smzp, chaotic male vampiric Rogue --- --- --.-- --.-- |....| -....|. --....--........ ............h@.. .<...........G.. -.--........... ---....... |.......... -.....)..... ..---......... . --........ |.......| --.....- ---..- ---- [Smzp the Rogue] St:13 Dx:20 Co:16 In:12 Wi:7 Ch:6 Chaotic Gnomish Mines:5 $:163 HP:0(42) Pw:36(36) AC:7 Exp:6 Wt:748/775 T:1131 Fainted Fly Latest messages You are caught in a magical explosion! Your body absorbs some of the magical energy! You hit the gnome. You bite the gnome. You feed on the lifeblood. The gnome suddenly seems weaker! The gnome dies! You see here a partly used candle (lit). You kill the gnome! s - a partly used candle (lit). You see here 8 darts. You are carrying too much to get through. You faint from lack of food. The dwarf swings his pick-axe. The dwarf hits! The dwarf swings his pick-axe. The dwarf hits! The dwarf swings his pick-axe. The dwarf hits! You regain consciousness. You faint from lack of food. The dwarf swings his pick-axe. The dwarf hits! The gnome hits! The dwarf swings his pick-axe. The dwarf hits! The gnome hits! The dwarf swings his pick-axe. The dwarf hits! You die... Your inventory Weapons a - an uncursed +0 short sword (weapon in hand)* b - 14 uncursed +0 daggers (alternate weapon; not wielded)* m - an [uncursed +0] long sword o - an [uncursed +0] broad short sword [dwarvish] Armor c - an uncursed +1 leather armor (being worn)* l - a [blessed +2] etched helmet [of brilliance] p - a [blessed +2] hard hat [dwarvish iron helm] q - a [cursed +0] large round shield [dwarvish roundshield] r - an [uncursed +0] pair of hard shoes [iron] Comestibles h - an [uncursed] food ration Scrolls g - an [uncursed] scroll labeled HZLRC KSTSBD MPFNG [of identify] i - an [uncursed] scroll labeled VERR YED HORRE [of confuse monster] k - a [cursed] scroll labeled NR 9 [of scare monster] Potions d - an uncursed potion of sickness* j - an [uncursed] steamy potion [of confusion] n - a [cursed] indigo potion [of healing] Tools e - an uncursed lock pick* f - an uncursed sack* s - an [uncursed] partly used [tallow] candle (lit) The sack is empty. Final Attributes You were devoutly aligned. Hunger level was -15. Your alignment was 15 / 15. Monster difficulty range was 0 - 5. Level difficulty was 5. Seed was u3rqc3e7. You were level-drain resistant. You were stealthy. You could fly. You could survive without air. You regenerated. Your luck was zero. You are dead. You didn't know any spells. Vanquished creatures a small mimic (2 created) 3 gnome lords (4 created) a dwarf (4 created) a rabid rat a wererat a hobbit (3 created) 2 cave spiders a brown mold (2 created) 12 gnomes (27 created) 4 jackals a fox a kobold a sewer rat 2 grid bugs 5 lichens (6 created) a kobold zombie 4 newts 42 creatures vanquished. Voluntary challenges You were an atheist. You were illiterate. You used a wielded weapon 45 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Basic] short sword [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: a fountain Level 3: a weapon shop Stairs down to The Gnomish Mines The Gnomish Mines: levels 4 to 5 Level 5: <- You were here Game information Seed: u3rqc3e7 Started: 2020-02-22 08:28:57 Ended: 2020-02-22 08:33:04 Play time: PT00:03:35 Goodbye smzp the Rogue... You died in The Gnomish Mines on dungeon level 5 with 1447 points, and 163 pieces of gold, after 1131 moves. Killer: dwarf, while fainted from lack of food You were level 6 with a maximum of 42 hit points when you died. 1 2512964 richards-Val-Hum-Fem-Law ascended to demigoddess-hood. 698 [707] 2 2120298 tertium-Arc-Hum-Mal-Neu defied the Gods and escaped the dungeon . 631 [631] 3 2029342 tertium-Pri-Hum-Fem-Neu defied the Gods and escaped the dungeon . 533 [533] 99 70792 hobojr-Mon-Hum-Fem-Cha died in The Dungeons of Doom on level 22. Killed by an air elemental. - [97] 100 69193 bhaak-Val-Hum-Fem-Law turned to stone in The Dungeons of Doom on level 23 [max 24]. Petrified by Medusa. 99 [99]