # # #|*.........*|# ------- ### # ##|.....*.....|# |.....| # ### ##|...-----...|# |.....| ### # ####|...|.{.|...|# |.....| # ### #|..*.{.{|*..|# ##......| -|---- ### |...|.{.|...|# # |.....| |....|##`##### |...-----...|# ### |.....| |>.%.| ### |...d%*..[..|# # ------- |...^| # .@.f........-########## |.....### -------------# |....| ### |....| ------ wizbiz the Conjurer Experience level: 4 Strength: 9 Dexterity: 16 Constitution: 13 Intelligence: 18 Wisdom: 10 Charisma: 12 Health: 31(31) Energy: 6(50) Def: 5 Gold: 237 Moves: 1785 Dungeon seed: mED_NvQpp-v2Oojt Game ID: wizbiz_1528346669 Your Inventory: Coins $ - 237 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) q - an uncursed +0 orcish helm (being worn) y - an uncursed +0 pair of speed boots (being worn) z - an uncursed +0 leather armor (being worn) Comestibles s - an uncursed tripe ration w - 2 uncursed eggs B - an uncursed orange Scrolls i - an uncursed scroll of remove curse j - an uncursed scroll of magic mapping C - a cursed scroll of identify D - a blessed scroll of identify Potions o - an uncursed potion of restore ability r - 2 uncursed potions of gain ability t - an uncursed potion of extra healing u - an uncursed potion of sleeping E - an uncursed potion of gain energy Rings d - an uncursed +2 ring of gain constitution (on left hand) Wands v - a wand of sleep (0:4) Tools A - an uncursed tin whistle Gems n - 3 uncursed worthless pieces of green glass N - 2 uncursed worthless pieces of white glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 92% u - confuse monster 2 enchantment 0% 92% B - cure blindness 2 healing 67% 98% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were magic-protected. You were very fast. You survived. Vanquished creatures: 4 rothes a dwarf zombie a wererat a werejackal a large kobold a hobgoblin a cave spider a brown mold 2 green molds 4 geckos 7 jackals 2 foxes 2 goblins a sewer rat 4 lichens 8 newts 41 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 32 times, starting on turn 97. You read items or engraved 3 times, starting on turn 1043. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 5 Level 1 a long staircase Level 2 some fountains Level 3 an armor shop, a sink stairs to The Gnomish Mines Level 4 Level 5 <- You were here many fountains The Gnomish Mines: Level 4 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:158 you reached level 2 of The Dungeons of Doom. On T:443 you advanced to experience level 2. On T:661 you reached level 3 of The Dungeons of Doom. On T:863 you reached level 4 of The Dungeons of Doom. On T:884 you advanced to experience level 3. On T:940 you reached level 1 of The Gnomish Mines. On T:1366 you reached level 5 of The Dungeons of Doom. On T:1422 you advanced to experience level 4. Score breakdown: Gold: 237 ( 8084 points) Experience: 4 levels ( 9649 points) Exploration: 5 levels ( 10.20%) ( 8660 points) Discoveries: 4 items ( 1.39%) ( 3535 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 16 monsters ( 4.20%) ( 6147 points) Turncount: 1785 turns ( 0 points) Survival: quit (score multiplied by 90%) Total score: 32467 Latest messages: You kill the hobgoblin! There are a few objects here. This hobgoblin corpse tastes terrible! You hear snoring snakes. You finish eating the hobgoblin corpse. The kitten picks up a brown mold corpse. The kitten drops a brown mold corpse. You finish searching. You see here a brown mold corpse. You see here 61 rocks. The kitten picks up a brown mold corpse. The kitten drops a brown mold corpse. The kitten picks up a brown mold corpse. The kitten drops a brown mold corpse. The kitten picks up a brown mold corpse. The kitten drops a brown mold corpse. You stop searching. The door crashes open! You see here 56 rocks. The kitten bites the little dog. The little dog misses the kitten. Final status: Goodbye wizbiz the Wizard, quit... You quit in The Dungeons of Doom on dungeon level 5 with 32467 points, and 237 pieces of gold, after 1785 moves. You were level 4 with a maximum of 31 hit points when you quit.