richards, chaotic male elven Wizard --------- |.......| ------ |../...@%@# -$....| |.......| --------- | ------ --------- |..>....| |....-###################|.......| |....| #|.......|# |...{| #|........# |....| #|.......|### |....+ #---------# # # ------ ### ################ # ##### # --------.- ##-........| |........| -..<.....| |........| ---------- [Richards the Conjurer] St:7 Dx:15 Co:15 In:20 Wi:11 Ch:8 Chaotic Dungeons of Doom:5 $:0 HP:0(40) Pw:58(61) AC:10 Xp:5/292 T:1655 Latest messages You drop 335 gold pieces. 335 zorkmids are added to your credit. You drop a scroll labeled LEP GEX VEN ZEA. It seems uninterested. You drop a scroll of enchant weapon. It seems uninterested. You drop a clear potion. It seems uninterested. You cannot drop something you are wearing. (2x) You drop an uncursed wand of digging (0:1). It seems uninterested. Your movements are now unencumbered. Wait! There's something there you can't see! It gets angry! You hear a nearby zap. The wand misses you. The wand hits the gnome lord! The gnome lord is killed! You hear a nearby zap. The wand hits you! You return to elven form! Walbrzych the invisible shopkeeper zaps a wand of striking! The wand hits you! Walbrzych the invisible shopkeeper zaps a wand of striking! The wand hits you! Walbrzych the invisible shopkeeper zaps a wand of striking! The wand hits you! Walbrzych the invisible shopkeeper zaps a wand of striking! The wand hits you! You die... Your inventory Rings d - an uncursed +3 ring of gain dexterity (on left hand)* e - an uncursed ring of protection from shape changers (on right hand)* Final Attributes You were devoutly aligned. Hunger level was 717. Your alignment was 16 / 18. Monster difficulty range was 0 - 5. Level difficulty was 5. You were sleep resistant. You saw invisible. You had infravision. You were protected from shape changers. You were a wererat. You were lucky (1). You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 92% b - slow monster 2 enchantment 0% 94% c - haste self 3 escape 71% 92% d - invisibility 4 escape 94% 100% Vanquished creatures a rock mole a fog cloud a gnome lord (3 created) a gray ooze 2 floating eyes (3 created) a rothe (3 created) a dwarf zombie 2 wererats an iguana a giant rat a gnome zombie a gecko 5 jackals (9 created) a fox a goblin 2 sewer rats 3 grid bugs (5 created) 8 lichens a kobold zombie 3 newts 38 creatures vanquished. Voluntary challenges You used a wielded weapon 36 times. You read items or engraved 2 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: a fountain Level 3: a fountain Level 5: <- You were here a potion shop, a fountain Level 6: an altar to Anhur Game information Seed: 2388424541 Started: 2018-12-11 10:04:09 Ended: 2018-12-11 10:18:57 Play time: PT00:08:57 Goodbye richards the Wizard... You died in The Dungeons of Doom on dungeon level 5 with 1310 points, and 0 pieces of gold, after 1655 moves. Killer: wand You were level 5 with a maximum of 40 hit points when you died. You didn't beat your previous score of 65918 points. No Points Name Hp [max] 1 2512964 richards-Val-Hum-Fem-Law ascended to demigoddess-hood. 698 [707] 2 1813906 Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood. 423 [455] 3 1812772 naukku-Sam-Hum-Mal-Law ascended to demigod-hood. 316 [319] 60 69193 bhaak-Val-Hum-Fem-Law turned to stone in The Dungeons of Doom on level 23 [max 24]. Petrified by Medusa. 99 [99] 61 66212 demonzero-Bar-Vam-Mal-Cha died in The Ruins of Moria on level 14 [max 16]. Killed by Durin's Bane. - [137] *62 65918 richards-Wiz-Elf-Fem-Cha died in The Dungeons of Doom on level 3 [max 13]. Killed by Yeenoghu. - [110] * 1310 richards-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 5 [max 6]. Killed by a wand. - [40] 63 65864 smzp-Val-Dwa-Fem-Law turned to stone in The Dungeons of Doom on level 23 [max 24]. Petrified by Medusa. 118 [118] 64 65443 Theoria-Hea-Gno-Fem-Neu died in The Dungeons of Doom on level 17. Killed by a bolt of lightning. - [110]