Orko, chaotic female orcish Wizard ------------- ----- #............| -----+------ |...+# #|....<......| #########...........| |...|# #|...........| |.....#....| ##....|# #|...........| |..........| # |...|# #---.--------- |..........| # -----# ######### --------+--- # # # # # # #### # ### ### # #-------- # # # # #|......| # ### ### ----------# #|......| # # # |=..+.=[%|# #|..>....### # -----.-- ## |..=.[[?.|# #+......| # # |......| --------.-- |/[.(.[*d+# -------- ### # |......| |.........| |(*/[(oN.| # ------# |.......### |.........| ---------- ###|....|# |......| # |.........| #+....+# |......| ##..........| ---+-- -------- ----------- Orko the Evoker Experience level: 2 Strength: 9 Dexterity: 18 Constitution: 12 Intelligence: 16 Wisdom: 9 Charisma: 11 Health: 0(19) Energy: 3(12) Def: 3 Gold: 0 Moves: 883 Dungeon seed: qA-Xbyu4k9JoJ5b3 Game ID: Orko_1569387832 Your Inventory: Rings C - an uncursed ring of searching (on left hand) D - an uncursed ring of protection from shape changers Armor n - an uncursed +0 cloak of magic resistance q - an uncursed +0 pair of kicking boots r - an uncursed +0 cloak of protection y - an uncursed +0 robe z - an uncursed +0 cloak of protection (being worn) A - a cursed -2 pair of high boots B - a cursed -1 pair of levitation boots Y - an uncursed +0 pair of elven boots Weapons a - a blessed +0 orcish dagger (alternate weapon; not wielded) b - a blessed +1 quarterstaff (weapon in hands) x - 7 uncursed +0 darts (in quiver) Wands V - an uncursed wand of locking (0:8) Scrolls F - an uncursed scroll of enchant armor Comestibles M - an uncursed food ration N - an uncursed fortune cookie U - an uncursed lichen corpse Tools p - an uncursed blindfold Gems e - an uncursed amber stone named <# 2 Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 96% B - cure blindness 2 healing 76% 96% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were poison resistant. You were hallucinating. You had automatic searching. You had infravision. You were held by a large mimic. You were protected. You are dead. Vanquished creatures: a kobold a goblin 3 grid bugs a lichen 3 newts and a partridge in a pear tree 9 creatures vanquished. Voluntary challenges: You followed a strict vegan diet. You were an atheist. You used a wielded weapon 5 times, starting on turn 1. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. You abstained from Elbereth's help. You werepermanently hallucinating. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a long staircase Level 2 <- You were here an armor shop, a sink Level 3 History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:71 you reached level 2 of The Dungeons of Doom. On T:740 you reached level 3 of The Dungeons of Doom. On T:746 you advanced to experience level 2. Score breakdown: Gold: 0 ( 0 points) Experience: 2 levels ( 5570 points) Exploration: 3 levels ( 6.25%) ( 6188 points) Discoveries: 1 item ( 0.36%) ( 1802 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 5 monsters ( 1.31%) ( 3436 points) Turncount: 883 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 13596 Latest messages: The potion of confusion misses it. An uncursed potion of confusion shatters! You smell a peculiar odor... You feel somewhat dizzy. The Elvenking seems uninterested. Godzilla hits! You take off your cloak of magic resistance. You feel less trippy now. You cannot escape from the vrock! (2x) You are now wielding your quarterstaff. a - an orcish dagger (alternate weapon; not wielded). You miss it. The Olog-hai hits! You die... Pervari comes and takes all your possessions. Final status: Goodbye Orko the Wizard, killed by a hallucinogen-distorted large mimic... You died in The Dungeons of Doom on dungeon level 2 with 13596 points, and 0 pieces of gold, after 883 moves. You were level 2 with a maximum of 19 hit points when you died.