Orko, chaotic female orcish Wizard --- --- ---- -- --..--.-- |..| ------.-- |.......-- --..|---.--....--- -.......| |...||...........| ---...>..-- -- |.---|.......... |.........-- .| |.| |......- |.............| --.-- |......| --.|.........-- |...----.....--------- - ----...--.--- ---......^.....^..........- |..-- -- |...-----..---.?.-------- | ---------- |.-- ---.--- --.| |.............................- |.| |...| -.| |@..--------- ----------- | |.| |.--- - .---.o-| |.--- |=| |...........| |...| |=| --..........| ---.-- |(-- --....---- |..---------.%| -.... |...........<.| ...... --------------- ------- Orko the Conjurer Experience level: 5 Strength: 11 Dexterity: 15 Constitution: 16 Intelligence: 16 Wisdom: 8 Charisma: 9 Health: 0(38) Energy: 15(48) Def: 3 Gold: 25 Moves: 2587 Dungeon seed: 1YBmkOiG7cB5ZIZH Game ID: Orko_1569511717 Your Inventory: Rings D - an uncursed ring of teleport control (on left hand) F - an uncursed ring of stealth P - a cursed ring of free action Armor h - an uncursed +0 helm of brilliance (being worn) n - an uncursed +0 cloak of magic resistance (being worn) z - an uncursed +0 pair of jumping boots (being worn) H - an uncursed +0 orcish helm L - an uncursed +0 dwarvish cloak O - an uncursed +0 pair of iron shoes Q - an uncursed +0 dwarvish cloak R - an uncursed +0 pair of iron shoes Weapons a - a blessed +0 elven dagger b - a blessed +1 quarterstaff (alternate weapon; not wielded) c - a blessed +1 dwarvish short sword named +1 . (weapon in hand) d - a cursed -1 dart f - an uncursed +0 axe i - 5 uncursed +0 daggers x - 6 uncursed +0 darts G - 13 uncursed +0 arrows I - a blessed +2 bow X - 19 blessed +1 darts Wands B - an uncursed wand of undead turning (0:8) T - an uncursed wand of teleportation named zi (0:6) Potions S - an uncursed potion of water Scrolls j - an uncursed scroll of teleportation u - a blessed scroll of light J - an uncursed scroll of punishment Comestibles E - an uncursed partly eaten food ration M - an uncursed food ration N - 2 uncursed fortune cookies U - an uncursed lichen corpse V - an uncursed tin of iguana meat Tools e - an uncursed partly used tallow candle (0:187) g - an uncursed +0 pick-axe k - an uncursed tinning kit (0:72) p - an uncursed towel t - an uncursed tallow candle (0:200) C - an uncursed blindfold Gems r - an uncursed aquamarine stone y - an uncursed amethyst stone Y - an uncursed worthless piece of white glass Z - an uncursed worthless piece of green glass named <( 3 Coins $ - 25 gold pieces Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 88% H - haste self 3 escape 99% 88% O - create monster 2 clerical 67% 91% W - pray for help -- divine ? -- Y - supernatural jump -- ability ? -- Your skills at the end: Fighting Skills Weapon Skills dagger [Basic] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were fervently aligned. You were poison resistant. You were magic-protected. You were hallucinating. You had infravision. You could jump. You had teleport control. You are dead. Vanquished creatures: a gnome king a bugbear a shrieker 2 gnome lords 2 floating eyes 4 dwarves a giant bat 2 gas spores a hobbit a hobgoblin a giant rat a cave spider 16 gnomes a gnome zombie a gecko a jackal a fox 2 kobolds 3 goblins 2 sewer rats 5 grid bugs 2 bats 2 lichens 3 newts and a partridge in a pear tree 57 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 59 times, starting on turn 3. You read items or engraved 5 times, starting on turn 635. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You violated your moral code, losing 53 points of alignment, starting on turn 243. You abstained from Elbereth's help. You werepermanently hallucinating. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 a sink a long staircase Level 2 a general store, a fountain Level 3 a general store stairs to The Gnomish Mines Level 4 some fountains The Gnomish Mines: levels 4 to 5 Level 4 <- You were here stairs to The Dungeons of Doom Level 5 History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:187 you reached level 2 of The Dungeons of Doom. On T:305 you reached level 3 of The Dungeons of Doom. On T:722 you advanced to experience level 2. On T:1030 you advanced to experience level 3. On T:1082 you reached level 4 of The Dungeons of Doom. On T:1140 you reached level 1 of The Gnomish Mines. On T:1206 you advanced to experience level 4. On T:1563 you advanced to experience level 5. On T:2254 you reached level 2 of The Gnomish Mines. Score breakdown: Gold: 25 ( 4813 points) Experience: 5 levels (11141 points) Exploration: 5 levels ( 10.42%) ( 8751 points) Discoveries: 10 items ( 3.60%) ( 5689 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 24 monsters ( 6.30%) ( 7529 points) Turncount: 2587 turns ( -381 points) Survival: died (score multiplied by 80%) Total score: 30033 Latest messages: The spell misses it. The spell hits it. You kill the long worm! There are a few objects here. A trap door in the ceiling opens and a rock falls on your head! Fortunately, you are wearing a hard helmet. i - 5 daggers. j - a scroll of teleportation. You have a little trouble lifting q - 3 rocks. Your movements are slowed slightly because of your load. Your movements are now unencumbered. You see here a tinning kit. You have a little trouble lifting k - a tinning kit. Your movements are slowed slightly because of your load. The orc zombie hurls a golden potion! The bottle crashes on your head and breaks into shards. Something seems to be holding you. The wood golem hits! The wererat hits! You die... Final status: Goodbye Orko the Wizard, killed by a hallucinogen-distorted gnome king, while frozen by potion vapours... You died in The Gnomish Mines on dungeon level 4 with 30033 points, and 25 pieces of gold, after 2587 moves. You were level 5 with a maximum of 38 hit points when you died.