Sylph, chaotic female human Monk ---------- ---------- |.........## |...^....| |........| # --|-- |........| ---------------- |........| ### #-...| |.......)-##################|..............| |.....%..| # #|...| ----.----- #...............| |........| ###|...| # |..............| #.........| #(.%.| ### |..............-#########---------- #|>..| # ---------------- #----- ####### # ----%------ # |.........| # |.........| ----- ------ # |..........# |...| |...).## # |.........|##########-.%..## ------#))##....(| # -------# |.........| |...| # |....)# |....| ###|......# ----------- ----- #####%....| ------ #|...^.| |....| #.&@...| ------ ------- Sylph the Student of Stones Experience level: 11 Strength: 17 Dexterity: 16 Constitution: 16 Intelligence: 11 Wisdom: 17 Charisma: 9 Health: 0(71) Energy: 37(46) AC: 10 Gold: 0 Moves: 19538 Your Inventory: Amulets U - an uncursed amulet of reflection (being worn) Weapons k - an uncursed [+1] crossbow (alternate weapon; not wielded) X - 38 uncursed [+0] crossbow bolts Armor b - an uncursed +2 robe c - an uncursed +2 pair of leather gloves q - an uncursed +0 orcish helm G - an uncursed +0 pair of low boots V - a [blessed +0] helmet Comestibles i - an uncursed food ration j - 2 [cursed] slime molds l - an [uncursed] sprig of wolfsbane z - 4 uncursed eucalyptus leaves H - 3 uncursed lichen corpses P - 2 uncursed lizard corpses Z - a [cursed] cram ration Scrolls d - a blessed scroll of teleportation m - an [uncursed] scroll labeled TEMOV [of charging] Potions a - a [blessed] amber potion [of full healing] e - an uncursed potion of healing w - 2 blessed potions of object detection x - an uncursed black potion [of sickness] D - an [uncursed] golden potion [of confusion] F - a [cursed] swirly potion [of acid] K - an [uncursed] potion of blindness M - a [cursed] bubbly potion [of extra healing] W - a [blessed] potion of oil Rings n - an uncursed [+3] black onyx ring [of increase accuracy] t - an [uncursed] porcelain ring [of levitation] u - an uncursed ring of see invisible (on left hand) Q - an uncursed agate ring [of free action] S - a blessed +2 ring of increase damage (on right hand) T - an uncursed ring of fire resistance Wands s - an [uncursed] bone wand [of teleportation (0:3)] I - an uncursed iridium wand [of secret door detection (0:10)] O - an uncursed marble wand [of locking (0:6)] Tools g - an uncursed [+0] pick-axe p - an uncursed looking glass [mirror] r - an uncursed leash y - an uncursed towel E - an uncursed stethoscope N - an uncursed pair of lenses R - an uncursed key [skeleton key] Y - an uncursed bag of holding Gems o - a [cursed] gray stone [flint] J - an uncursed luckstone L - an uncursed gray stone [flint] Contents of the bag of holding: 6663 gold pieces 10 blessed [+0] crossbow bolts 8 [cursed] food rations an uncursed scroll of create monster 3 uncursed scrolls of magic mapping 3 uncursed scrolls of remove curse 3 uncursed scrolls of teleportation a [cursed] scroll of teleportation an uncursed colorful spellbook [of restore ability] an uncursed amber potion [of full healing] an uncursed black potion [of sickness] a blessed clear potion [of holy water] an uncursed clear potion [of water] a blessed emerald potion [of sleeping] an uncursed emerald potion [of sleeping] an uncursed magenta potion [of see invisible] an uncursed milky potion [of gain energy] 2 blessed muddy potions [of booze] 2 uncursed muddy potions [of booze] 2 cursed muddy potions [of booze] 3 uncursed potions of healing an uncursed puce potion [of invisibility] a blessed ruby potion [of monster detection] an uncursed ruby potion [of monster detection] 3 uncursed sky blue potions [of fruit juice] a blessed white potion [of hallucination] an uncursed maple wand [of magic missile] (0:0) an uncursed maple wand [of magic missile] (0:0) an uncursed wand of create monster [0:8] an uncursed wand of digging [0:7] an uncursed wand of fire [0:3] an uncursed wand of fire [0:6] an uncursed wand of light [0:15] an uncursed wand of light [0:14] an uncursed wand of lightning [0:4] an uncursed wand of make invisible [0:4] an uncursed wand of make invisible [0:5] an uncursed wand of sleep [0:7] an uncursed wand of striking [0:0] an uncursed wand of striking [0:0] an uncursed wand of striking [0:4] an uncursed wand of striking [0:0] an uncursed oil lamp 8 uncursed black gems [worthless glass] an uncursed blue gem [fluorite] 5 uncursed blue gems [worthless glass] an uncursed blue gem [turquoise] 2 uncursed green gems [worthless glass] 3 uncursed green gems [emerald] 6 uncursed orange gems [worthless glass] an uncursed red gem [jasper] 3 uncursed red gems [ruby] 7 uncursed red gems [worthless glass] 4 uncursed violet gems [worthless glass] 4 uncursed violet gems [amethyst] 2 uncursed white gems [diamond] an uncursed white gem [worthless glass] an uncursed yellow gem [worthless glass] 3 uncursed yellowish brown gems [worthless glass] Spells known in the end: Name Level Category Fail Memory a - sleep 1! enchantment 18% [|.......] b - cure blindness 2 healing 1% [||||||||] c - extra healing 3 healing 10% [||||||||] Your skills at the end: Fighting Skills martial arts [Master / Grand Master] Weapon Skills Spellcasting Skills healing spells [Basic / Expert] enchantment spells [Basic / Basic] Final Attributes: You were piously aligned. Hunger level was 478. Your alignment was 107 / 107. Monster difficulty range was 1 - 10. Level difficulty was 9. You were immune to fire. You resisted cold. You were immune to sleep. You were immune to poison. You saw invisible. You were warned. You had automatic searching. You were stealthy. You had a +2 damage bonus. You were fast. You had reflection. You were lucky (3). You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 ghosts a locust 3 giant mimics a stalker 4 wargs 2 small mimics a warhorse a xan a wood golem 2 giant turtles a gelatinous cube a pyrolisk a large dog a shocking sphere a tiger a gargoyle 4 tengu an ochre jelly 3 stone giants a human mummy a python a wraith 3 ettin zombies a leather golem a Grey-elf an incubus 2 chameleons 3 giant beetles 3 quivering blobs a cockatrice 5 wolves a winter wolf cub a spotted jelly a leprechaun 4 orc-captains 2 giant spiders 2 horses 2 vampire bats 5 gnome kings an orc mummy a dwarf mummy an ogre a brown pudding an owlbear a gold golem 2 werewolves 11 lizards 2 dingos 2 housecats a jaguar 5 dwarf lords a blue jelly 2 dust vortices 2 ravens a plains centaur a gnome mummy 7 apes 2 human zombies 6 soldier ants 4 fire ants 4 snow ants a bugbear a wood nymph a water nymph 4 mountain nymphs 14 Mordor orcs 19 Uruk-hai 5 orc shamans 2 rock piercers 4 enormous rats 4 rock moles 3 ponies 7 yellow lights a shrieker 2 violet fungi 14 gnome lords 3 gnomish wizards 2 red naga hatchlings a black naga hatchling a golden naga hatchling a guardian naga hatchling 2 gray oozes 13 elf zombies a ghoul 4 straw golems 2 paper golems 3 wax golems a baby crocodile 3 giant ants 2 little dogs 8 floating eyes 5 kittens 22 dwarves 3 homunculi a kobold lord 2 kobold shamans 19 hill orcs 13 rothes 4 rabid rats 7 giant bats 2 monkeys 10 orc zombies 2 dwarf zombies 3 wererats 3 werejackals 4 muggers 7 iguanas 14 killer bees 4 acid blobs 2 coyotes 3 gas spores 10 hobbits 19 manes a large kobold 4 hobgoblins 2 giant rats 7 cave spiders 2 brown molds 4 yellow molds 2 green molds a red mold 73 gnomes 14 garter snakes 2 gnome zombies 7 geckos 13 jackals 2 foxes a kobold 23 goblins 8 sewer rats 20 grid bugs 5 bats 5 lichens 7 newts 623 creatures vanquished. Voluntary challenges: You were vegetarian. You used a wielded weapon 9 times. You read items or engraved 99 times. You put on armor 12 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You wrote Elbereth's name 52 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 10 Level 1 a long staircase Level 2 an altar stairs to The Gnomish Mines Level 3 a general store Level 4 an altar to Huan Ti Level 5 many fountains Level 6 stairs to Sokoban Level 7 stairs to Town Level 9 <- You were here The Gnomish Mines: levels 3 to 11 Level 3 stairs to The Dungeons of Doom Level 6 many shops, a temple, a magic chest, some fountains Sokoban: levels 3 to 5 Level 5 a magic chest stairs to The Dungeons of Doom Town: levels 4 to 6 Level 4 many shops, some fountains, a sink Level 5 some fountains, some trees Level 6 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:148 you reached level 2 of The Dungeons of Doom. On T:288 you reached level 1 of The Gnomish Mines. On T:303 you reached level 3 of The Dungeons of Doom. On T:308 you advanced to experience level 2. On T:473 you advanced to experience level 3. On T:585 you advanced to experience level 4. On T:610 you reached level 4 of The Dungeons of Doom. On T:1082 you advanced to experience level 5. On T:1140 you reached level 5 of The Dungeons of Doom. On T:1562 you advanced to experience level 6. On T:1730 you reached level 6 of The Dungeons of Doom. On T:1822 you reached level 7 of The Dungeons of Doom. On T:2048 you reached level 3 of Sokoban. On T:2643 you advanced to experience level 7. On T:3173 you reached level 2 of Sokoban. On T:3349 you advanced to experience level 8. On T:4397 you reached level 1 of Sokoban. On T:6303 you advanced to experience level 9. On T:8674 you reached level 2 of The Gnomish Mines. On T:8872 you reached level 3 of The Gnomish Mines. On T:8873 you advanced to experience level 10. On T:9024 you reached level 4 of The Gnomish Mines. On T:9478 you reached level 5 of The Gnomish Mines. On T:9481 you reached level 6 of The Gnomish Mines. On T:11670 you reached level 7 of The Gnomish Mines. On T:11850 you reached level 8 of The Gnomish Mines. On T:12263 you reached level 9 of The Gnomish Mines. On T:12270 you advanced to experience level 11. On T:13934 you reached level 8 of The Dungeons of Doom. On T:14527 you reached level 3 of Town. On T:16011 you reached level 2 of Town. On T:16074 you reached level 1 of Town. On T:18904 you reached level 9 of The Dungeons of Doom. On T:19384 you reached level 10 of The Dungeons of Doom. Latest messages: [2 turns] You fail to cast the spell correctly. The Uruk-hai zaps a wand of striking! The wand hits you! [HP-2=17] [2 turns] [HP+2=19] [HP+2=21] [HP+1=22] [HP+2=24] [HP+2=26] [HP+2=28] The incubus hits! (2x) [HP-15=13] You can't go up here. You fall down the stairs. The incubus hits! (2x) You die... Final status: Punardarsanaya Sylph the Monk... You died in The Dungeons of Doom on dungeon level 9 with 14957 points, and 6663 pieces of gold, after 19538 moves. You were level 11 with a maximum of 71 hit points when you died.