smzp, chaotic male human Wizard -- --.. ..... ..... .....- ...... ...... ........ ......... ........- | -...hG....| ..G.GG.G..- ---.G@.....- ---..........- .....--......... ....----- ...... |<.| .... ---- .- [Smzp the Thaumaturge] St:12 Dx:10 Co:15 In:18 Wi:10 Ch:11 Chaotic Gnomish Mines:6 $:269 HP:0(46) Pw:47(55) AC:9 Exp:6 Wt:578/725 T:1663 Latest messages You are hit by the 2nd arrow. You kill the dwarf! The gnome king shoots 2 arrows! You are hit by the 1st arrow. You are almost hit by the 2nd arrow. You hit the dwarf! The gnome king shoots 3 arrows! You are almost hit by the 1st arrow. You are almost hit by the 2nd arrow. You are hit by the 3rd arrow! The dwarf wields a pick-axe! You hit the dwarf. The gnome king shoots 3 arrows! You are hit by the 1st arrow! You are hit by the 2nd arrow! You are hit by the 3rd arrow. The dwarf swings her pick-axe. The dwarf hits! The gnome picks up a pair of hard shoes. The gnome puts on a pair of hard shoes. The gnome hits! Unknown command ' '. You trip over your own feet. You make a lot of noise! The gnome king swings his bow. The gnome king hits! The dwarf picks up 4 arrows. The gnome picks up 3 arrows. The gnome hits! You die... Your inventory Weapons a - a blessed +2 quarterstaff (weapon in hands)* Armor b - an uncursed +0 cloak of magic resistance (being worn)* p - a cursed -1 pair of combat boots [fumble] (being worn) u - an [uncursed +0] pair of hiking boots [kicking] Comestibles w - an [uncursed] food ration Scrolls i - a blessed scroll of create monster* j - an uncursed scroll of teleportation* k - an uncursed scroll of create monster* Spellbooks l - a blessed spellbook of force bolt* m - an uncursed spellbook of create monster* o - an [uncursed] decrepit spellbook [of detect unseen] Potions f - an uncursed potion of water* g - a blessed potion of gain energy* h - an uncursed potion of restore ability* r - an [uncursed] indigo potion [of monster detection] s - an [uncursed] slimy potion [of invisibility] t - an [uncursed] fizzy potion [of sickness] v - a potion of [holy] water x - an [uncursed] potion of water Rings d - an uncursed +3 ring of increase accuracy (on left hand)* e - an uncursed ring of warning (on right hand)* Wands c - an uncursed wand of light (0:13)* Tools n - an uncursed blindfold* y - an [uncursed +0] pick-axe z - an [uncursed] brass lantern (lit) Final Attributes You were devoutly aligned. Hunger level was 499. Your alignment was 18 / 18. Monster difficulty range was 1 - 6. Level difficulty was 6. Seed was uxnaiir. You were magic-protected. You fumbled. You were warned. You had a +3 bonus to hit. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 92% b - create monster 2 clerical 43% 92% Vanquished creatures a small mimic (2 created) a rock mole 2 gnome lords (3 created) 4 dwarves (5 created) an iguana 2 coyotes a brown mold a yellow mold 12 gnomes (22 created) a gecko a jackal a fox (2 created) 2 sewer rats (3 created) 3 grid bugs (6 created) 2 lichens (3 created) a kobold zombie 4 newts 40 creatures vanquished. Voluntary challenges You used a wielded weapon 41 times. You read items or engraved 2 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: a fountain Level 2: a general store Level 3: a weapon shop, some fountains Level 4: Stairs down to The Gnomish Mines The Gnomish Mines: levels 5 to 6 Level 6: <- You were here Game information Seed: uxnaiir Started: 2019-11-08 14:17:09 Ended: 2019-11-08 14:26:07 Play time: PT00:05:00 Goodbye smzp the Wizard... You died in The Gnomish Mines on dungeon level 6 with 1749 points, and 269 pieces of gold, after 1663 moves. Killer: gnome You were level 6 with a maximum of 46 hit points when you died. 1 2512964 richards-Val-Hum-Fem-Law ascended to demigoddess-hood. 698 [707] 2 2120298 tertium-Arc-Hum-Mal-Neu defied the Gods and escaped the dungeon . 631 [631] 3 2029342 tertium-Pri-Hum-Fem-Neu defied the Gods and escaped the dungeon . 533 [533] 99 49944 drazen-Val-Hum-Fem-Neu died in The Dungeons of Doom on level 15. Killed by an air elemental. - [74] 100 48176 Elvis-Val-Hum-Fem-Law died in The Dungeons of Doom on level 10 [max 13]. Killed by a disenchanter. - [116]