Reel, chaotic male human Wizard -------- -------- -------- -------- -------- -------- |.......### |......| ##.......| ##-..>...| |.......####|......| |......| # |......| # |......| # |.......####|......| #......)| |......| ##........### |.......### |......| #.......| |......| --|----- -------- -------- -.------ -------- -.------ ##### @@ #### ------|- ---d---- -------- ----|--- |......| |..d...-####|......| |......| |..%.... |......| #.......| |......| |<.....| |......| |......| |......| -----.-- -------- -----|-- -----|-- ### ##### . ---%---- -|------ . |......| |......| . |......-####|.....%| .. |......| #.......| ---- -------- -------- Reel the Conjurer Experience level: 4 Strength: 9 Dexterity: 18 Constitution: 14 Intelligence: 18 Wisdom: 9 Charisma: 10 Health: 0(25) Energy: 0(32) AC: 8 Gold: 494 Moves: 1553 Your Inventory: Coins $ - 494 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) A - an uncursed +0 pair of gauntlets of dexterity (being worn) Comestibles n - an [uncursed] slime mold p - 3 uncursed [stale] eggs y - 2 [uncursed] food rations Scrolls k - an uncursed scroll of confuse monster o - a [cursed] scroll labeled ZELGO MER [of food detection] Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of clairvoyance Potions f - an uncursed potion of restore ability g - an uncursed potion of paralysis h - a blessed potion of paralysis q - 2 uncursed potions of full healing s - an uncursed potion of fruit juice w - a blessed potion of extra healing Rings d - an uncursed +1 ring of gain wisdom (on right hand) e - an uncursed ring of regeneration Wands c - an uncursed wand of polymorph (0:7) z - an uncursed wand of fire (0:4) C - an [uncursed] bone wand [of teleportation (0:7)] Tools B - an [uncursed] key [skeleton key] Gems v - an [uncursed] yellowish brown gem [worthless glass] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - clairvoyance 3 divination 85% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were devoutly aligned. Hunger level was 514. Your alignment was 17 / 17. Monster difficulty range was 0 - 3. Level difficulty was 3. You were magic-protected. Your luck was zero. You are dead. Vanquished creatures: a kitten a kobold lord a werejackal a hobbit 4 giant rats a brown mold 2 garter snakes a gnome zombie a gecko 7 jackals 2 foxes 3 grid bugs a bat a lichen a newt 28 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 15 times. You read items or engraved 2 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 a fountain a long staircase Level 2 a fountain a long staircase Level 3 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:546 you reached level 2 of The Dungeons of Doom. On T:726 you advanced to experience level 2. On T:754 you reached level 3 of The Dungeons of Doom. On T:854 you advanced to experience level 3. On T:1032 you advanced to experience level 4. On T:1277 you reached level 4 of The Dungeons of Doom. Latest messages: The werejackal bites! The crude dagger hits the werejackal. [HP-1=18] You miss the werejackal. The werejackal summons help! The werejackal bites! [HP-2=16] You hit the werejackal! The jackal bites! The werejackal summons help! You feel hemmed in. The werejackal bites! [HP-1=15] You miss the werejackal. The jackal bites! The werejackal changes into a human. The werejackal wields a runed dagger! [HP-1=14] You hit the werejackal. The jackal bites! The werejackal thrusts her runed dagger. The werejackal hits! You die... Final status: Goodbye Reel the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 1143 points, and 494 pieces of gold, after 1553 moves. You were level 4 with a maximum of 25 hit points when you died.