Sylph, chaotic male elven Wizard ... --.(- |.G.-- ---@--- |<..| -.--- Sylph the Conjurer Experience level: 3 Strength: 9 Dexterity: 9 Constitution: 16 Intelligence: 20 Wisdom: 9 Charisma: 12 Health: 0(25) Energy: 39(39) AC: 9 Gold: 203 Moves: 1501 Your Inventory: Coins $ - 203 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) w - an uncursed [+0] elven dagger x - an uncursed [+0] broad pick [dwarvish mattock] Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls h - an uncursed scroll of create monster i - 2 uncursed scrolls of enchant weapon m - an uncursed scroll labeled VELOX NEB [of scare monster] y - an uncursed scroll labeled ZELGO MER [of earth] Spellbooks j - a blessed spellbook of force bolt k - an uncursed spellbook of knock q - an uncursed purple spellbook [of cancellation] Potions f - 2 uncursed potions of healing g - 2 uncursed potions of oil n - an uncursed slimy potion [of paralysis] o - an uncursed indigo potion [of restore ability] u - a cursed clear potion [of unholy water] Rings d - an uncursed ring of shock resistance e - an uncursed ring of searching Wands c - an uncursed wand of sleep (0:6) r - an uncursed bone wand [of speed monster (0:5)] s - an uncursed maple wand [of striking (0:6)] Tools l - an uncursed wooden harp p - an uncursed [oil] lamp t - an uncursed [tallow] candle Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - knock 1 matter 0% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were devoutly aligned. Hunger level was -14. Your alignment was 15 / 17. Monster difficulty range was 0 - 3. Level difficulty was 4. You were magic-protected. You saw invisible. You had infravision. Your luck was zero. You are dead. Vanquished creatures: a hobbit a yellow mold 2 gnomes 5 jackals 2 foxes 2 kobolds 3 sewer rats 3 grid bugs a lichen 6 newts 26 creatures vanquished. Voluntary challenges: You used a wielded weapon 2 times. You read items or engraved 2 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You wrote Elbereth's name 1 time. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 an altar, a fountain, a sink a long staircase Level 2 a potion shop, a fountain Level 3 stairs to The Gnomish Mines The Gnomish Mines: Level 4 <- You were here stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:82 you reached level 2 of The Dungeons of Doom. On T:565 you reached level 3 of The Dungeons of Doom. On T:799 you advanced to experience level 2. On T:1300 you advanced to experience level 3. On T:1426 you reached level 4 of The Dungeons of Doom. On T:1472 you reached level 1 of The Gnomish Mines. Latest messages: The gnome hits! [HP-2=20] You miss the gnome. [HP+1=21] The gnome hits! [HP-5=16] You faint from lack of food. The gnome hits! [HP-1=15] The gnome hits! [HP-4=11] The gnome hits! [HP-2=9] The gnome hits! [HP-3=6] The gnome hits! You regain consciousness. [HP-1=5] [10 turns] You faint from lack of food. The gnome hits! [HP-4=1] The gnome hits! You die... Final status: Goodbye Sylph the Wizard... You died in The Gnomish Mines on dungeon level 4 with 525 points, and 203 pieces of gold, after 1501 moves. You were level 3 with a maximum of 25 hit points when you died.