richards, chaotic male human Wizard --------------- |.`.........%.| |..----------+-- --.------|.....| |%..|...|.....| |.%.....|.....| |....*-.|..<..| |..-.%..|.....| |.......|.....| |..---->|.....| |..| --------- ---- [Richards the Magician] St:25 Dx:14 Co:17 In:17 Wi:13 Ch:11 Chaotic Sokoban:5 $:0 HP:101(101) Pw:100(100) AC:-2 Xp:11/16191 T:15871 Fainted Burdened Latest messages You hit the winter wolf cub! The winter wolf cub bites! (2x) You kill the winter wolf cub! You see here 2 eggs. With great effort you move the boulder. You see here 2 eggs. You faint from lack of food. You regain consciousness. With great effort you move the boulder. You see here an egg. You faint from lack of food. A mysterious force prevents you from teleporting! You regain consciousness. You faint from lack of food. You regain consciousness. You faint from lack of food. You regain consciousness. You see here an egg. You faint from lack of food. You regain consciousness. You faint from lack of food. You regain consciousness. You see here a winter wolf cub corpse. There is a winter wolf cub corpse here; eat it? [ynq] (n) Ulch! That meat was tainted! You feel deathly sick. What do you want to use or apply? [bhinosuwzAJLP or ?*] Nothing seems to happen. You faint from lack of food. You die from your illness. Your inventory Weapons a - an uncursed rustproof [+0] athame named Magicbane [Magicbane] (weapon in hand) N - an uncursed poisoned [+0] crossbow bolt Armor y - a blessed +1 studded leather armor (being worn) E - an uncursed +0 opera cloak [of invisibility] (being worn) M - an uncursed rusty +5 pair of gauntlets of power (being worn) R - an uncursed +0 leather hat [elven leather helm] (being worn) T - an uncursed +0 pair of mud boots [kicking] (being worn) Comestibles f - an [uncursed] tripe ration x - an uncursed lichen corpse D - an uncursed tripe ration F - an uncursed lizard corpse Rings d - an uncursed ring of regeneration* e - an uncursed +1 ring of gain constitution (on left hand)* g - an [uncursed] gold ring [of protection from shape changers] K - an uncursed jacinth ring [of see invisible] Wands b - an uncursed wand of sleep [0:3] i - an [uncursed] jeweled wand [of cancellation (0:5)] o - an [uncursed] wand of light [0:11] Tools h - an uncursed magic whistle n - an uncursed key [skeleton key] s - a blessed [+0] unicorn horn u - an uncursed sack w - an uncursed stethoscope z - an uncursed blindfold J - an uncursed looking glass [mirror] L - an uncursed towel P - an uncursed [tallow] candle Gems A - a blessed gray stone named Luckstone [luckstone] Contents of the sack: 4547 gold pieces an uncursed +0 cloak of displacement an uncursed [+0] cloak of displacement an uncursed +0 leather jacket an uncursed +0 mummy wrapping a cursed [-1] pair of buckled boots [speed] an uncursed burnt +0 pair of high boots an uncursed +0 pair of hiking boots [water walking] 2 [uncursed] scrolls called Earth [of earth] 2 uncursed scrolls labeled GNIK SISI VLE [of confuse monster] a blessed scroll labeled JUYED AWK YACC [of create monster] 4 uncursed scrolls labeled JUYED AWK YACC [of create monster] an uncursed scroll labeled MAPIRO MAHAMA DIROMAT [of genocide] 2 uncursed scrolls labeled PRIRUTSENIE [of enchant weapon] a cursed scroll labeled PRIRUTSENIE [of enchant weapon] an uncursed scroll labeled VE FORBRYDERNE [of food detection] 2 uncursed scrolls labeled VERR YED HORRE [of remove curse] 2 uncursed scrolls of teleportation an uncursed scroll of teleportation 2 uncursed unlabeled scrolls [of blank paper] 3 cursed diluted potions called Burn [of booze] an uncursed potion called Bad1 [of hallucination] a cursed potion called Bad1 [of hallucination] a blessed potion called Burn [of booze] 2 uncursed potions called Burn [of booze] 2 uncursed potions called Water [of water] an uncursed potion of healing a cursed potion of object detection an [uncursed] potion of object detection an uncursed crystal wand [of secret door detection (0:12)] an uncursed curved wand [of striking (0:6)] an uncursed curved wand [of striking (0:7)] an uncursed curved wand [of striking (0:4)] an uncursed ebony wand [of digging (0:8)] an uncursed wand of fire (0:2) an uncursed wand of light [0:14] an uncursed wand of magic missile [0:4] an uncursed wand of magic missile [0:3] an uncursed wand of magic missile [0:2] an uncursed wand of make invisible [0:1] an uncursed wand of make invisible [0:7] a cursed wand of make invisible [0:4] 4 uncursed [wax] candles an uncursed [tallow] candle 4 uncursed [tallow] candles an uncursed [+0] pick-axe an uncursed black gem [worthless glass] an uncursed black gem [worthless glass] an uncursed black gem [worthless glass] 3 uncursed blue gems [worthless glass] an uncursed blue gem [worthless glass] an uncursed blue gem [worthless glass] 3 uncursed green gems [emerald] an uncursed green gem [worthless glass] an uncursed green gem [jade] 2 uncursed green gems [worthless glass] an uncursed green gem [worthless glass] 2 uncursed orange gems [worthless glass] an uncursed red gem [jasper] 2 uncursed red gems [ruby] an uncursed red gem [ruby] an uncursed red gem [garnet] an uncursed red gem [worthless glass] 3 uncursed violet gems [amethyst] an uncursed violet gem [worthless glass] an uncursed violet gem [worthless glass] an uncursed violet gem [worthless glass] 2 uncursed white gems [diamond] 3 uncursed yellow gems [worthless glass] 2 uncursed yellow gems [worthless glass] an uncursed yellow gem [chrysoberyl] an uncursed yellowish brown gem [worthless glass] an uncursed yellowish brown gem [topaz] Final Attributes You were piously aligned. Hunger level was -103. Your alignment was 86 / 89. Monster difficulty range was 0 - 8. Level difficulty was 5. You were fire resistant. You were cold resistant. You were magic-protected. You were telepathic. You were invisible. You aggravated monsters. You could teleport. You were very lucky (5). You had extra luck. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 27% 21% b - identify 3 divination 96% 21% c - detect food 2 divination 41% 42% d - cause fear 3 enchantment 34% 42% e - teleport away 6 escape 100% 42% f - extra healing 3 healing 96% 63% g - healing 1 healing 27% 66% h - charm monster 3 enchantment 34% 69% i - magic missile 2 attack 27% 69% j - cure sickness 3 healing 96% 74% k - magic mapping 5 divination 100% 79% Vanquished creatures 3 shopkeepers (7 created) a mind flayer a baby purple worm a stalker 4 wargs 2 small mimics (3 created) 2 xans (3 created) an ettin mummy (2 created) a quantum mechanic a giant turtle a pyrolisk a shocking sphere a large cat (3 created) a gargoyle (2 created) 3 tengu (4 created) 5 enormous rats 2 red nagas a python (2 created) 2 wraiths a carnivorous ape a leather golem an incubus a chameleon 4 giant beetles (5 created) 2 quivering blobs (3 created) a wolf 2 winter wolf cubs a gremlin (2 created) 2 spotted jellies 2 leprechauns (3 created) a mumak 7 giant spiders 2 scorpions (4 created) a black light a forest centaur a gnome king an orc mummy a dwarf mummy 2 rust monsters 2 owlbears (3 created) a yeti a werewolf a lizard a dog (2 created) a dingo 2 housecats (4 created) 2 jaguars (3 created) 3 dwarf lords 3 blue jellies a white unicorn (2 created) a dust vortex 2 ravens a plains centaur a gnome mummy (2 created) a human zombie a rope golem a Woodland-elf (3 created) 5 fire ants 7 snow ants a quasit (3 created) 3 wood nymphs (4 created) a water nymph a mountain nymph (2 created) 13 Mordor orcs 4 Uruk-hai (9 created) 2 rock piercers 2 rock moles (3 created) 2 ponies a fog cloud 2 yellow lights a shrieker 3 violet fungi 17 gnome lords 6 gnomish wizards 2 red naga hatchlings a guardian naga hatchling 2 white naga hatchlings a gray ooze (2 created) a barrow wight (2 created) 2 elf zombies a ghoul 2 straw golems a baby crocodile 5 giant ants (6 created) 6 floating eyes a kitten 20 dwarves (21 created) 2 homunculi a kobold lord a kobold shaman 8 rothes a rabid rat a centipede (2 created) 5 giant bats (6 created) 7 Kop Sergeants (8 created) an orc zombie a dwarf zombie a werejackal 4 iguanas (6 created) 11 killer bees 3 acid blobs (4 created) 5 coyotes a gas spore 9 hobbits 11 manes 2 hobgoblins 5 giant rats (6 created) 2 brown molds 2 yellow molds (3 created) a green mold 83 gnomes (84 created) 18 Keystone Kops (44 created) 9 garter snakes 2 gnome zombies 9 geckos (10 created) 3 jackals (6 created) 2 foxes (3 created) 2 kobolds a goblin (2 created) 14 grid bugs 8 lichens (13 created) a kobold zombie (2 created) 5 newts 453 creatures vanquished. Voluntary challenges You used a wielded weapon 561 times. You read items or engraved 52 times. You put on armor 76 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 25 times. You never encountered a bones level. You used Sokoban shortcuts 1 time. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 10 Level 1: (Vault) Level 4: Stairs down to The Gnomish Mines Level 5: many altars Level 6: [oracle] many fountains Level 7: Stairs up to Sokoban, level 6 Level 8: (Vault) a fountain Stairs up to Town, level 7 Level 9: a wand shop Sokoban: Level 5: [soko2] <- You were here The Gnomish Mines: levels 5 to 12 Level 7: [minetn] many shops, a temple to Anhur, some fountains Game information Seed: 446576182 Started: 2018-10-25 11:59:56 Ended: 2018-10-27 15:06:13 Play time: PT01:13:43 Goodbye richards the Wizard... You were poisoned in Sokoban on dungeon level 5 with 42063 points, and 4547 pieces of gold, after 15871 moves. Killer: rotted winter wolf cub corpse You were level 11 with a maximum of 101 hit points when you were poisoned. You reached the 76th place on the top 100 list. No Points Name Hp [max] 1 2512964 richards-Val-Hum-Fem-Law ascended to demigoddess-hood. 698 [707] 2 1813906 Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood. 423 [455] 3 1812772 naukku-Sam-Hum-Mal-Law ascended to demigod-hood. 316 [319] 74 46171 Theoria-Hea-Gno-Fem-Neu was poisoned in One-eyed Sam's Market on level 24 [max 25]. Poisoned by a locust. 87 [111] 75 42741 Theoria-Hea-Gno-Fem-Neu died in The Dungeons of Doom on level 20. Killed by an invisible stalker, while dressing up. - [119] *76 42063 richards-Wiz-Hum-Mal-Cha was poisoned in Sokoban on * level 5 [max 12]. Poisoned by a rotted winter wolf cub corpse. 101 [101] 77 41724 stonewall-Hea-Gno-Fem-Neu quit in The Gnomish Mines on level 7 [max 13]. 111 [111] 78 41055 smzp-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 9 [max 18]. Killed by an ogre lord. - [120]