richards, chaotic male elven Wizard --------- |.......|############################# |.<.....|# #-------------|------------------- -.--+-|--# #|...............................| ## ###### #| ----. -----.----- -..----- | ### # # -- |@./|.+ .| #### # |(@.|.| .| ### # |...+.---- -.| ### # |(..|....+ |.-+-- ### # ----|....| |.... ### # |)--.-----..----- # ### # |).|........-.%%| # ### # |..||---....| | | # #### # |--|...|---.-----.| -.----.-.--- # -- |..|(((| +.......| |...........##### |. |..|(((| |.......| |..>...^...| | ----... -----|---------.....{.| |..........| -...............................| ------------ --------------------------------- [Richards the Thaumaturge] St:11 Dx:14 Co:13 In:20 Wi:13 Ch:12 Chaotic Mine Town:8 $:2186 HP:0(54) Pw:16(113) AC:4 Xp:9/3454 T:6675 Burdened Latest messages The priest of Thoth intones: "Pilgrim, you enter a sacred place!" You have a strange forbidding feeling... In what direction? The door closes. What do you want to use or apply? [hinuF or ?*] In what direction? Lock it? [yn] (n) You succeed in locking the door. What do you want to wield? [- aW or ?*] Never mind. What do you want to wield? [- aW or ?*] P - a cockatrice corpse (weapon in hand). Really attack the priest of Thoth? [yes/no] You begin bashing monsters with your cockatrice corpse. You are having a tough time swinging the cockatrice corpse. You miss the priest of Thoth. The priest of Thoth gets angry! The priest of Thoth wields a mace! The mace welds itself to the priest of Thoth's hand! The priest of Thoth kicks! The air crackles around the priest of Thoth. The priest of Thoth swings his mace. The priest of Thoth hits! The priest of Thoth kicks! The priest of Thoth points at you, then curses. You miss the priest of Thoth. The priest of Thoth swings his mace. The priest of Thoth hits! You die... Your inventory Weapons a - a blessed +1 quarterstaff* W - 3 uncursed [+0] daggers Armor b - an uncursed greased +1 cloak of magic resistance (being worn)* r - an uncursed greased +0 studded leather armor (being worn) w - an uncursed +0 pair of old gloves [leather] (being worn) I - an uncursed +0 mummy wrapping Comestibles P - an [uncursed] cockatrice corpse (weapon in hand) Rings d - an uncursed ring of polymorph control (on left hand)* e - an uncursed ring of protection from shape changers (on right hand)* Wands F - an uncursed wand of magic missile [0:3]* Tools h - an uncursed greased [oil] lamp (lit) i - an uncursed greased blindfold* n - an uncursed greased key [skeleton key] u - an uncursed greased bag called Bag of holding [sack] Contents of the sack: an uncursed scroll called 100 andova begarin [of teleportation] an uncursed scroll called 100 hzlrc kstsbd mpfng [of magic mapping] an uncursed scroll called 200 aque bragh [of flood] an uncursed scroll called 300 foobie bletch [of punishment] an uncursed scroll called Light [of light] a blessed scroll labeled THARR [of gold detection] 2 uncursed scrolls of charging an uncursed scroll of create monster a cursed clear potion [of unholy water] a blessed dark green potion [of confusion] 2 uncursed dark potions [of levitation] an uncursed emerald potion [of extra healing] a blessed icy potion [of full healing] an uncursed potion called 150 200 swirly [of speed] 2 uncursed potions called 150 silver [of blindness] 2 blessed potions called 300 orange [of paralysis] an uncursed potion called 50 indigo [of sickness] an uncursed potion of object detection an uncursed ruby potion [of oil] 2 uncursed yellow potions [of sleeping] an uncursed [+2] amber ring [of increase accuracy] an uncursed [+2] copper ring [of gain constitution] a cursed pearl ring [of poison resistance] an uncursed ring called 150 200 porcelain [of regeneration] an uncursed ring called 150 tiger eye ring [of shock resistance] an uncursed ring called 150 wooden [of cold resistance] an uncursed ring called 300 silver [of conflict] an uncursed ring of polymorph control an uncursed ring of protection from shape changers a blessed [+1] shiny ring [of increase damage] an uncursed wand of make invisible [0:4] an uncursed wand of make invisible [0:4] an uncursed wand of make invisible [0:5] an uncursed wand of polymorph [0:7] an uncursed wand of undead turning (0:4) an uncursed can of grease [0:2] an uncursed [wax] candle an uncursed key [skeleton key] an uncursed magic marker (0:60) an uncursed [+0] pick-axe an uncursed black gem [worthless glass] 2 uncursed green gems [worthless glass] an uncursed orange gem [worthless glass] 3 uncursed orange gems [worthless glass] 3 uncursed red gems [worthless glass] an uncursed violet gem [amethyst] an uncursed white gem [worthless glass] an uncursed white gem [opal] Final Attributes You were piously aligned. Hunger level was 520. Your alignment was 43 / 43. Monster difficulty range was 1 - 8. Level difficulty was 8. You were sleep resistant. You were poison resistant. You were magic-protected. You saw invisible. You were telepathic. You had infravision. You were invisible to others. You were protected from shape changers. You had polymorph control. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 67% b - identify 3 divination 56% 67% c - confuse monster 2 enchantment 0% 77% d - magic missile 2 attack 0% 77% e - sleep 1 enchantment 0% 77% f - slow monster 2 enchantment 0% 87% g - detect food 2 divination 0% 90% Vanquished creatures a small mimic 2 leocrottas (3 created) a wraith a quivering blob 2 cockatrices (3 created) 2 wolves (1 created) a leprechaun (2 created) a scorpion an owlbear a werewolf a dingo a jaguar (2 created) 2 ravens 2 gnome mummies (4 created) a fire ant (3 created) a mountain nymph (4 created) 7 Uruk-hai (9 created) 3 ponies a shrieker (4 created) 2 gnome lords (9 created) 2 gnomish wizards (4 created) a kobold mummy 2 little dogs 3 floating eyes (4 created) 6 dwarves (13 created) 7 hill orcs 9 rothes (12 created) an orc zombie (2 created) a wererat 2 iguanas (3 created) a coyote a gas spore 2 hobbits (5 created) 11 manes a cave spider (2 created) a yellow mold (4 created) 31 gnomes (49 created) 3 geckos (4 created) 6 jackals (11 created) 2 foxes 2 goblins (4 created) 4 sewer rats (5 created) 3 grid bugs a bat 4 lichens (7 created) 2 kobold zombies (3 created) 3 newts (6 created) 146 creatures vanquished. Genocided or extinct species small mimics 1 species genocided. Voluntary challenges You used a wielded weapon 130 times. You read items or engraved 160 times. You put on armor 20 times. You genocided 1 type of monster. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 172 times. You encountered 2 bones levels. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Skilled] Dungeon overview The Dungeons of Doom: levels 1 to 10 Level 2: a fountain Level 4: (Vault) some fountains Stairs down to The Gnomish Mines Level 5: a fountain Level 6: (Vault) a general store Level 8: a fountain, a sink Stairs up to Sokoban, level 7 Level 10: Stairs up to Town, level 9 The Gnomish Mines: levels 5 to 10 Level 8: [minetn] <- You were here a tool shop, a temple Game information Seed: 2168044174 Started: 2019-02-13 12:06:10 Ended: 2019-02-14 19:43:08 Play time: PT00:41:41 Goodbye richards the Wizard... You died in The Gnomish Mines on dungeon level 8 with 10978 points, and 2186 pieces of gold, after 6675 moves. Killer: priest of Thoth You were level 9 with a maximum of 54 hit points when you died. You didn't beat your previous score of 168546 points. No Points Name Hp [max] 1 2512964 richards-Val-Hum-Fem-Law ascended to demigoddess-hood. 698 [707] 2 1813906 Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood. 423 [455] 3 1812772 naukku-Sam-Hum-Mal-Law ascended to demigod-hood. 316 [319] 35 208179 nht-Wiz-Elf-Fem-Cha died in The Dragon Caves on level 44 [max 47]. Killed by an amphitere, while helpless. - [1] 36 197515 stonewall-Pri-Hum-Fem-Law died in The Quest on level 16 [max 28]. Killed by a soldier ant, while paralyzed by a monster. - [131] *37 168546 richards-Wiz-Elf-Fem-Cha died in One-eyed Sam's * Market on level 23 [max 25]. Killed by an air elemental. - [112] * 10978 richards-Wiz-Elf-Mal-Cha died in The Gnomish Mines on level 8 [max 10]. Killed by a priest of Thoth. - [54] 38 168068 nht-Tou-Hum-Mal-Neu died in Gehennom on level 50. Burned by molten lava (with the Amulet). - [108] 39 167090 naukku-Sam-Hum-Fem-Law died in Fort Ludios [max 24]. Disintegrated by a blast of disintegration. 112 [112]