richards, chaotic female elven Wizard --------- ------------ ------------ |`..[.(.| #..........>| |..........| #|......(| -------------- ###|..........| |...........# #|.....+.| `|...).....[..|#####...........| --------.---####*....._...# ##|...)..)....(|### |..........| ##### #-------.-### #|......*).[..|# ------------ # # ## # #|.....)[!..))|## ### # # ### #|.......[..[.** # # # ### # #--------------#### ## ### # #############[###### # --.--------- # # # # # ########*#### |...........#### -----.- # # # --.--- |..........| ## |.....-##################)############################|....| |..........-#####|.....| # -----#################[#.....| |..........| #.......######### ##...(|# |....| ------------ |.....| # -|------- # |.>)|# ------ |.....| ##-....*@&.#######....## |.....| |....***|## -----# ------- ---------############# [Richards the Magician] St:18 Dx:14 Co:16 In:19 Wi:16 Ch:9 Chaotic Dungeons of Doom:3 $:0 HP:0(110) Pw:139(150) AC:-5 Xp:12/27946 T:23323 Conf Latest messages Yeenoghu casts a spell at you! You are hit by a shower of missiles! The missiles bounce off! # Are you sure you want to pray? [yn] (n) You begin praying to Anhur. You are surrounded by a shimmering light. Yeenoghu starts to attack you, but pulls back. (4x) You finish your prayer. You feel that Anhur is well-pleased. What do you want to read? [d or ?*] As you read the scroll, it disappears. Being confused, you mispronounce the magic words... The ceiling rumbles above you! Yeenoghu is hit by 2 rocks! You are hit by 2 rocks! Your elven leather helm does not protect you. Yeenoghu swings his flail. Yeenoghu hits! Yeenoghu swings his flail. Yeenoghu hits! You are getting even more confused. Yeenoghu hits! Yeenoghu points at you, then curses. What do you want to zap? [mozBCGUV or ?*] In what direction? The magic missile bounces! (2x) Yeenoghu swings his flail. Yeenoghu hits! You die... Your inventory Amulets R - an uncursed amulet versus poison (being worn) Weapons a - the blessed rustproof +6 Magicbane (weapon in hand) l - an uncursed [+0] elven dagger y - 2 uncursed +0 daggers F - 3 uncursed +0 elven daggers Armor b - a blessed greased +4 cloak of magic resistance (being worn)* x - an uncursed greased +0 pair of high boots (being worn) A - an uncursed greased +1 pair of leather gloves (being worn) I - a blessed +1 elven leather helm (being worn) W - an uncursed greased +0 studded leather armor (being worn) Comestibles j - an uncursed lizard corpse Potions L - 4 uncursed potions of water Rings e - an uncursed ring of protection from shape changers (on left hand)* t - an uncursed +1 ring of gain dexterity (on right hand)* Wands m - an uncursed wand of striking (0:4) o - an uncursed wand of striking [0:0] z - an uncursed wand of magic missile (0:1) B - an uncursed wand of magic missile (0:2) C - an uncursed wand called 75 aluminum [of enlightenment (0:15)] G - an uncursed wand called 87 octagonal [of fire (0:8)] U - an uncursed wand called 100 zinc [of cancellation (0:7)] V - an uncursed wand of magic missile (0:2) Tools i - an uncursed towel n - an uncursed blindfold q - an uncursed greased skeleton key s - an uncursed +0 unicorn horn u - a blessed bag of holding E - an uncursed greased magic lamp (lit) Z - an uncursed magic whistle Gems P - a blessed luckstone Contents of the bag of holding: 10657 gold pieces an uncursed +0 mummy wrapping an uncursed [+0] studded leather armor an uncursed carrot 3 uncursed food rations a blessed scroll called 100 pratyavayah [of food detection] an uncursed scroll called 100 pratyavayah [of food detection] an uncursed scroll of blank paper 2 uncursed scrolls of create monster an uncursed scroll of create monster 2 cursed scrolls of create monster a blessed scroll of destroy armor 3 uncursed scrolls of destroy armor a blessed scroll of flood a blessed scroll of genocide a blessed scroll of gold detection an uncursed scroll of gold detection an uncursed scroll of remove curse an uncursed scroll of stinking cloud an uncursed scroll of teleportation an uncursed potion of booze a cursed potion of booze a potion of holy water an uncursed potion of levitation an uncursed potion of object detection an uncursed potion of restore ability an uncursed [+1] ring called 100 glass [of protection] a cursed ring called 150 ceramic [of aggravate monster] an uncursed ring called 200 gold [of fire resistance] an uncursed ring of cold resistance a blessed [+0] ring of gain dexterity a cursed -2 ring of gain intelligence an uncursed +3 ring of increase accuracy an uncursed [+1] ring of increase accuracy an uncursed ring of see invisible an uncursed ring of stealth an uncursed ring of sustain ability an uncursed ring of warning an uncursed wand of create monster (0:8) an [uncursed] wand of create monster [0:10] an uncursed wand of light (0:3) an uncursed wand of light [0:12] an uncursed wand of light [0:15] an uncursed wand of light [0:14] an uncursed wand of polymorph (0:2) a blessed wand of speed monster (0:5) an uncursed magic marker (0:19) an uncursed greased +0 pick-axe an uncursed tallow candle an uncursed wooden harp an uncursed blue gem [worthless glass] an uncursed blue gem [worthless glass] an uncursed worthless piece of violet glass Final Attributes You were piously aligned. Hunger level was 968. Your alignment was 126 / 126. Monster difficulty range was 0 - 7. Level difficulty was 3. You were cold resistant. You were sleep resistant. You were poison resistant. You were magic-protected. You were confused. You saw invisible. You were telepathic. You had infravision. You aggravated monsters. You were protected from shape changers. You were fast. You were extremely lucky (10). You had extra luck. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 90% b - sleep 1 enchantment 0% 88% c - magic missile 2 attack 0% 88% d - light 1* divination 0% 0% e - cause fear 3* enchantment 0% 0% f - create monster 2! clerical 0% 3% g - teleport away 6 escape 100% 32% h - extra healing 3 healing 56% 43% i - cure sickness 3 healing 56% 62% j - clairvoyance 3 divination 56% 65% k - slow monster 2 enchantment 0% 76% Vanquished creatures Aphrodite a watch captain a ghost 4 locusts a uranium imp 2 giant mimics 2 large mimics 2 wumpuses a baby purple worm an air elemental an earth elemental 2 hill giants a water demon a warg 2 winter wolves 7 small mimics (8 created) a warhorse 2 xans a quantum mechanic a troll a sasquatch a large dog 2 shocking spheres 2 dwarf kings (3 created) 4 tengu 2 ochre jellies (3 created) an energy vortex an elf mummy a human mummy a python (2 created) 2 wraiths an ettin zombie 2 leather golems a soldier a watchman (6 created) a succubus a crocodile 2 giant beetles (4 created) 3 quivering blobs (4 created) 2 cockatrices (4 created) 3 wolves 10 winter wolf cubs a lynx a panther a gremlin a spotted jelly (2 created) 10 leprechauns 2 orc-captains 2 iron piercers (3 created) 4 giant spiders (5 created) 5 scorpions 2 horses a black light a vampire bat a forest centaur (2 created) a gnome king (2 created) 2 orc mummies (3 created) a dwarf mummy 3 brown puddings (2 created) an owlbear 2 yetis a gold golem (4 created) 3 werewolves a Green-elf (2 created) 3 lizards (4 created) 3 chickatrices a dingo a jaguar 2 dwarf lords (3 created) a white unicorn a gray unicorn 4 ravens 3 plains centaurs 2 snakes 8 apes a rope golem 2 Woodland-elves (4 created) 3 soldier ants 4 fire ants 6 snow ants an imp (3 created) a quasit 9 wood nymphs 5 water nymphs (6 created) 4 mountain nymphs 20 Mordor orcs 12 Uruk-hai 2 rock piercers (3 created) 4 rock moles (6 created) 4 ponies 2 fog clouds 2 yellow lights 4 shriekers a violet fungus (2 created) 21 gnome lords (22 created) 5 gnomish wizards (8 created) 3 kobold mummies a black naga hatchling 2 guardian naga hatchlings a gray ooze 2 elf zombies 2 ghouls (3 created) 2 straw golems (3 created) a paper golem 5 giant ants 6 little dogs (7 created) 6 floating eyes (7 created) 4 kittens (6 created) 26 dwarves (31 created) a homunculus (3 created) a kobold shaman 15 hill orcs (17 created) 19 rothes 3 rabid rats 4 centipedes (5 created) 3 giant bats a monkey 8 orc zombies 10 dwarf zombies 2 wererats 2 werejackals (3 created) 9 iguanas 15 killer bees (19 created) 19 acid blobs (20 created) 7 coyotes 2 gas spores 9 hobbits (10 created) 18 manes 3 large kobolds 3 hobgoblins 2 giant rats a cave spider (2 created) 2 yellow molds (3 created) a green mold a red mold 78 gnomes (92 created) 16 garter snakes 2 gnome zombies 8 geckos (9 created) 13 jackals 3 foxes 3 kobolds 3 goblins 7 sewer rats 10 grid bugs (11 created) 3 bats 10 lichens (12 created) 4 kobold zombies 15 newts 666 creatures vanquished. Voluntary challenges You used a wielded weapon 925 times. You read items or engraved 116 times. You put on armor 89 times. You never genocided any monsters. You polymorphed 1 item. You never changed form. You used no wishes. You engraved Elbereth 74 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] quarterstaff [Basic] Spellcasting Skills attack spells [Expert] enchantment spells [Skilled] Dungeon overview The Dungeons of Doom: levels 1 to 13 Level 1: a sink Level 2: (Vault) Level 3: <- You were here a general store, an altar to Anhur Stairs down to The Gnomish Mines Level 4: (Raided vault) Level 5: (Raided vault) Level 7: (Raided vault) a fountain, a sink Level 9: [oracle] many fountains Level 10: (Raided vault) a fountain Stairs up to Sokoban, level 9 Level 11: a temple to Anhur Level 12: [nymph] many trees Stairs up to Town, level 11 The Gnomish Mines: levels 4 to 12 Level 6: [minetn] many shops, a temple to Anhur, many fountains Level 12: [minend] a fountain Game information Seed: 3988734795 Started: 2018-11-04 16:30:53 Ended: 2018-11-07 08:15:53 Play time: PT01:57:10 Goodbye richards the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 65918 points, and 10657 pieces of gold, after 23323 moves. Killer: Yeenoghu You were level 12 with a maximum of 110 hit points when you died. You reached the 60th place on the top 100 list. No Points Name Hp [max] 1 2512964 richards-Val-Hum-Fem-Law ascended to demigoddess-hood. 698 [707] 2 1813906 Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood. 423 [455] 3 1812772 naukku-Sam-Hum-Mal-Law ascended to demigod-hood. 316 [319] 58 69193 bhaak-Val-Hum-Fem-Law turned to stone in The Dungeons of Doom on level 23 [max 24]. Petrified by Medusa. 99 [99] 59 66212 demonzero-Bar-Vam-Mal-Cha died in The Ruins of Moria on level 14 [max 16]. Killed by Durin's Bane. - [137] *60 65918 richards-Wiz-Elf-Fem-Cha died in The Dungeons of Doom on level 3 [max 13]. Killed by Yeenoghu. - [110] 61 65864 smzp-Val-Dwa-Fem-Law turned to stone in The Dungeons of Doom on level 23 [max 24]. Petrified by Medusa. 118 [118] 62 65443 Theoria-Hea-Gno-Fem-Neu died in The Dungeons of Doom on level 17. Killed by a bolt of lightning. - [110]