smzp, chaotic male vampiric Barbarian ------------ |........<.| # |..........-#@ +..........|# ------------# [Smzp the Bandit] St:17 Dx:16 Co:17 In:8 Wi:10 Ch:7 Chaotic Dungeons of Doom:12 $:49 HP:0(88) Pw:42(42) AC:2 Exp:9 T:5374 Blind Latest messages Look for a ...ic transporter. You couldn't quite make out that last message. 49 gold pieces. The door opens. You hear a chugging sound. You hear a nearby zap. The bolt of fire hits you! The bolt of fire bounces! The bolt of fire hits you! You hear a chugging sound. You hear a nearby zap. The bolt of fire hits you! The bolt of fire bounces! The bolt of fire whizzes by you! You scrawl "Elbereth" with your fingers onto the ground. You hear a sceptre pounded in judgment. The sergeant zaps a black wand! The bolt of fire whizzes by you! The bolt of fire bounces! You smite the sergeant! You miss the sergeant. The sergeant zaps a wand of fire! The bolt of fire whizzes by you! The bolt of fire bounces! You miss the sergeant. (2x) The sergeant zaps a wand of fire! The bolt of fire hits you! Your potion of blindness boils and explodes! It suddenly gets dark. You die... Your inventory Weapons J - an [uncursed +0] two-handed sword (weapon in hands) Armor P - an [uncursed] +0 orcish helm (being worn) R - an [uncursed] +0 plate mail (being worn) Scrolls u - 3 [uncursed] scrolls of identify Z - an [uncursed] scroll of teleportation Potions d - an uncursed potion of vampire blood* A - an [uncursed] potion of object detection Rings h - an uncursed ring of polymorph control (on right hand) l - an uncursed ring of sustain ability (on left hand) Wands k - an [uncursed] wand of magic missile [0:6] T - an [uncursed] wand of striking [0:4] Tools e - an uncursed oil lamp* i - an [uncursed] fire horn [0:7] m - an [uncursed] credit card t - an [uncursed +0] pick-axe E - an [uncursed +0] unicorn horn Final Attributes You were piously aligned. Hunger level was 413. Your alignment was 36 / 36. Monster difficulty range was 2 - 10. Level difficulty was 12. You were poison resistant. You were level-drain resistant. You were blinded. You had teleport control. You could fly. You could survive without air. You regenerated. You had polymorph control. You were fast. You had fixed abilities. Your luck was zero. You are dead. You didn't know any spells. Vanquished creatures 2 small mimics (4 created) 2 warhorses a freezing sphere 2 flaming spheres a gargoyle a tengu 4 enormous rats a human mummy 4 soldiers 4 giant beetles a quivering blob a horse a forest centaur a rust monster a lizard (2 created) a dog 2 dingos a jaguar a white unicorn a dust vortex a plains centaur a soldier ant a water nymph a rock piercer (2 created) a rock mole a woodchuck 2 yellow lights a shrieker (2 created) 2 gnome lords (5 created) a gray ooze 2 ghouls 4 paper golems 4 giant ants 2 kittens (4 created) 5 dwarves (6 created) a kobold shaman 10 hill orcs 5 rothes 2 giant bats a monkey a werejackal 4 muggers 5 iguanas 2 hobbits 9 manes (10 created) a large kobold a hobgoblin (10 created) 6 giant rats (7 created) 5 cave spiders 4 gnomes (8 created) 6 garter snakes 3 geckos (4 created) 9 jackals a fox a goblin (2 created) 7 sewer rats 3 grid bugs a bat 2 lichens (3 created) 5 newts (6 created) 157 creatures vanquished. Voluntary challenges You used a wielded weapon 209 times. You read items or engraved 10 times. You put on armor 14 times. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used no wishes. You engraved Elbereth 2 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills bare handed combat [Basic] Weapon Skills axe [Basic] two-handed sword [Skilled] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 12 Level 1: a sink Level 2: a general store Level 3: some fountains Stairs down to The Gnomish Mines Level 4: a general store Level 5: a fountain Level 6: [oracle] many fountains Level 8: a fountain, a sink Stairs up to Town, level 7 Level 10: a fountain, a sink Level 11: a fountain Level 12: <- You were here Town: levels 6 to 7 Level 6: [town] many shops, some fountains Game information Seed: 319807029 Started: 2016-02-25 10:26:19 Ended: 2016-02-25 10:54:16 Play time: PT00:16:50 Goodbye smzp the Barbarian... You died in The Dungeons of Doom on dungeon level 12 with 12186 points, and 49 pieces of gold, after 5374 moves. Killer: bolt of fire You were level 9 with a maximum of 88 hit points when you died. You didn't beat your previous score of 20029 points. 1 979074 nht-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 170 [184] 2 378815 scribbler-Ran-Hum-Mal-Neu died in Sheol on level 44. Killed by a death ray. 106 [269] 3 168068 nht-Tou-Hum-Mal-Neu died in Gehennom on level 50. Burned by molten lava (with the Amulet). - [108] 27 22029 smzp-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 13. Killed by a winged gargoyle. - [113] 28 21767 wheals-Sam-Hum-Mal-Law died in Sokoban on level 7 [max 8]. Killed by a tiger. - [60] *29 20029 smzp-Bar-Orc-Mal-Cha died in The Dungeons of Doom on level 7 [max 13]. Killed by an ettin mummy. - [98] * 12186 smzp-Bar-Vam-Mal-Cha died in The Dungeons of Doom on level 12. Killed by a bolt of fire. - [88] 30 19506 davez-Wiz-Hum-Mal-Cha died in The Gnomish Mines on level 12. Killed by a horse. - [72] 31 15969 smzp-Mon-Hum-Mal-Cha died in The Dungeons of Doom on level 11. Killed by a xorn. - [72]