Umenahisha, neutral female human Wizard ----- # ##-...| ----------- ----.------ |...| ###..........|####..........| #...)| ------- |.........|# |.........| ###|..>| |...<.| #....{.....|# #-.........| # |..{| #.....[.##########|..........####|..........##### |...| ----- ###|.....| -----------# |.........| ----- |)!@| # -------##*################### ----------- |!%@-####h############### |??.| ----- Umenahisha the Conjurer Experience level: 3 Strength: 11 Dexterity: 13 Constitution: 16 Intelligence: 18 Wisdom: 8 Charisma: 9 Health: 0(20) Energy: 27(32) Def: 2 Gold: 0 Moves: 1474 Dungeon seed: r1hCmucaa0gnIq9X Game ID: Umenahisha_1486747712 Your Inventory: Amulets s - an uncursed amulet of ESP (being worn) Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - a blessed +0 cloak of magic resistance (being worn) n - an uncursed +0 orcish helm (being worn) Comestibles o - an uncursed slime mold t - an uncursed carrot u - 2 uncursed food rations Scrolls i - 2 uncursed scrolls of confuse monster j - a blessed scroll of identify k - an uncursed scroll of remove curse x - an uncursed scroll of stinking cloud Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of slow monster v - an uncursed spellbook of light Potions f - an uncursed potion of sleeping g - an uncursed potion of water h - a blessed potion of enlightenment r - an uncursed potion of healing Rings c - an uncursed ring of free action d - an uncursed +2 ring of gain constitution (on left hand) Wands b - a wand of cancellation (0:7) Gems q - an uncursed worthless piece of violet glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 93% l - light 1 divination 0% 96% s - slow monster 2 enchantment 0% 93% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were stridently aligned. You were magic-protected. You were telepathic. You were going to confuse monsters. You are dead. Vanquished creatures: a kitten an iguana a coyote 2 yellow molds 3 geckos a goblin 6 grid bugs 4 lichens a kobold zombie 3 newts 23 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 29 times, starting on turn 206. You read items or engraved 2 times, starting on turn 642. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You violated your moral code, losing 1 point of alignment, starting on turn 1466. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a long staircase Level 2 some fountains a long staircase Level 3 <- You were here a general store, some fountains History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:263 you reached level 2 of The Dungeons of Doom. On T:769 you advanced to experience level 2. On T:963 you reached level 3 of The Dungeons of Doom. On T:1148 you advanced to experience level 3. Score breakdown: Gold: 0 ( 0 points) Experience: 3 levels ( 7878 points) Exploration: 3 levels ( 6.12%) ( 6123 points) Discoveries: 2 items ( 0.70%) ( 2504 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 10 monsters ( 2.62%) ( 4860 points) Turncount: 1474 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 17092 Latest messages: Adjama zaps a wand of striking! Boing! Adjama zaps a wand of striking! Boing! You miss Adjama. Adjama zaps a wand of striking! Boing! You miss Adjama. Adjama zaps a wand of striking! Boing! Adjama zaps a wand of striking! Boing! You miss Adjama. Adjama zaps a wand of striking! Boing! You miss Adjama. Adjama zaps a wand of striking! Boing! Adjama zaps a wand of striking! Boing! You miss Adjama. Adjama hits! (2x) You miss Adjama. Adjama hits! You die... Adjama takes all your possessions. Final status: Goodbye Umenahisha the Wizard, killed by a Mr. Adjama, the shopkeeper... You died in The Dungeons of Doom on dungeon level 3 with 17092 points, and 0 pieces of gold, after 1474 moves. You were level 3 with a maximum of 20 hit points when you died.