robotumus, neutral male gnomish Flame Mage ---- -- -.. . .. -. --- --.- -.- ..--- --..| .| -...| |...--- |.| - --...---.....| |.| . |............-- |.| -.----- -.---.............| |.| ......- |.................| |.| -.....------...............| | |.| |.....<......|.|..........-- . . |.| --..........-|.|-.........| .-.- |@| |.........--|.||.......--- ---... |Z| --..--...-- |.||.......------...- .| |. --.-- --.|--...............| ..| -- --- |..| --.....-----..--- ---- |..| |..|.-- |..| ---- ------ ---- Robotumus the Igniter St11 Dx14 Co16 In15 Wi9 Ch8 FlaGnoMalNeu Mines:8 $:51 HP:0(65) Pw:28(54) AC:7 MC:1 Exp:5 Your inventory Weapons a - a blessed +1 quarterstaff r - an uncursed +0 boomerang t - 15 uncursed +1 darts C - a cursed -4 broadsword H - 9 uncursed +0 darts I - an uncursed +0 orcish dagger Q - an uncursed poisoned +0 katana (weapon in hand) Armor b - an uncursed burnt +0 studded leather armor (being worn) q - an uncursed +0 chain mail S - an uncursed -3 mummy wrapping Scrolls N - an uncursed scroll of identify Spellbooks h - a blessed spellbook of flame sphere (0:2) i - a blessed spellbook of fireball (0:2) j - a blessed spellbook of light (0:4) u - an uncursed spellbook of summon undead (0:2) Potions d - an uncursed potion of paralysis x - a blessed potion of speed z - an uncursed potion of extra healing Rings g - a blessed +1 ring of gain strength (on right hand) M - an uncursed ring of free action (on left hand) Wands f - an uncursed wand of fire (0:6) v - an uncursed wand of wonder (0:17) Tools k - an uncursed greased oil lamp (lit) o - an uncursed can of grease (0:25) p - an uncursed +0 torch L - an uncursed saddle O - 2 uncursed +0 torches Gems m - an uncursed rock n - an uncursed worthless piece of yellow glass s - 2 uncursed worthless pieces of yellowish brown glass A - an uncursed worthless piece of white glass F - an uncursed worthless piece of red glass Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 20 You carried 0 sins Number of artifacts generated was 0 Your leg damage was 0 Monster spawn increase would have started at turn 9930 Monster spawn increase would have reached its maximum at turn 52090 Next attribute increase check would have come at turn 3619 Strength training was 38 Dexterity training was 10 Wisdom training was 12 Constitution training was 5 You were fire resistant You had infravision You had 1048 points of nutrition remaining You were stealthy You had free action Your luck was zero You are dead Spells known in the end Name Level Category Fail a - flame sphere 1 matter 0% b - fireball 4 matter 34% c - light 1 divine 0% d - summon undead 5 attack 100% Vanquished creatures a huge bugbear a mimic (2 created) a sapusaur a gnome mummy (3 created) a fog cloud a giant ant a little dog a dwarf thief a homunculus a kobold lord a petty kobold shaman 2 rothes 2 dwarf zombies (6 created) 2 acid blobs a wimp (2 created) a hobbit a fiendish hobgoblin a large bat a brown mold 7 gnome zombies (21 created) a pile of copper coins a xof a kobold a pack rat a rabbit a black rat 2 grid bugs a kobold zombie a human adventurer 3 newts a novice dark wall 43 creatures vanquished. Voluntary challenges You ate 12 times. You ate food with animal by-products 8 times. You ate meat 8 times. You were an atheist You never prayed to the gods You hit with a wielded weapon 37 times You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills divination spells [Basic] matter spells [Basic] Latest messages What do you want to take off? [S or ?*] You were wearing an uncursed -3 mummy wrapping. What do you want to wear? [S or ?*] You don't have that object. What do you want to wear? [S or ?*] Never mind. What do you want to put on? [gM or ?*] Which ring-finger, Right or Left? [rl] g - a blessed +1 ring of gain strength (on right hand). What do you want to put on? [M or ?*] M - an alexandrite ring (on left hand). What do you want to wear? [S or ?*] Never mind. What do you want to wield? [- aprtCHIOQ or ?*] Q - a poisoned samurai sword (weapon in hand). You hit the dwarf zombie! The poison doesn't seem to affect the dwarf zombie. You miss the dwarf zombie. The dwarf zombie claws you! You die... Goodbye robotumus the Flame Mage... You died in The Gnomish Mines on dungeon level 8 with 2748 points, and 51 pieces of gold, after 2179 moves. Killer: dwarf zombie You were level 5 with a maximum of 65 hit points when you died. You didn't beat your previous score of 257508 points. No Points Name Hp [max] 1 13757322 Dingir-Fla-Hum-Mal-Law ascended to demigod-hood. 743 [775] 2 2316458 Everdying-Wiz-Elf-Mal-Neu died in Gehennom on level 44. Drowned in a moat. 180 [186] 3 1583625 pagano-Zyb-Vam-Fem-Cha was poisoned in The Spider Caves on level 30 [max 32]. Poisoned by a petty black widow. 330 [341] 21 344852 Vis-Lun-Hum-Mal-Law was poisoned in The Lost Tomb on level 23. Poisoned by a corpse fiend. 196 [199] 22 271768 featheta-Che-Gno-Fem-Law died in The Quest on level 19 [max 17]. Killed by a dwarven chaos knight. - [138] *23 257508 Dingir-Fla-Hum-Mal-Law escaped the dungeon [max level 21]. 104 [104] * 2748 robotumus-Fla-Gno-Mal-Neu died in The Gnomish Mines on level 8. Killed by a dwarf zombie. - [65] 24 239693 FIQ-Mon-Dop-Mal-Neu died in The Dungeons of Doom on level 33. Killed by a petty black widow, while reading a cursed book. - [68] 25 230408 Dingir-Sam-Hum-Mal-Law quit in Town on level 10 [max 12]. 185 [185]