smzp, chaotic female vampiric Wizard
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[Smzp the Conjurer] St:10 Dx:13 Co:18 In:18 Wi:9 Ch:7 Chaotic
Dungeons of Doom:2 $:167 HP:0(29) Pw:33(36) AC:9 Exp:3 T:841
Latest messages
Njezjin zaps a uranium wand!
The magic missile hits you!
The missiles bounce off!
You hear a nearby zap.
The magic missile hits you!
The missiles bounce off!
The magic missile hits you!
The missiles bounce off!
You hear a nearby zap.
The magic missile hits you!
The missiles bounce off!
The magic missile hits you!
The missiles bounce off!
Unknown command ' '.
You hear a nearby zap.
Boing!
Unknown command ' '.
You hear a nearby zap.
Boing!
You hear a nearby zap.
Boing!
You hear a nearby zap.
Boing!
Njezjin hurls an ochre potion!
The flask crashes on your head and breaks into shards.
You feel somewhat dizzy.
Call an ochre potion:
You feel less confused now.
Njezjin hits! (4x)
You die...
Your inventory
Weapons
a - a blessed +2 quarterstaff (weapon in hands)*
Armor
b - an uncursed +0 cloak of magic resistance (being worn)*
Scrolls
i - an uncursed scroll of magic mapping*
j - an uncursed scroll of genocide*
o - an [uncursed] scroll called scare [of scare monster]
r - an [uncursed] scroll labeled ASHPD [of confuse monster]
Spellbooks
l - a blessed spellbook of force bolt*
m - an uncursed spellbook of confuse monster*
Potions
f - an uncursed potion of sleeping*
g - an uncursed potion of water*
Rings
d - an uncursed ring of polymorph control*
e - an uncursed ring of searching*
q - an [uncursed] platinum ring [of warning]
Wands
c - an uncursed wand of create monster (0:13)*
Tools
s - a [cursed magic] lamp
Final Attributes
- You were fervently aligned.
- Hunger level was 196.
- Your alignment was 13 / 14.
- Monster difficulty range was 0 - 2.
- Level difficulty was 2.
- You were level-drain resistant.
- You were magic-protected.
- You saw invisible.
- You could fly.
- You could survive without air.
- You regenerated.
- Your luck was zero.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0 | 96 |
confuse monster | 2 | enchantment | 0 | 96 |
Vanquished creatures
20 creatures vanquished.
Voluntary challenges
- You were an atheist.
- You used a wielded weapon 14 times.
- You read items or engraved 3 times.
- You put on armor 1 time.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 2
- Level 1:
- a fountain, a sink
- Level 2: <- You were here
Game information
Seed: 3200304179
Started: 2016-06-03 13:02:07
Ended: 2016-06-03 13:06:02
Play time: PT00:01:48
Goodbye
Goodbye smzp the Wizard...
You died in The Dungeons of Doom on dungeon level 2 with 228 points,
and 0 pieces of gold, after 841 moves.
Killer: Mr. Njezjin, the shopkeeper
You were level 3 with a maximum of 29 hit points when you died.
You didn't beat your previous score of 10892 points.
1 1419262 Tariru-Tou-Hum-Mal-Neu ascended to demigod-hood. 217 [217]
2 1350922 Tariru-Wiz-Hum-Fem-Neu ascended to demigoddess-hood. 280 [309]
3 1342772 Tariru-Arc-Hum-Mal-Neu ascended to demigod-hood. 292 [292]
55 11373 smzp-Ran-Orc-Mal-Cha died in The Quest on level 12.
Killed by a minotaur. - [70]
56 11011 smzp-Cav-Dwa-Mal-Law died in The Dungeons of Doom on
level 11. Killed by an owlbear. - [78]
*57 10892 smzp-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on
level 11. Killed by an invisible stalker. - [60]
* 228 smzp-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on
level 2. Killed by Mr. Njezjin, the shopkeeper. - [29]
58 10432 smzp-Con-Orc-Fem-Cha died in The Quest on level 14.
Killed by a prison guard. - [79]
59 10163 Raisse-Sam-Hum-Fem-Law died in The Gnomish Mines on
level 12. Killed by a gnome mummy. - [81]