OPTIONS=!autodig,autoopen,autopickup,autoquiver,bones,boulder:0 OPTIONS=checkpoint,cmdassist,fixinv,help,hilite_hidden_stairs OPTIONS=hilite_pet,hilite_obj_piles,hitpointbar,ignintr OPTIONS=!legacy,lit_corridor,!lootabc,!mail,!msg_wall_hits OPTIONS=menucolors,menustyle:full,msghistory:100 OPTIONS=msg_window:reversed,!news,null,number_pad:0 OPTIONS=pickup_burden:S,pickup_thrown,pickup_types:$"?!=/ OPTIONS=!pushweapon,!rest_on_space,runmode:run,safe_pet OPTIONS=!showbuc,!showexp,!show_obj_sym,!showrace OPTIONS=!showscore,silent,sortloot:full,sortpack,!sparkle OPTIONS=standout,statuscolors,time,!tombstone,travel,verbose OPTIONS=disclose:+i +a +v +g +c,menu_headings:underline OPTIONS=paranoid_remove,paranoid_hit,paranoid_quit OPTIONS=utf8graphics,align_message:top,align_status:right,color OPTIONS=fullscreen,!mouse_support,!popup_dialog,!splash_screen OPTIONS=use_darkgray,use_inverse,wraptext OPTIONS=suppress_alert:3.3.1 ## If on, you'll quiver items if you fire 'em. #OPTIONS=!quiver_fired MSGTYPE=norep "You see here a .*" MSGTYPE=norep "You see here an .*" MSGTYPE=hide "You displaced .*" MSGTYPE=hide "You swap places with your .*" MSGTYPE=hide "You descend .*" MSGTYPE=hide "You (climb|fly) (up|down) .*" MSGTYPE=hide "Your movements are slowed slightly because of your load." MSGTYPE=hide "Your movements are now unencumbered." MSGTYPE=stop "You find it hard to breathe." MSGTYPE=stop "You feel deathly sick." MSGTYPE=stop "You feel .* worse." MSGTYPE=stop "You don't feel very well." MSGTYPE=stop "You are turning a little .*" MSGTYPE=stop "You are slowing down." MSGTYPE=stop "Your limbs are .*" MSGTYPE=stop "The .* swings itself around you!" MSGTYPE=stop "The python grabs you!" MENUCOLOR=" blessed "=green MENUCOLOR=" holy "=green MENUCOLOR=" cursed "=red MENUCOLOR=" unholy "=red MENUCOLOR=" cursed .* (being worn)"=orange MENUCOLOR="Amulet of Yendor named"=magenta # color only the real Amulet MENUCOLOR="gold piece"=yellow SYMBOL='opulent throne':u+2644 # Saturn #SYMBOL='fountain':0x2648 # Aries SYMBOL='sink':0x2647 # Pluto SYMBOL='corridor':u+2592 SYMBOL='lit corridor':u+2591 #SYMBOL='open door':u+2572 #SYMBOL='closed door':u+2573 SYMBOL='cloud':u+264B # Cancer SYMBOL='fire trap':u+2668 #SYMBOL='magic portal':u+26A1 #SYMBOL='boulder':u+2617 # Colorize the status line values STATUSCOLOR=hp%100=green,hp%66=yellow,hp%50=orange STATUSCOLOR=hp%33=red,hp%15:red&inverse,hp%0:red&inverse STATUSCOLOR=pw%100=green,pw%66=yellow,pw%50:orange,pw%33=red&bold STATUSCOLOR=burdened:yellow,stressed:orange,strained:red&bold STATUSCOLOR=overtaxed:red&inverse,overloaded:red&inverse STATUSCOLOR=satiated:yellow,hungry:orange,weak:red&bold STATUSCOLOR=fainting:red&inverse,fainted:red&inverse STATUSCOLOR=hallu:yellow,conf:orange,stun:red&bold STATUSCOLOR=ill:red&inverse,foodpois:red&inverse,slime:red&inverse STATUSCOLOR=held:red&inverse,blind:red&inverse