richards, chaotic male elven Wizard ------- * * |.<...|* # ------- |......#########Zq############# |.....| -|-.-.-########e@d# ## # |.....| ####)## -.-.-----#########-.....| |......<|# # |.....| |...(...|# ###|.....| |%......|# #......| |.......|# --|---- -.-------# #### --------------##################### # |.............## # ### |............|## ####*#############`# # # |............|#### -.---.-- |..>.........|# # |......| |............|# ############################.......| -------------- |......| -------- [Richards the Magician] St:15 Dx:15 Co:16 In:20 Wi:17 Ch:12 Chaotic Dungeons of Doom:9 $:197 HP:0(83) Pw:41(122) AC:-6 Xp:12/23296 T:20140 Latest messages The elf zombie hits! The rothe hits! The rothe bites! The rothe misses. The dingo bites! The rothe hits! The rothe misses. The rothe bites! The dingo bites! The elf zombie just misses! The dingo bites! The rothe hits! The rothe bites! (2x) The dingo bites! The dingo misses. The elf zombie misses. The rothe hits! The rothe misses. The rothe bites! The dingo bites! (2x) The rothe hits! The rothe misses. The rothe bites! The dingo just misses! The elf zombie misses. The rothe hits! The rothe misses. The rothe bites! The dingo bites! (2x) You die... Your inventory Amulets Q - an uncursed amulet of reflection Weapons a - the uncursed rustproof +5 Magicbane (weapon in hand) w - a blessed +2 dagger Armor d - an uncursed +0 elven leather helm (being worn) v - a blessed +1 small shield (being worn) x - an uncursed +1 pair of leather gloves (being worn) N - a blessed +4 cloak of magic resistance (being worn)* P - an uncursed burnt +0 pair of speed boots (being worn) Comestibles F - 3 uncursed lizard corpses Potions c - an [uncursed] potion of blindness g - an [uncursed] pink potion [of speed] m - a [blessed] potion of object detection Rings O - an uncursed +1 ring of gain dexterity (on left hand) T - an uncursed ring of polymorph control (on right hand) Wands J - an [uncursed] crystal wand [of slow monster (0:4)] Tools f - an uncursed sack h - an uncursed towel i - an uncursed blindfold* n - an uncursed skeleton key o - an uncursed magic lamp (lit) s - a blessed +0 unicorn horn u - a blessed bag of holding M - an uncursed sack* S - an uncursed +0 pick-axe Gems A - an uncursed luckstone W - an [uncursed] red gem [garnet] The sack is empty. Contents of the bag of holding: 9019 gold pieces an uncursed [+0] bullwhip the uncursed rustproof +0 Dragonbane a blessed +1 quarterstaff an uncursed [+0] vulgar polearm [partisan] 4 uncursed food rations 5 blessed scrolls of blank paper 2 cursed scrolls of blank paper an uncursed scroll of charging a cursed scroll of create monster an [uncursed] scroll of create monster 2 uncursed scrolls of destroy armor a blessed scroll of earth an uncursed scroll of earth a cursed scroll of earth a [blessed] scroll of enchant armor a blessed scroll of fire 2 uncursed scrolls of fire a blessed scroll of food detection an uncursed scroll of food detection an uncursed scroll of genocide an uncursed scroll of identify an uncursed scroll of magic mapping an uncursed scroll of punishment an uncursed scroll of scare monster an uncursed scroll of taming 4 uncursed scrolls of teleportation 3 cursed scrolls of teleportation 2 [cursed] scrolls of teleportation named Word of Recall an [uncursed] pink potion [of speed] an [uncursed] potion called Fruit [of see invisible] an [uncursed] potion of blindness an [uncursed] potion of extra healing a blessed potion of full healing a blessed potion of full healing an uncursed potion of full healing a potion of holy water 2 [uncursed] potions of object detection a blessed potion of paralysis a [cursed] amber ring [of sustain ability] a [cursed] gold ring [of polymorph] an uncursed +1 ring of adornment a cursed [-1] ring of adornment an uncursed ring of aggravate monster a cursed ring of free action a cursed -1 ring of gain constitution a [cursed -2] ring of gain constitution a cursed ring of hunger a [cursed] ring of hunger an uncursed +0 ring of increase accuracy a cursed -4 ring of increase damage an uncursed ring of levitation an uncursed ring of teleportation an [uncursed] topaz ring [of warning] an uncursed wand of cold [0:0] an uncursed wand of create monster [0:6] an uncursed wand of digging [0:3] an [uncursed] wand of digging [0:4] an uncursed wand of fire [0:5] an uncursed wand of fire [0:4] an uncursed wand of light [0:10] an uncursed wand of light [0:11] a cursed wand of light [0:12] an uncursed wand of magic missile [0:7] an uncursed wand of magic missile [0:5] an uncursed wand of secret door detection (0:9) an uncursed wand of speed monster [0:1] an uncursed wand of speed monster [0:5] an [uncursed] wand of speed monster [0:8] an uncursed wand of striking [0:0] an uncursed wand of striking [0:7] an [uncursed] wand of striking [0:4] an uncursed wand of teleportation [0:6] an [uncursed] wand of teleportation [0:5] an uncursed [wax] candle an uncursed [tallow] candle an uncursed [tallow] candle a cursed [wax] candle an uncursed figurine of a cockatrice an uncursed magic marker (0:45) an uncursed magic marker (0:36) an uncursed magic marker (0:5) an uncursed magic whistle an uncursed [+0] unicorn horn an uncursed green gem [worthless glass] The sack is empty. Final Attributes You were piously aligned. Hunger level was 180. Your alignment was 109 / 110. Monster difficulty range was 1 - 10. Level difficulty was 9. You were cold resistant. You were sleep resistant. You were poison resistant. You were magic-protected. You saw invisible. You were telepathic. You had infravision. You were protected. You had polymorph control. You were very fast. You were very lucky (5). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1* attack 0% 0% b - magic missile 2* attack 0% 0% c - cause fear 3 enchantment 0% 10% d - haste self 3 escape 60% 29% e - magic mapping 5 divination 100% 64% f - cancellation 7 matter 100% 67% g - wizard lock 2 matter 0% 74% h - protection 1 clerical 0% 74% i - create monster 2 clerical 0% 74% j - cone of cold 4 attack 0% 90% k - jumping 1 escape 0% 90% l - fireball 4 attack 0% 90% Vanquished creatures a vampire lord Aphrodite a vampire a lieutenant 4 ghosts a winged gargoyle a large mimic a wumpus a stalker (2 created) an earth elemental a giant zombie 3 small mimics (4 created) 2 glass piercers a warhorse a xan 2 quantum mechanics a giant turtle a pyrolisk 2 large dogs (3 created) a shocking sphere a large cat a gargoyle 2 tengu an elf mummy 3 human mummies 3 leather golems 2 watchmen (7 created) 3 chameleons 7 giant beetles a quivering blob (0 created) 4 cockatrices 5 wolves 2 winter wolf cubs 3 lynxes 5 panthers 15 leprechauns (34 created) 3 iron piercers (5 created) a mumak a giant spider 3 horses an ice vortex 2 vampire bats 3 gnome kings an orc mummy a dwarf mummy an ogre 4 owlbears (5 created) a yeti (2 created) 2 gold golems 2 werewolves 3 lizards a chickatrice (3 created) a dog (2 created) a dingo (2 created) 2 housecats 3 jaguars (4 created) 2 dwarf lords (1 created) a blue jelly (3 created) a white unicorn a gray unicorn (2 created) 3 dust vortices (4 created) 5 ravens 2 plains centaurs 8 gnome mummies a snake (2 created) 3 apes (8 created) 5 human zombies 3 rope golems a Woodland-elf (3 created) 4 soldier ants a fire ant 10 snow ants 6 wood nymphs (10 created) 3 water nymphs 9 mountain nymphs (13 created) 2 Mordor orcs (4 created) 12 Uruk-hai (15 created) an orc shaman 6 rock moles 2 ponies 3 fog clouds 5 yellow lights 2 shriekers (3 created) 7 violet fungi 15 gnome lords 4 gnomish wizards (5 created) 3 kobold mummies (4 created) a red naga hatchling 2 white naga hatchlings 6 gray oozes 2 barrow wights 10 elf zombies (11 created) 6 ghouls 3 straw golems a paper golem a baby crocodile 8 giant ants a little dog 9 floating eyes (10 created) a kitten (3 created) 18 dwarves (19 created) 2 kobold shamans (3 created) 2 hill orcs 7 rothes (9 created) 2 rabid rats 2 centipedes 2 giant bats (3 created) 8 orc zombies (11 created) 5 dwarf zombies 2 wererats 2 werejackals 4 muggers 7 iguanas 27 killer bees 4 acid blobs 7 coyotes 3 gas spores 8 hobbits 21 manes a hobgoblin (2 created) 4 giant rats 4 cave spiders 2 brown molds 3 yellow molds (4 created) 3 green molds a red mold (2 created) 74 gnomes 18 garter snakes (19 created) 3 gnome zombies 12 geckos 11 jackals (12 created) a fox 2 kobolds 2 goblins (3 created) 6 sewer rats (7 created) 14 grid bugs (16 created) 3 bats 6 lichens 4 kobold zombies 10 newts 622 creatures vanquished. Voluntary challenges You used a wielded weapon 705 times. You read items or engraved 160 times. You put on armor 57 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 137 times. You encountered 3 bones levels. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Skilled] quarterstaff [Basic] Spellcasting Skills attack spells [Expert] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 18 Level 2: a delicatessen store, a fountain Stairs down to The Gnomish Mines Level 3: (Advert) a fountain Level 4: an altar to Anhur, a sink Level 5: some fountains Level 6: a fountain Level 7: a fountain Level 8: [oracle] many fountains Level 9: <- You were here Stairs up to Sokoban, level 8 Level 10: a fountain Level 11: many trees Stairs up to Town, level 10 Level 16: [nymph] some trees Level 17: a sink Stairs up to The Ruins of Moria, level 16 The Gnomish Mines: levels 3 to 10 Level 5: [minetn] many shops, a temple, a fountain, a sink Level 10: [minend] some fountains Town: levels 9 to 10 Level 9: [town] some shops, some fountains, a sink Game information Seed: 2387085468 Started: 2018-12-11 10:23:52 Ended: 2018-12-14 08:10:06 Play time: PT02:20:52 Goodbye richards the Wizard... You died in The Dungeons of Doom on dungeon level 9 with 57617 points, and 9216 pieces of gold, after 20140 moves. Killer: dingo, while frozen by a monster's gaze You were level 12 with a maximum of 83 hit points when you died. You didn't beat your previous score of 65918 points. No Points Name Hp [max] 1 2512964 richards-Val-Hum-Fem-Law ascended to demigoddess-hood. 698 [707] 2 1813906 Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood. 423 [455] 3 1812772 naukku-Sam-Hum-Mal-Law ascended to demigod-hood. 316 [319] 60 69193 bhaak-Val-Hum-Fem-Law turned to stone in The Dungeons of Doom on level 23 [max 24]. Petrified by Medusa. 99 [99] 61 66212 demonzero-Bar-Vam-Mal-Cha died in The Ruins of Moria on level 14 [max 16]. Killed by Durin's Bane. - [137] *62 65918 richards-Wiz-Elf-Fem-Cha died in The Dungeons of Doom on level 3 [max 13]. Killed by Yeenoghu. - [110] * 57617 richards-Wiz-Elf-Mal-Cha died in The Dungeons of Doom * on level 9 [max 18]. Killed by a dingo, while frozen by a monster's gaze. - [83] 63 65864 smzp-Val-Dwa-Fem-Law turned to stone in The Dungeons of Doom on level 23 [max 24]. Petrified by Medusa. 118 [118] 64 65443 Theoria-Hea-Gno-Fem-Neu died in The Dungeons of Doom on level 17. Killed by a bolt of lightning. - [110]