richards, chaotic female elven Wizard -..-- |....| |[..-- - ---.| . |.| %-- -- .| |.| -.---.|.-- -- -- |.| |.^......----.-- ... |.---- |.........h@).)......|..|.|.--..| --..^....--..)...............^.--- --.).)-- |--..........[.........-- -%-.-- |.......................-- # |........................| --^....---.^.^..)....--.-- ---..- |........... --- |.. -......... --- -.- ... [Richards the Magician] St:12 Dx:13 Co:16 In:19 Wi:15 Ch:8 Chaotic Gnomish Mines:9 $:1490 HP:0(79) Pw:126(135) AC:0 Xp:11/10114 T:9234 Fainted Latest messages Do you really want to step into that sleeping gas trap? [yn] (n) There is a sleeping gas trap here. You are enveloped in a cloud of gas! You faint from lack of food. The dwarf lord swings his pick-axe. The dwarf lord hits! The dwarf lord swings his pick-axe. The dwarf lord hits! The dwarf lord swings his pick-axe. The dwarf lord hits! The dwarf lord swings his pick-axe. The dwarf lord hits! You regain consciousness. The magic-absorbing blade cancels the dwarf lord! The dwarf lord swings his pick-axe. The dwarf lord hits! The dwarf lord swings his pick-axe. The dwarf lord hits! You faint from lack of food. The dwarf lord swings his pick-axe. The dwarf lord hits! The dwarf lord swings his pick-axe. The dwarf lord hits! The dwarf lord swings his pick-axe. The dwarf lord hits! The dwarf lord swings his pick-axe. The dwarf lord hits! The dwarf lord swings his pick-axe. The dwarf lord hits! You die... Your inventory Weapons a - the uncursed rustproof +1 Magicbane (weapon in hand) b - an uncursed [+0] elven dagger named Sting [Sting] Armor k - an [uncursed +0] elven leather helm o - an uncursed [+0] mummy wrapping x - an uncursed +0 elven leather helm (being worn) C - an uncursed +0 pair of jackboots [high] (being worn) D - an uncursed +1 pair of old gloves [leather] (being worn) P - an uncursed +0 cloak of magic resistance (being worn)* Scrolls c - a blessed scroll called 100 phol ende wodan [of food detection] i - an uncursed scroll called 100 prirutsenie [of teleportation] r - an uncursed scroll called 300 sodalg [of punishment] y - a blessed scroll called Remove curse [of remove curse]* H - an [uncursed] scroll of identify K - a [blessed] scroll of enchant weapon R - an uncursed scroll called 100 abra ka dabra [of magic mapping] Potions f - 2 uncursed potions of sleeping* g - a blessed potion called 100 fizzy [of extra healing] z - an [uncursed] potion called 100 fizzy [of extra healing] A - an uncursed potion of blindness* E - an uncursed potion called 100 milky [of confusion] F - an uncursed potion called 150 puce [of gain energy] G - an uncursed potion called 50 swirly [of fruit juice] Q - an uncursed potion called 150 200 white [of levitation] T - 2 uncursed potions called 100 fizzy [of extra healing] V - 3 uncursed potions called 100 ochre [of healing] W - an uncursed potion called 150 200 emerald [of full healing] X - an [uncursed] potion of blindness Rings d - a blessed +3 ring of gain wisdom (on left hand)* e - an uncursed +1 ring of increase damage (on right hand)* t - an uncursed [-1] ring called 150 tiger eye [of gain constitution] u - an uncursed [-1] ring called 150 citrine [of increase accuracy] v - an uncursed ring called 100 topaz [of hunger] J - an uncursed ring called 100 ivory [of warning]* Wands h - an uncursed wand called 150 ceramic [of probing (0:6)] j - an uncursed wand of magic missile [0:0] l - an uncursed wand of striking [0:4] B - an uncursed wand called 150 iridium [of speed monster (0:7)] L - an uncursed wand called 150 200 bone [of cancellation (0:5)] M - an uncursed wand called 175 pine [of lightning (0:4)] N - an uncursed wand called 150 uranium [of locking (0:4)] O - an uncursed wand called 150 uranium [of locking (0:6)] S - an uncursed wand of striking [0:8] U - an uncursed wand of create monster [0:7] Z - an uncursed wand of striking [0:7] Tools m - an uncursed leather drum* n - an uncursed key [skeleton key] p - an uncursed key [skeleton key] s - an uncursed [+0] pick-axe w - an uncursed stethoscope Gems I - a blessed luckstone Y - 4 uncursed gems called Amethyst [worthless glass] Final Attributes You were piously aligned. Hunger level was -18. Your alignment was 41 / 56. Monster difficulty range was 1 - 10. Level difficulty was 9. You were fire resistant. You were sleep resistant. You were magic-protected. You saw invisible. You were telepathic. You had infravision. You had a +1 damage bonus. You were protected. You were very lucky (5). You had extra luck. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 54% b - detect unseen 3 divination 63% 54% c - knock 1 matter 0% 55% d - magic missile 2 attack 0% 55% e - sleep 1 enchantment 0% 60% f - healing 1 healing 0% 89% g - detect monsters 1 divination 0% 89% h - extra healing 3 healing 63% 95% Vanquished creatures 2 shopkeepers (5 created) a watch captain a ghost a small mimic a wood golem a pyrolisk a shocking sphere a tiger a gargoyle a tengu an elf mummy a red naga a wraith 2 ettin zombies 2 leather golems (3 created) a soldier 3 watchmen a crocodile a giant beetle a cockatrice 2 wolves a lynx a leprechaun 2 iron piercers 2 mumakil a giant spider (2 created) a horse an ice vortex a black light a vampire bat a forest centaur (2 created) 4 gnome kings (3 created) an orc mummy a dwarf mummy a yeti a gold golem a Green-elf 4 chickatrices a dingo 2 jaguars a dwarf lord (2 created) a dust vortex a gnome mummy 2 snakes 4 human zombies a Woodland-elf 4 fire ants 8 Mordor orcs a rock piercer (2 created) a pony a violet fungus 12 gnome lords (14 created) 6 gnomish wizards (7 created) a white naga hatchling 2 gray oozes a straw golem (2 created) 3 baby crocodiles 3 floating eyes (4 created) 19 dwarves (22 created) a kobold shaman 7 hill orcs 6 rothes a centipede 2 giant bats (3 created) 3 orc zombies (4 created) a wererat 7 killer bees 2 gas spores 4 hobbits (5 created) a hobgoblin 4 giant rats 4 cave spiders a yellow mold (3 created) a green mold (2 created) a red mold (2 created) 69 gnomes (88 created) 9 garter snakes a gnome zombie 3 geckos (6 created) 7 jackals (8 created) 4 foxes a kobold (2 created) 2 goblins 3 grid bugs (4 created) 3 lichens a kobold zombie 6 newts (7 created) 282 creatures vanquished. Voluntary challenges You used a wielded weapon 408 times. You read items or engraved 33 times. You put on armor 27 times. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used no wishes. You engraved Elbereth 16 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Skilled] quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Skilled] Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: (Vault) some fountains Level 2: a potion shop, some fountains, a sink Level 3: Stairs down to The Gnomish Mines The Gnomish Mines: levels 4 to 12 Level 6: [minetn] some shops, a temple to Anhur, some fountains Level 9: <- You were here Game information Seed: 3032153817 Started: 2019-03-01 05:29:39 Ended: 2019-03-01 08:39:44 Play time: PT00:33:25 Goodbye richards the Wizard... You died in The Gnomish Mines on dungeon level 9 with 27017 points, and 1490 pieces of gold, after 9234 moves. Killer: dwarf lord, while fainted from lack of food You were level 11 with a maximum of 79 hit points when you died. You didn't beat your previous score of 168546 points. No Points Name Hp [max] 1 2512964 richards-Val-Hum-Fem-Law ascended to demigoddess-hood. 698 [707] 2 1813906 Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood. 423 [455] 3 1812772 naukku-Sam-Hum-Mal-Law ascended to demigod-hood. 316 [319] 35 208179 nht-Wiz-Elf-Fem-Cha died in The Dragon Caves on level 44 [max 47]. Killed by an amphitere, while helpless. - [1] 36 197515 stonewall-Pri-Hum-Fem-Law died in The Quest on level 16 [max 28]. Killed by a soldier ant, while paralyzed by a monster. - [131] *37 168546 richards-Wiz-Elf-Fem-Cha died in One-eyed Sam's * Market on level 23 [max 25]. Killed by an air elemental. - [112] * 27017 richards-Wiz-Elf-Fem-Cha died in The Gnomish Mines on * level 9 [max 12]. Killed by a dwarf lord, while fainted from lack of food. - [79] 38 168068 nht-Tou-Hum-Mal-Neu died in Gehennom on level 50. Burned by molten lava (with the Amulet). - [108] 39 167090 naukku-Sam-Hum-Fem-Law died in Fort Ludios [max 24]. Disintegrated by a blast of disintegration. 112 [112]