wizbiz, neutral female human Wizard -- ---- ---.- ---|..-- -- | --....--.--...------------- |..............^I..............- ---..........|.II----------- |... --...---..| - ....-- -..| ...... ...| ........ ....| .......|.| .---- -.....---- ..... ...... -..... |.... -.|. . | -- wizbiz the Conjurer Experience level: 3 Strength: 14 Dexterity: 14 Constitution: 14 Intelligence: 18 Wisdom: 9 Charisma: 8 Health: 0(18) Energy: 20(20) Def: 1 Gold: 322 Moves: 1599 Dungeon seed: 2imFIese8bn7bTzu Game ID: wizbiz_1526068143 Your Inventory: Coins $ - 322 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) Scrolls j - an uncursed scroll of charging k - an uncursed scroll of confuse monster A - an uncursed scroll of fire D - an uncursed scroll of identify Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile E - a blessed spellbook of remove curse G - an uncursed spellbook of protection H - an uncursed spellbook of teleport away Potions g - an uncursed potion of water w - an uncursed potion of booze Rings d - an uncursed ring of invisibility r - an uncursed ring of regeneration M - an uncursed ring of cold resistance Wands b - a wand of sleep (0:4) K - a wand of cancellation (0:6) Tools n - an uncursed blindfold u - an uncursed towel F - an uncursed brass lantern (0:1166) J - an uncursed skeleton key Gems c - an uncursed worthless piece of yellow glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 93% m - magic missile 2 attack 0% 93% p - protection 1 clerical 0% 100% r - remove curse 3 clerical 85% 99% t - teleport away 6 escape 100% 100% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were stridently aligned. You were magic-protected. You were blinded. You are dead. Vanquished creatures: 3 coyotes a hobbit 2 yellow molds 2 geckos 2 jackals a kobold 2 goblins 4 sewer rats 5 grid bugs 2 bats 2 lichens a kobold zombie 6 newts 33 creatures vanquished. Voluntary challenges: You used a wielded weapon 26 times, starting on turn 39. You read items or engraved 55 times, starting on turn 583. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You violated your moral code, losing 14 points of alignment, starting on turn 1290. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 some fountains a long staircase Level 2 a general store, an altar to Thoth, a fountain stairs to The Gnomish Mines Level 3 The Gnomish Mines: Level 3 <- You were here stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:298 you advanced to experience level 2. On T:408 you reached level 2 of The Dungeons of Doom. On T:668 you reached level 1 of The Gnomish Mines. On T:680 you reached level 3 of The Dungeons of Doom. On T:789 you advanced to experience level 3. Score breakdown: Gold: 322 ( 8535 points) Experience: 3 levels ( 7878 points) Exploration: 3 levels ( 6.38%) ( 6255 points) Discoveries: 8 items ( 2.79%) ( 5008 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 13 monsters ( 3.41%) ( 5541 points) Turncount: 1599 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 26573 Latest messages: A parchment spellbook lands on the altar. G - an uncursed gray spellbook. H - an uncursed parchment spellbook. You begin to memorize the runes. You add the "protection" spell to your repertoire. You begin to memorize the runes. You add the "teleport away" spell to your repertoire. You begin praying to Thoth. You are surrounded by a shimmering light. You feel that Thoth is pleased. Your stomach feels content. You stop exploring. The gnome picks up a wand. You are momentarily blinded by a flash of light! It bites! (2x) Wait! There's something there you can't see! It hits! It bites! (2x) You die... Final status: Goodbye wizbiz the Wizard, killed by a giant bat... You died in The Gnomish Mines on dungeon level 3 with 26573 points, and 322 pieces of gold, after 1599 moves. You were level 3 with a maximum of 18 hit points when you died.