Orko, chaotic female orcish Wizard --------------- +.............| |.............| ............... |.o...........| +.o...........| --------------- Orko the Conjurer Experience level: 4 Strength: 12 Dexterity: 17 Constitution: 12 Intelligence: 16 Wisdom: 9 Charisma: 8 Health: 0(30) Energy: 29(42) Def: 5 Gold: 411 Moves: 2050 Dungeon seed: zHWC4rul_n7QPR2g Game ID: Orko_1569388757 Your Inventory: Rings C - an uncursed ring of warning (on right hand) D - an uncursed ring of slow digestion (on left hand) Armor h - an uncursed +0 helm of brilliance (being worn) n - an uncursed +0 cloak of magic resistance u - an uncursed +0 studded leather armor (being worn) Y - an uncursed +0 cloak of displacement (being worn) Weapons a - an uncursed +1 elven dagger named +1 . (weapon in hand) b - a blessed +1 quarterstaff (alternate weapon; not wielded) c - an uncursed +0 sling named +0 . Wands H - an uncursed wand of lightning (0:5) Potions r - an uncursed potion of paralysis v - an uncursed potion of invisibility Scrolls I - a blessed scroll of taming J - an uncursed scroll of light K - an uncursed scroll of create monster Comestibles M - 2 uncursed food rations Tools e - an uncursed magic lamp j - an uncursed lock pick Gems y - an uncursed rock named <@ 4 Coins $ - 411 gold pieces Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 90% r - remove curse 3 clerical 99% 97% I - identify 3 divination 99% 90% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were poison resistant. You were hallucinating. You were warned. You had infravision. You were displaced. You had slower digestion. You are dead. Vanquished creatures: a rock piercer a kobold mummy a giant ant a little dog a hobbit a hobgoblin 2 giant rats 2 brown molds 4 geckos 2 jackals a fox 10 grid bugs 3 bats 4 newts and a partridge in a pear tree 34 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 19 times, starting on turn 51. You read items or engraved 10 times, starting on turn 1253. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You violated your moral code, losing 17 points of alignment, starting on turn 784. You abstained from Elbereth's help. You werepermanently hallucinating. Dungeon overview: The Dungeons of Doom: levels 1 to 6 Level 1 some fountains a long staircase Level 2 Level 3 a fountain Level 4 an armor shop, some fountains Level 5 Level 6 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:196 you reached level 2 of The Dungeons of Doom. On T:209 you reached level 3 of The Dungeons of Doom. On T:344 you advanced to experience level 2. On T:600 you reached level 4 of The Dungeons of Doom. On T:782 you advanced to experience level 3. On T:907 you reached level 5 of The Dungeons of Doom. On T:1923 you advanced to experience level 4. On T:2016 you reached level 6 of The Dungeons of Doom. Score breakdown: Gold: 411 ( 8894 points) Experience: 4 levels ( 9649 points) Exploration: 6 levels ( 12.77%) ( 9890 points) Discoveries: 4 items ( 1.45%) ( 3611 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 14 monsters ( 3.67%) ( 5750 points) Turncount: 2050 turns ( -37 points) Survival: died (score multiplied by 80%) Total score: 30205 Latest messages: The rock misses it. You are now wielding your quarterstaff. You are now wielding your runed dagger named +1 .. b - a blessed +1 quarterstaff (alternate weapon; not wielded). a - a runed dagger named +1 . (weapon in hand). You miss it. You hit it. (2x) The baby crocodile shrieks. You miss it. You hit it. You hit it. The tengu hits! The gnomish wizard zaps herself with a forked wand! Suddenly you cannot see the Luggage. You hear a door open. Your feet are frozen to the floor! The disenchanter wields a thonged club! The giant beetle hits! The gnome king hits! You die... Final status: Goodbye Orko the Wizard, killed by a hallucinogen-distorted gnome, while frozen by a potion... You died in The Dungeons of Doom on dungeon level 6 with 30205 points, and 411 pieces of gold, after 2050 moves. You were level 4 with a maximum of 30 hit points when you died.