phyre, chaotic male elven Wizard ---- --..-- |(...| |-...--- --- | |.....|....--- .| ---%^@...(...G.....--- | - |..........................- |.......)f.......- --- ..| ---...|.--..h........| | |....---- -..G......-- ---.---- -..h.......- | |...| ..........| |.|.--- ....|....-- |...| -.-----..| --.<| | .- --.| --- phyre the Conjurer Experience level: 4 Strength: 9 Dexterity: 11 Constitution: 15 Intelligence: 18 Wisdom: 14 Charisma: 8 Health: 0(33) Energy: 33(46) Def: 2 Gold: 178 Moves: 1088 Dungeon seed: fdB0KyLTm7Og2H-3 Game ID: phyre_1439916165 Your Inventory: Coins $ - 178 gold pieces Weapons a - a blessed burnt +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) q - an uncursed +0 orcish helm (being worn) Comestibles u - an uncursed food ration v - an uncursed tin of newt meat z - 2 uncursed eggs F - an uncursed apple Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of destroy armor B - an uncursed scroll of remove curse Spellbooks l - a blessed spellbook of force bolt m - a blessed spellbook of magic missile n - an uncursed spellbook of detect food Potions f - an uncursed potion of see invisible h - an uncursed potion of monster detection C - an uncursed potion of sleeping D - an uncursed potion of gain level E - a cursed potion of see invisible Rings c - an uncursed ring of polymorph d - an uncursed ring of warning (on left hand) Wands b - a wand of light (0:14) w - a wand of enlightenment (0:15) Tools o - a magic marker (0:34) p - an uncursed wooden harp s - an uncursed bell G - an uncursed partly used tallow candle (0:194) Gems r - 13 uncursed rocks Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 95% m - magic missile 2 attack 0% 95% E - detect food 2 divination 67% 95% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were sleep resistant. You were magic-protected. You were warned. You had infravision. You are dead. Vanquished creatures: a gnome lord a wererat a large kobold a hobgoblin 2 giant rats 2 yellow molds 3 gnomes 4 jackals 2 grid bugs 2 bats 2 lichens 6 newts 27 creatures vanquished. Voluntary challenges: You followed a strict vegan diet. You were an atheist. You used a wielded weapon 21 times, starting on turn 18. You read items or engraved 1 time, starting on turn 839. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a long staircase Level 2 a fountain stairs to The Gnomish Mines Level 3 The Gnomish Mines: Level 3 <- You were here stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:97 you reached level 2 of The Dungeons of Doom. On T:508 you reached level 3 of The Dungeons of Doom. On T:624 you advanced to experience level 2. On T:743 you advanced to experience level 3. On T:1055 you reached level 1 of The Gnomish Mines. On T:1086 you advanced to experience level 4. Score breakdown: Gold: 178 ( 17 points) Experience: 4 levels ( 300 points) Exploration: 3 levels ( 60 points) Discoveries: 4 items ( 200 points) Variety of kills: 12 monsters ( 600 points) Major goal: (nothing yet) ( 0 points) Survival: died (score multiplied by 3) Total score: 3531 Latest messages: The gnome plays a fire horn! The gnome is killed by the bolt of fire! The bolt of fire hits you! Your quarterstaff smoulders! You die... Final status: Goodbye phyre the Wizard, killed by a bolt of fire... You died in The Gnomish Mines on dungeon level 3 with 3531 points, and 178 pieces of gold, after 1088 moves. You were level 4 with a maximum of 33 hit points when you died.