smzp, lawful female dwarven Cavewoman



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[Smzp the Wanderer]      St:16 Dx:18 Co:17 In:8 Wi:5 Ch:9  Lawful
Dungeons of Doom:9  $:1170 HP:0(81) Pw:13(13) AC:6  Exp:9 T:5387


Latest messages
  Hit points restored.
  You hit the gremlin!
  The gremlin hits! (2x)
  The gremlin bites!
  The gremlin hits!
  You hit the gremlin!
  The gremlin hits! (2x)
  The gremlin bites!
  The gremlin hits!
  You hit the gremlin!
  The gremlin hits! (2x)
  The gremlin bites!
  The gremlin hits!
  You kill the gremlin!
  Wait!  There's something there you can't see!
  It hits!
  You hit it.
  It hits!
  You hit it.
  It hits!
  You hit it. (2x)
  It hits!
  You hit it.
  It hits!
  You write "Elbereth" with your fingers into the dust.
  You hit it.
  It hits!
  You add "Elbereth" with your fingers to the writing in the dust.
  It hits!
  You die...


Your inventory
  Weapons
  a - an uncursed +1 club (weapon in hand)*
  b - an uncursed +2 sling*
  Armor
  o - an [uncursed] +0 scale mail (being worn)
  I - a [cursed -1] pair of mud boots [levitation]
  Comestibles
  h - 2 [uncursed] food rations
  Scrolls
  l - a blessed unlabeled scroll [of blank paper]
  K - an [uncursed] scroll labeled AQUE BRAGH [of charging]
  Potions
  u - an uncursed clear potion [of water]
  J - an [uncursed] clear potion [of water]
  Rings
  H - a [cursed] ruby ring [of warning]
  Wands
  n - an uncursed jeweled wand [of light (0:13)]
  v - an uncursed brass wand [of digging (0:6)]
  y - an uncursed crystal wand [of polymorph (0:6)]
  z - an uncursed zinc wand [of striking (0:5)]
  C - an uncursed zinc wand [of striking (0:6)]
  L - an [uncursed] wand of magic missile [0:0]
  Tools
  j - an uncursed lock pick
  p - an uncursed [+0] pick-axe (alternate weapon; not wielded)
  q - an uncursed brass lantern
  r - an uncursed magic marker [0:79]
  Gems
  c - 14 uncursed flint stones (in quiver)*
  F - an uncursed gray stone [luckstone]

Final Attributes
  You were piously aligned.
  Hunger level was 420.
  Your alignment was 36 / 36.
  Monster difficulty range was 1 - 9.
  Level difficulty was 9.
  You were telepathic.
  You had infravision.
  You were fast.
  You were lucky (3).
  You had extra luck.
  Bad luck timed out slowly for you.
  Good luck timed out slowly for you.
  You are dead.

You didn't know any spells.

Vanquished creatures
  4 small mimics
  a xan
  a flaming sphere
  an energy vortex
  a giant beetle
  a lynx
  a gremlin
  an iron piercer
  a mumak
  a vampire bat
  a forest centaur
  a gnome king (2 created)
  a rust monster (2 created)
  2 lizards
  a dog
  a jaguar
  a dwarf lord
  a dust vortex
  a raven
  a plains centaur
  2 snakes
  3 human zombies (4 created)
  a rope golem
  5 fire ants
  a bugbear
  a yellow light
  a shrieker
  7 gnome lords (15 created)
  4 gnomish wizards (8 created)
  2 black naga hatchlings
  a barrow wight (2 created)
  a paper golem (2 created)
  a little dog (2 created)
  a floating eye (3 created)
  a kitten
  5 dwarves (8 created)
  a kobold lord
  a kobold shaman
  19 hill orcs (20 created)
  a rothe
  a rabid rat
  a centipede
  2 giant bats
  6 monkeys
  4 orc zombies
  an iguana
  2 killer bees
  2 coyotes
  5 hobbits (7 created)
  a large kobold (2 created)
  2 hobgoblins
  2 cave spiders
  a yellow mold
  37 gnomes (86 created)
  a gnome zombie
  8 jackals
  a fox
  2 goblins
  a sewer rat
  2 grid bugs
  2 bats
  2 lichens (4 created)
  6 newts (7 created)
  175 creatures vanquished.

Voluntary challenges
  You used a wielded weapon 392 times.
  You read items or engraved 356 times.
  You put on armor 3 times.
  You never genocided any monsters.
  You never polymorphed an object.
  You never changed form.
  You used no wishes.
  You engraved Elbereth 366 times.
  You encountered 1 bones level.
  You never used any Sokoban shortcuts.

Your skills at the end
  Fighting Skills
    bare handed combat [Basic]
  Weapon Skills
    club               [Expert]
    sling              [Basic]
  Spellcasting Skills
    (none)

Dungeon overview
  The Dungeons of Doom: levels 1 to 9
     Level 1:
        some fountains
     Level 2:
        Stairs down to The Gnomish Mines
     Level 6:
        a fountain
     Level 9: <- You were here
  The Gnomish Mines: levels 3 to 10
     Level 5: [minetn]
        some shops, a temple, some fountains, a sink

Game information
  Seed: 531039905
  Started: 2016-06-13 09:32:34
  Ended:   2016-06-13 10:00:54
  Play time: PT00:15:30

Goodbye smzp the Cavewoman...
You died in The Dungeons of Doom on dungeon level 9 with 14447 points,
and 1170 pieces of gold, after 5387 moves.
Killer: invisible stalker
You were level 9 with a maximum of 81 hit points when you died.


You reached the 56th place on the top 100 list.

 No  Points     Name                                                   Hp [max]
  1    1474196  partlyeate-Val-Dwa-Fem-Law ascended to
                demigoddess-hood.                                     491 [492]
  2    1419262  Tariru-Tou-Hum-Mal-Neu ascended to demigod-hood.      217 [217]
  3    1350922  Tariru-Wiz-Hum-Fem-Neu ascended to demigoddess-hood.  280 [309]

 54      15591  smzp-Tou-Hum-Mal-Neu turned to stone in The Dungeons
                of Doom on level 11.  Petrified by a chickatrice.      61  [75]
 55      14622  smzp-Con-Orc-Mal-Cha died in The Dungeons of Doom on
                level 11 [max 12].  Killed by a bolt of lightning.      -  [91]
*56      14447  smzp-Cav-Dwa-Fem-Law died in The Dungeons of Doom on           
                level 9 [max 10].  Killed by an invisible stalker.      -  [81]
 57      13868  wheals-Sam-Hum-Fem-Law died in The Dungeons of Doom
                on level 7.  Killed by a carnivorous ape, while
                fainted from lack of food.                              - [108]
 58      13617  smzp-Wiz-Elf-Fem-Cha died in The Dungeons of Doom on
                level 11.  Killed by a hallucinogen-distorted
                leocrotta.                                              -  [61]