buscemi, chaotic female elven Wizard - ---- ..---..-- - .........--.. .............. .GG............ --h............... |..GY.-------..... --...%| |..... |..@[-- --.... --....| ... --...G -.. --Gh- --- buscemi the Conjurer Experience level: 3 Strength: 25 Dexterity: 14 Constitution: 15 Intelligence: 19 Wisdom: 10 Charisma: 9 Health: 0(25) Energy: 25(25) AC: 8 Gold: 720 Moves: 1814 Your Inventory: Coins $ - 720 gold pieces Amulets x - an [uncursed] concave amulet [of life saving] Weapons a - a blessed +1 quarterstaff u - an [uncursed +0] silver dagger (weapon in hand) F - 6 [uncursed +0] crossbow bolts Armor b - an uncursed burnt +0 cloak of magic resistance (being worn) p - an [uncursed] +0 pair of gauntlets of power (being worn) Comestibles A - 2 [uncursed] food rations D - 2 [uncursed] tins [of newt meat] Scrolls i - a blessed scroll of confuse monster j - an uncursed scroll of confuse monster k - an uncursed scroll of light t - 2 [uncursed] scrolls labeled GARVEN DEH [of identify] Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of charm monster I - an [uncursed] mottled spellbook [of turn undead] Potions f - an uncursed potion of sleeping E - a [cursed] emerald potion [of restore ability] Rings d - an uncursed +2 ring of gain dexterity e - an uncursed +5 ring of increase accuracy Wands c - an uncursed wand of enlightenment (0:13) v - an [uncursed] wand of slow monster [0:5] C - an [uncursed] wand of slow monster [0:4] Tools n - an uncursed blindfold o - an uncursed bell y - an [uncursed oil] lamp (lit) H - an [uncursed tallow] candle J - an [uncursed tin] whistle Gems s - an [uncursed] orange gem [worthless glass] G - an [uncursed] yellowish brown gem [worthless glass] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 3% [||||||||] b - charm monster 3 enchantment 17% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were devoutly aligned. Hunger level was 402. Your alignment was 16 / 19. Monster difficulty range was 1 - 4. Level difficulty was 6. You were magic-protected. You saw invisible. You had infravision. Your luck was zero. You are dead. Vanquished creatures: a gnome lord 2 floating eyes a kitten a dwarf a homunculus a rabid rat a centipede a giant bat 2 giant rats 2 yellow molds 5 gnomes a gecko 3 jackals a fox a kobold 2 sewer rats 2 lichens 5 newts 33 creatures vanquished. Voluntary challenges: You used a wielded weapon 2 times. You read items or engraved 84 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You wrote Elbereth's name 68 times. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 6 Level 1 some fountains a long staircase Level 2 some sinks Level 3 a fountain Level 4 a general store stairs to The Gnomish Mines Level 5 a fountain The Gnomish Mines: levels 5 to 6 Level 5 stairs to The Dungeons of Doom Level 6 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:61 you reached level 2 of The Dungeons of Doom. On T:701 you reached level 3 of The Dungeons of Doom. On T:731 you reached level 4 of The Dungeons of Doom. On T:840 you advanced to experience level 2. On T:1098 you advanced to experience level 3. On T:1261 you reached level 5 of The Dungeons of Doom. On T:1319 you reached level 6 of The Dungeons of Doom. On T:1700 you reached level 1 of The Gnomish Mines. On T:1764 you reached level 2 of The Gnomish Mines. Latest messages: The gnome turns to flee! [HP+1=20] The hobbit turns to flee! The gnome lord turns to flee! The gnome turns to flee! The dwarf turns to flee! The gnome shoots an arrow! The arrow misses the monkey. You are hit by an arrow. The arrow explodes! The gnome is caught in the fireball! The gnome is killed! The dwarf is caught in the fireball! The dwarf is killed! You are caught in the fireball! One of your scrolls of confuse monster catches fire and burns! Your potion of healing boils and explodes! Your potion of extra healing boils and explodes! Your silver potion boils and explodes! Your cloak smoulders! You die... Final status: Goodbye buscemi the Wizard... You died in The Gnomish Mines on dungeon level 6 with 1112 points, and 720 pieces of gold, after 1814 moves. You were level 3 with a maximum of 25 hit points when you died.