wizbiz, neutral female human Wizard ----- |{[.| #|.r<| #B@..-# ----- wizbiz the Conjurer Experience level: 5 Strength: 6 Dexterity: 11 Constitution: 13 Intelligence: 18 Wisdom: 13 Charisma: 13 Health: 0(39) Energy: 42(47) Def: 1 Gold: 332 Moves: 2836 Dungeon seed: AKFb-atClGmLKuKG Game ID: wizbiz_1526916941 Your Inventory: Coins $ - 332 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) v - 10 +0 darts w - a blessed +1 orcish dagger x - a +0 orcish dagger z - a +0 spear D - a +0 elven dagger M - a +0 sling Armor e - an uncursed burnt +0 cloak of magic resistance (being worn) y - an uncursed +0 orcish helm (being worn) Y - an uncursed +0 leather jacket Comestibles p - an uncursed lembas wafer q - 4 uncursed food rations u - an uncursed cream pie A - an uncursed slime mold Scrolls i - an uncursed scroll of identify o - an uncursed scroll of gold detection s - an uncursed scroll of enchant weapon F - an uncursed scroll of enchant armor G - an uncursed scroll of magic mapping Spellbooks H - an uncursed spellbook of magic mapping J - an uncursed spellbook of detect food Potions f - an uncursed potion of see invisible h - an uncursed potion of restore ability t - an uncursed potion of speed Rings c - an uncursed ring of fire resistance d - an uncursed ring of conflict Wands b - a wand of lightning (0:6) Tools n - an uncursed blindfold Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 86% e - charm monster 3 enchantment 6% 86% l - light 1 divination 0% 93% B - cure blindness 2 healing 67% 93% E - detect food 2 divination 67% 95% M - magic mapping 5 divination 100% 95% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were magic-protected. You aggravated monsters. You are dead. Vanquished creatures: a leprechaun a rock mole a gnomish wizard a guardian naga hatchling a little dog a floating eye a rabid rat a centipede a giant bat 2 wererats 2 iguanas an acid blob 2 hobbits a hobgoblin 5 giant rats a green mold 2 red molds a gnome 4 geckos 10 jackals a kobold 3 goblins 6 sewer rats 5 grid bugs a bat 3 lichens 2 kobold zombies 3 newts 64 creatures vanquished. Voluntary challenges: You used a wielded weapon 54 times, starting on turn 20. You read items or engraved 44 times, starting on turn 1027. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 7 Level 1 some fountains a long staircase Level 2 a fountain stairs to The Gnomish Mines Level 3 an altar to Anhur, some fountains Level 4 (vault) a fountain Level 5 many fountains Level 6 a fountain stairs to Sokoban Level 7 <- You were here a fountain The Gnomish Mines: Level 3 stairs to The Dungeons of Doom Sokoban: Level 5 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:238 you reached level 2 of The Dungeons of Doom. On T:372 you reached level 1 of The Gnomish Mines. On T:462 you reached level 3 of The Dungeons of Doom. On T:547 you advanced to experience level 2. On T:646 you reached level 4 of The Dungeons of Doom. On T:960 you advanced to experience level 3. On T:1260 you advanced to experience level 4. On T:1497 you reached level 5 of The Dungeons of Doom. On T:2027 you advanced to experience level 5. On T:2209 you reached level 6 of The Dungeons of Doom. On T:2262 you reached level 7 of The Dungeons of Doom. On T:2643 you reached level 4 of Sokoban. Score breakdown: Gold: 332 ( 8580 points) Experience: 5 levels (11141 points) Exploration: 7 levels ( 14.58%) (10718 points) Discoveries: 16 items ( 5.56%) ( 7071 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 28 monsters ( 7.35%) ( 8132 points) Turncount: 2836 turns ( -516 points) Survival: died (score multiplied by 80%) Total score: 36100 Latest messages: You displace your giant bat. $ - 45 gold pieces. The door resists! The door opens. You displace your bat. The door resists! The door opens. The wererat summons help! You feel hemmed in. The wererat hits! You displace your bat. The sewer rat bites! The bat bites the wererat. The wererat changes into a rat. The wererat misses the bat. The giant bat bites the sewer rat. The sewer rat is killed! The wererat bites! The bat misses the wererat. The giant bat misses the rabid rat. You displace your giant bat. The rabid rat bites! You hear some noises. You miss the rabid rat. The rabid rat bites! You die... Final status: Goodbye wizbiz the Wizard, killed by a rabid rat... You died in The Dungeons of Doom on dungeon level 7 with 36100 points, and 332 pieces of gold, after 2836 moves. You were level 5 with a maximum of 39 hit points when you died.