richards, chaotic male elven Wizard ----------- ---------------- |...^>....| |..............| +.........| |..............| ----.------ |..............-####%# # |.............`| # ---.----------.- # ## # # # %## ## ##### # # -.-------- #### # |........| ---.-- # |.........#######)#.....| # |........| |....| `@ |........| |..).| -------T- |^.......| ---.-- +.......| ---------- # |.......| ################# ...<{...| --.------ [Richards the Thaumaturge] St:15 Dx:16 Co:14 In:14 Wi:12 Ch:11 Chaotic Dungeons of Doom:10 $:1211 HP:0(51) Pw:38(95) AC:4 Xp:9/3624 T:4914 Burdened Latest messages a - a blessed +4 quarterstaff (weapon in hands). The human zombie hits! You feel relief. You hit the human zombie! (2x) The human zombie hits! You hit the human zombie! You destroy the human zombie! What do you want to wield? [- azK or ?*] K - an uncursed pick-axe (weapon in hand). You feel itchy. You continue digging. You hit the rock with all your might. You succeed in cutting away some rock. You hear a door open. What do you want to wield? [- azK or ?*] a - a blessed +4 quarterstaff (weapon in hands). The troll thrusts a vulgar polearm. You are almost hit by a vulgar polearm. You feel relief. In what direction? The spell misses the troll. You hit the troll! The troll swings his mace. The troll hits! (2x) The troll bites! You write "Elbereth" with your fingers into the dust. The troll swings his mace. The troll hits! (2x) The troll bites! You die... Your inventory Weapons a - a blessed +4 quarterstaff (weapon in hands)* z - a [cursed -3] elven dagger Armor b - an uncursed +1 cloak of magic resistance (being worn)* r - an [uncursed +0] mummy wrapping J - an [uncursed] +0 leather armor (being worn) V - an [uncursed] +0 pair of elven boots (being worn) Comestibles P - an [uncursed] tripe ration T - an [uncursed] food ration U - an [uncursed] tin [of orc meat] Scrolls k - an uncursed scroll of confuse monster* t - an [uncursed] scroll called 300 xixaxa [of charging] B - an uncursed scroll called 100 read me [of teleportation] Spellbooks l - a blessed spellbook of force bolt* m - an uncursed spellbook of healing* D - an [uncursed] spellbook called 300 400 silver [of restore ability] Potions f - an uncursed potion of see invisible* g - 4 uncursed potions of water* h - an uncursed potion of oil* A - an uncursed potion called 100 muddy [of healing] M - an [uncursed] potion called 150 200 magenta [of polymorph] X - an [uncursed] potion called 100 muddy [of healing] Rings d - an uncursed ring of see invisible (on left hand)* e - an uncursed ring of regeneration* o - an uncursed ring called 300 clay [of teleport control] H - an [uncursed] ring called 100? amber [of poison resistance] I - an uncursed [-4] ring called 100? copper [of gain dexterity] N - an [uncursed] ring called 150 200 pearl [of free action] Q - an [uncursed] ring called 150 200 pearl [of free action] Y - a [cursed] ring called 100 ceramic [of hunger] Wands c - an uncursed wand of speed monster (0:4)* Tools i - an uncursed blindfold n - an uncursed wooden harp* s - an uncursed key [skeleton key] u - an uncursed key [skeleton key] v - an uncursed pair of lenses y - 2 uncursed [tallow] candles C - an uncursed [tooled] horn K - an uncursed [+0] pick-axe W - an uncursed partly used [tallow] candle Z - 3 blessed [tallow] candles Gems j - an [uncursed] blue gem [aquamarine] p - 2 uncursed white gems [worthless glass] q - an [uncursed] yellow gem [worthless glass] w - an uncursed white gem [fluorite] x - an uncursed blue gem [worthless glass] E - an uncursed orange gem [agate] F - an uncursed yellow gem [worthless glass] G - an uncursed black gem [worthless glass] L - an [uncursed] white gem [fluorite] O - an [uncursed] red gem [worthless glass] R - 2 uncursed yellowish brown gems [worthless glass] S - 2 uncursed violet gems [worthless glass] Final Attributes You were piously aligned. Hunger level was 231. Your alignment was 33 / 34. Monster difficulty range was 1 - 9. Level difficulty was 10. Seed was uc26j5j. Monster generation rate was 1.00x. You were sleep resistant. You were magic-protected. You saw invisible. You were telepathic. You had infravision. You were stealthy. You were fast. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 76% b - healing 1 healing 0% 76% c - light 1 divination 0% 91% d - knock 1 matter 0% 94% Vanquished creatures 2 long worms (1 created) a small mimic (2 created) a tiger a pit viper an ettin zombie a chameleon (3 created) a quivering blob a mumak a giant spider (2 created) a vampire bat a gnome king a brown pudding (2 created) a yeti a gold golem a chickatrice (3 created) a blue jelly a dust vortex a gnome mummy a snake (2 created) a human zombie a soldier ant an imp 2 water nymphs a rock piercer (3 created) a rock mole 2 ponies a yellow light a shrieker 5 gnome lords (8 created) 5 gnomish wizards a black naga hatchling 2 elf zombies a ghoul a straw golem (2 created) a baby crocodile a floating eye (2 created) a kitten 9 dwarves (12 created) a kobold lord 2 rothes (3 created) a rabid rat a centipede 6 monkeys 3 dwarf zombies an iguana an acid blob (2 created) a coyote 4 hobbits a hobgoblin (2 created) a red mold (2 created) 43 gnomes (55 created) a garter snake 3 geckos (4 created) 4 jackals 4 foxes 2 goblins 5 sewer rats 7 grid bugs (9 created) 2 lichens (3 created) a kobold zombie (3 created) 6 newts (7 created) 159 creatures vanquished. Voluntary challenges You used a wielded weapon 173 times. You read items or engraved 25 times. You put on armor 11 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 17 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] healing spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 11 Level 1: a fountain Level 2: a general store, many fountains Level 3: a general store Stairs down to The Gnomish Mines Level 5: a fountain Level 8: a fountain Level 9: [oracle] many fountains Level 10: <- You were here a fountain Level 11: a general store, a fountain Stairs up to Town, level 10 The Gnomish Mines: levels 4 to 8 Level 7: [minetn] many shops, a temple, some fountains, a sink Game information Seed: uc26j5j Started: 2020-04-27 08:42:19 Ended: 2020-05-03 07:12:07 Play time: PT00:30:14 Goodbye richards the Wizard... You died in The Dungeons of Doom on dungeon level 10 with 12064 points, and 1211 pieces of gold, after 4914 moves. Killer: troll You were level 9 with a maximum of 51 hit points when you died. You didn't beat your previous score of 215319 points. No Points Name Hp [max] 1 2512964 richards-Val-Hum-Fem-Law ascended to demigoddess-hood. 698 [707] 2 2120298 tertium-Arc-Hum-Mal-Neu defied the Gods and escaped the dungeon . 631 [631] 3 2029342 tertium-Pri-Hum-Fem-Neu defied the Gods and escaped the dungeon . 533 [533] 60 219806 stonewall-Mon-Hum-Fem-Law died in One-eyed Sam's Market on level 24 [max 46]. Killed by invisible Ms. One-eyed Sam, the shopkeeper. - [65] 61 215645 Rohain-Rog-Orc-Fem-Cha starved to death in The Quest on level 17 [max 27]. 117 [117] *62 215319 richards-Wiz-Elf-Mal-Cha died in One-eyed Sam's Market on level 24 [max 25]. Killed by a hezrou. - [119] * 12064 richards-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 10 [max 11]. Killed by a troll. - [51] 63 208179 nht-Wiz-Elf-Fem-Cha died in The Dragon Caves on level 44 [max 47]. Killed by an amphitere, while helpless. - [1] 64 197515 stonewall-Pri-Hum-Fem-Law died in The Quest on level 16 [max 28]. Killed by a soldier ant, while paralyzed by a monster. - [131]