# This is an example nethackrc file. You should edit this to suit your needs OPTIONS=catname:Cat-Cat, color, menucolors, !hilite_peaceful OPTIONS=autopickup,pickup_thrown OPTIONS=pickup_types:$0 OPTIONS=pickup_burden:unencumbered # the rest... OPTIONS=align_message:top OPTIONS=align_status:bottom OPTIONS=ascii_map OPTIONS=!autodig OPTIONS=extmenu OPTIONS=help OPTIONS=hilite_pet OPTIONS=mail OPTIONS=menustyle:full OPTIONS=menu_headings:inverse OPTIONS=msghistory:240 OPTIONS=msg_window:reversed OPTIONS=number_pad:0 OPTIONS=perm_invent OPTIONS=prayconfirm OPTIONS=!pushweapon OPTIONS=!rest_on_space OPTIONS=safe_pet OPTIONS=showexp OPTIONS=showrace OPTIONS=showscore OPTIONS=time OPTIONS=!timed_delay OPTIONS=tombstone OPTIONS=travel OPTIONS=!use_inverse OPTIONS=verbose #OPTIONS=windowtype:tty # configure this in "general graphics options" OPTIONS=wraptext # junethack rikerw MENUCOLOR=".* blessed .*"=cyan&bold MENUCOLOR=".* cursed .*"=orange&bold MENUCOLOR=".* uncursed .*"=green MENUCOLOR="loadstone\|wand \(of\|called\) cancellation"=underline MENUCOLOR="Amulet of Yendor named"=magenta MENUCOLOR="gold piece"=yellow MENUCOLOR="[a-zA-Z] - [a-zA-Z ]+[ ]+[0-9]+\?[ ]+[a-z]+[ ]+[0-9]+%"=magenta AUTOPICKUP_EXCEPTION=">heavy iron ball.*?" AUTOPICKUP_EXCEPTION=">chest.*?" AUTOPICKUP_EXCEPTION="50:grey ## Carry STATUSCOLOR=burdened:yellow,stressed:orange,strained:red&bold STATUSCOLOR=overtaxed:red&inverse,overloaded:red&inverse&blink ## Hunger STATUSCOLOR=satiated:yellow,hungry:orange,weak:red&bold STATUSCOLOR=fainting:red&inverse,fainted:red&inverse&blink ## Mental STATUSCOLOR=hallu:yellow,conf:orange,stun:red&bold ## Health STATUSCOLOR=ill:red&inverse,foodpois:red&inverse,slime:red&inverse # # ## Colored menus. Regular expressions allowed. MENUCOLOR=" holy "=cyan MENUCOLOR=" unholy "=red # ## Require you to type "yes" instead of just "y" #OPTIONS=paranoid_hit,paranoid_quit,paranoid_remove # ## Sort items by name. One of "none", "loot", or "full" #OPTIONS=sortloot:full # ## Always show BUC status? OPTIONS=showbuc # ## Always show windows starting from left edge of screen? #OPTIONS=win_edge # ## Show object class symbol in menus where it acts as a hotkey #OPTIONS=show_obj_sym # ## If off, you never load bones files. #OPTIONS=!bones # ## If on, you'll quiver items if you fire 'em. OPTIONS=quiver_fired # # # To make playing with a screen-reader such as JAWS easier: # Prevent status lines from updating. use extended command # #updatestatus to force an update. #OPTIONS=!botl_updates # Notify HP changes in the message lines. #OPTIONS=hp_notify # Optionally, change HP notify format. Accepts following codes: # %a = HP adjustment since last notification. No + or - sign. # %c = HP adjustment sign ('+' or '-') # %h = Current HP # %m = Max. HP # %H = Current HP, or "max" if hp=maxhp #OPTIONS=hp_notify_fmt:[HP%c%a=%H] # # # Configurable dungeon feature colors: http://bilious.alt.org/?17 #DUNGEONCOLOR= 0 7 7 7 7 7 7 7 7 7 \ # 7 7 7 3 3 3 3 6 2 7 \ # 0 7 15 15 3 3 7 7 11 7 \ # 4 4 6 1 3 3 3 3 6 7 \ # 4 #TRAPCOLORS= 6 6 7 3 6 1 7 12 4 9 0 0 3 3 5 5 13 7 7 12 12 10 # # ``DUNGEONCOLOR'' are in the same order as ``DUNGEON'', and # ``TRAPCOLORS'' as ``TRAPS'' # # # Configurable monster colors #MONSTERCOLOR=floating eye:yellow #MONSTERCOLOR=master mind flayer:lightmagenta # # #Key rebinding and extended command autocomplete: # 1) All commands are now extended commands. Use the ext command name # for binding and autocompleting. # 2) Key to bind can be: # "x" for regular key x, # "mx" or "m-x" for meta-x, # "cx" or "c-x" or "^x" for ctrl-x, # "", "" or "" #BINDINGS=!:inventory,v:untrap # binding a key to "nothing" will remove the binding. # #AUTOCOMPLETE=save,!quit # prefixing the command name with '!' will prevent it from being autocompleted. # # Messagetype patch: http://bilious.alt.org/?397 # Uses globbing, unless you set OPTIONS=msgtype_regex ## displacing pets. hide the message. MSGTYPE=hide "* scraping *" ## items on floor. don't repeat the message. #MSGTYPE=norep "You see here a *" #MSGTYPE=norep "You see here an *" ## delayed instadeaths. always prompt for -more- MSGTYPE=stop "You are slowing down." MSGTYPE=stop "You find it hard to breathe." MSGTYPE=stop "You are turning a little *" # # See http://nethackwiki.com/wiki/Curses_interface #OPTIONS=windowtype:curses # UTF8 support. # Does NOT play nice with windowtype:curses # Not FULL unicode support. eg. Double width characters will screw # up the display and combining characters are not supported. #OPTIONS=utf8graphics # Change the UTF8 symbols for monsters, objects, and dungeon features. #MONSTERSYMBOL='horse':U+24FA #OBJECTSYMBOL='apple':0x03a9 #SYMBOL='altar':0x1234 # Instead of using SYMBOL, you can also change all dungeon feature symbols # by using DUNGEONSYMBOLS. The format for it is the same as DUNGEON, but # DUNGEONSYMBOLS takes numbers that can also be hexadecimals or # unicode codepoints. # For more information on what you can set in your nethackrc file, refer to: # http://www.nethack.org/v343/Guidebook.html#_TOCentry_42 # or http://nethackwiki.com/wiki/Options# Happy hacking!