sambot, lawful male human Samurai ------ |....| ------------- #-<....######### |............########------------- #|....| # ----- |...........| #|`.........`.# #|....-# ##..!.| |.......%....########|.....`.....|# #|....|# |...| |...........| #-...--.--...|# #------##########....| |...>........#*^#####|...|.SS|...|# ########*###### |...| ------------- #|..`|{@@|`..|# # # # ---.- #|...|.SS|...|## # # # #|...-----...|### # # ### #|.....`......### -----# # # #|`.........`| ###|....# ### # #------------- #%...| #------------|- #####)***##### |..../#####..%.....%....| ----- |............| -------------- Sambot the Joshu St:16 Dx:15 Co:18 In:12 Wi:11 Ch:8 Lawful S:24493 Dlvl:6 $:1423 HP:0(97) Pw:40(40) AC:1 Exp:10 T:7266 Burdened Your inventory Amulets b - an uncursed amulet of unchanging Weapons i - a rusty +0 long sword (weapon in hand) o - a blessed +1 dagger F - a +0 orcish dagger O - a +0 dagger U - a +0 dagger Armor e - an uncursed rustproof +0 splint mail (being worn) g - an uncursed +0 helm of brilliance j - an uncursed +0 pair of water walking boots r - an uncursed +0 dwarvish cloak (being worn) s - an uncursed +1 pair of iron shoes (being worn) t - a cursed -1 orcish helm (being worn) Q - an uncursed +0 dwarvish iron helm Comestibles m - an uncursed slime mold Rings c - an uncursed ring of conflict R - an uncursed ring of polymorph control Wands d - a wand of fire (0:3) k - a wand of teleportation (0:7) z - a wand of probing (0:4) Tools f - an uncursed blindfold n - an uncursed skeleton key G - an uncursed sack L - a +0 pick-axe Gems C - 7 uncursed rocks Contents of the sack: an uncursed scroll of remove curse an uncursed scroll of teleportation a blessed scroll of fire Final attributes You were piously aligned Your alignment was 45 You were poison resistant You were telepathic You were fast You are dead You didn't know any spells. Vanquished creatures a large mimic a small mimic a xan an ogre lord a freezing sphere a shocking sphere a tiger a tengu an ochre jelly an incubus a giant beetle a quivering blob a cockatrice 3 wolves a lynx a vampire bat a gnome king 2 orc mummies a yeti 7 chickatrices 2 dogs a housecat a dwarf lord a blue jelly a plains centaur a rope golem a Woodland-elf a quasit a water nymph a rock piercer 2 ponies a fog cloud 2 shriekers 2 violet fungi 7 gnome lords 4 gnomish wizards a kobold mummy 2 black naga hatchlings a ghoul a straw golem 2 giant ants a little dog 2 floating eyes a kitten 6 dwarves a kobold shaman 17 hill orcs 2 rabid rats a wererat 5 iguanas 5 coyotes 3 hobbits a large kobold 2 cave spiders a brown mold a green mold a red mold 24 gnomes 3 geckos 4 jackals a kobold a goblin 2 sewer rats 5 grid bugs 5 lichens a kobold zombie 4 newts 165 creatures vanquished. Voluntary challenges You never genocided any monsters You never polymorphed an object You never changed form You used no wishes Your skills at the end Fighting Skills martial arts [Basic] Weapon Skills short sword [Basic] long sword [Expert] bow [Basic] Spellcasting Skills (none) Latest messages # You miss the water moccasin. The water moccasin misses. The water moccasin bites! The water moccasin bites! The water moccasin bites! # # You hit the water moccasin. The water moccasin misses. The water moccasin bites! The water moccasin misses. The water moccasin bites! # # You miss the water moccasin. The water moccasin bites! The water moccasin bites! The water moccasin bites! You die... Sayonara sambot the Samurai... You died in The Dungeons of Doom on dungeon level 6 with 24351 points, and 1423 pieces of gold, after 7266 moves. Killer: water moccasin You were level 10 with a maximum of 97 hit points when you died. You didn't beat your previous score of 11340556 points. No Points Name Hp [max] 1 164584531 cheothah-Kni-Hum-Fem-Neu ascended to demigoddess-hood. 1017 [1017] 2 105929748 Khor-Rog-Orc-Mal-Cha ascended to demigod-hood. 1050 [1050] 3 37628804 Khor-Wiz-Elf-Mal-Cha ascended to demigod-hood. 311 [358] *24 11340556 sambot-Sam-Hum-Mal-Law died in Gehennom on level 42 [max 48]. Killed by the invisible Wizard of Yendor. - [307] * 24351 sambot-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 6 [max 9]. Killed by a water moccasin. - [97]