Marralin, chaotic female elven Wizard # --.----- -------- ---- #.......| |...<.}| ----------- |..| #|......| |......| |.........| |..| #|......| |..%{...######|..........# ---- #-------- -------- #|.........|# # #-----------# # ########### # # # # # ------------- ### ############-...........| ------ # @ |...........| --------- |....| ### ##h |.......`...| |[[[))[.| |....| # # -------- ### ------------- |[[[[[[.| |....+#########+......-####----- |[[[[[[.| ------ # |......|####+...| |.[[[[).| ####-..>....####|...| |[.[[.[[| # |......| # |...| |[[[[[[.-####%################.......-## |..>| --------- ------+- ----- # Marralin the Conjurer Experience level: 5 Strength: 8 Dexterity: 11 Constitution: 12 Intelligence: 20 Wisdom: 12 Charisma: 11 Health: 0(36) Energy: 71(71) AC: 9 Gold: 151 Moves: 1937 Your Inventory: Coins $ - 151 gold pieces Weapons a - a blessed +6 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) U - an uncursed -1 pair of levitation boots Scrolls q - an uncursed scroll of punishment s - an [uncursed] scroll of blank paper x - an [uncursed] scroll of magic mapping z - 2 [uncursed] scrolls of blank paper A - an [uncursed] scroll of blank paper C - 2 [uncursed] scrolls of light F - a [cursed] scroll of identify H - an [uncursed] scroll of blank paper I - an [uncursed] scroll of blank paper J - a [blessed] scroll of create monster K - an [uncursed] scroll of blank paper L - an [uncursed] scroll of blank paper O - an [uncursed] scroll of blank paper Q - an [uncursed] scroll of blank paper Spellbooks l - a blessed plain spellbook [of blank paper] m - an uncursed plain spellbook [of blank paper] p - an uncursed plain spellbook [of blank paper] D - an [uncursed] plain spellbook [of blank paper] Potions f - an uncursed diluted potion of fruit juice T - a [cursed] diluted brown potion [of gain ability] W - an [uncursed] dark green potion [of full healing] Rings d - a cursed ring of fire resistance e - an uncursed ring of protection from shape changers Wands c - an uncursed wand of sleep (0:4) Tools n - an uncursed wooden harp Gems u - an [uncursed] black gem [worthless glass] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - create monster 2 clerical 39% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were devoutly aligned. Hunger level was -277. Your alignment was 17 / 19. Monster difficulty range was 0 - 4. Level difficulty was 4. You were immune to sleep. You were magic-protected. You saw invisible. You had infravision. You were unlucky (-2). Anhur was angry with you (1). You are dead. Vanquished creatures: 2 small mimics a kobold mummy a gray ooze a kobold lord a rabid rat an orc zombie a gas spore a hobgoblin 3 cave spiders 2 yellow molds a green mold 4 Keystone Kops a jackal 2 goblins 4 grid bugs a bat a lichen 3 newts 31 creatures vanquished. Genocided or extinct species: gnomes 1 species genocided. 1 species extinct. Voluntary challenges: You used a wielded weapon 35 times. You read items or engraved 12 times. You put on armor 2 times. You genocided 1 type of monster. You never polymorphed an object. You never changed form. You used no wishes. You wrote Elbereth's name 1 time. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 a long staircase Level 3 a scroll shop Level 4 <- You were here an armor shop, a fountain a long staircase History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:17 you genocided all gnomes On T:157 you reached level 2 of The Dungeons of Doom. On T:481 you advanced to experience level 2. On T:593 you reached level 3 of The Dungeons of Doom. On T:605 you advanced to experience level 3. On T:729 you advanced to experience level 4. On T:1071 you advanced to experience level 5. On T:1318 you reached level 4 of The Dungeons of Doom. On T:1522 you advanced to experience level 6. Latest messages: You regain consciousness. [30 turns] You faint from lack of food. You regain consciousness. [33 turns] You faint from lack of food. The dwarf swings her broad pick. The dwarf hits! [HP-9=27] The dwarf swings her broad pick. The dwarf hits! [HP-12=15] The dwarf swings her broad pick. The dwarf hits! [HP-8=7] The dwarf swings her broad pick. The dwarf hits! [HP-6=1] The dwarf swings her broad pick. The dwarf hits! You die... Final status: Goodbye Marralin the Wizard... You died in The Dungeons of Doom on dungeon level 4 with 620 points, and 151 pieces of gold, after 1937 moves. You were level 5 with a maximum of 36 hit points when you died.