phyre, chaotic male elven Wizard ------- .....<| |.....| .....I. -----|- phyre the Conjurer Experience level: 5 Strength: 12 Dexterity: 14 Constitution: 12 Intelligence: 20 Wisdom: 12 Charisma: 13 Health: 0(39) Energy: 20(58) Def: 4 Gold: 896 Moves: 2889 Dungeon seed: 3-BkgbY-5-ul8X_Q Game ID: phyre_1451337034 Your Inventory: Coins $ - 896 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) n - an uncursed +0 leather armor (being worn) r - an uncursed +0 pair of jumping boots (being worn) Comestibles p - 2 uncursed melons E - 3 uncursed food rations L - an uncursed slime mold Scrolls i - 2 uncursed scrolls of identify s - an uncursed scroll of gold detection w - a cursed scroll of food detection B - an uncursed scroll of confuse monster C - an uncursed scroll of teleportation D - 2 uncursed scrolls of destroy armor G - an uncursed scroll of remove curse H - an uncursed scroll of magic mapping I - 2 uncursed scrolls of blank paper J - a blessed scroll of blank paper M - an uncursed scroll of enchant weapon Spellbooks j - a blessed spellbook of force bolt k - an uncursed spellbook of identify o - an uncursed spellbook of fireball Potions g - an uncursed potion of invisibility h - an uncursed potion of oil Rings c - an uncursed ring of teleport control d - an uncursed ring of stealth (on left hand) z - an uncursed ring of polymorph control Wands b - a wand of fire (0:5) q - a wand of polymorph (0:6) t - a wand of cancellation (0:7) v - a wand of light (0:11) Tools y - an uncursed skeleton key Gems N - 3 uncursed worthless pieces of white glass Y - an uncursed worthless piece of blue glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 86% f - fireball 4 attack 56% 87% I - identify 3 divination 71% 86% W - pray for help -- divine ? -- Y - supernatural jump -- ability ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Skilled] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were sleep resistant. You were magic-protected. You were blinded. You had infravision. You were stealthy. You aggravated monsters. You could jump. You are dead. Vanquished creatures: a housecat a raven a gnome mummy a shrieker a paper golem a giant ant 2 floating eyes 2 kittens a dwarf zombie a wererat 2 iguanas 4 coyotes a gas spore 15 manes a giant rat 4 cave spiders a red mold 2 gnomes a gnome zombie 2 geckos 10 jackals 2 foxes 2 goblins 4 sewer rats 7 grid bugs 5 lichens 5 newts 80 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 68 times, starting on turn 134. You read items or engraved 16 times, starting on turn 141. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 9 Level 1 a fountain a long staircase Level 2 a fountain Level 3 stairs to The Gnomish Mines Level 4 Level 5 many fountains Level 6 a general store a long staircase Level 7 a fountain Level 8 Level 9 <- You were here The Gnomish Mines: Level 4 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:439 you reached level 2 of The Dungeons of Doom. On T:641 you advanced to experience level 2. On T:674 you reached level 3 of The Dungeons of Doom. On T:891 you advanced to experience level 3. On T:950 you reached level 1 of The Gnomish Mines. On T:1014 you reached level 4 of The Dungeons of Doom. On T:1380 you reached level 5 of The Dungeons of Doom. On T:1455 you advanced to experience level 4. On T:1853 you reached level 6 of The Dungeons of Doom. On T:2085 you advanced to experience level 5. On T:2187 you reached level 7 of The Dungeons of Doom. On T:2412 you reached level 8 of The Dungeons of Doom. On T:2837 you reached level 9 of The Dungeons of Doom. Score breakdown: Gold: 896 (10044 points) Experience: 5 levels (11141 points) Exploration: 9 levels ( 19.15%) (12510 points) Discoveries: 3 items ( 1.08%) ( 3110 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 27 monsters ( 7.09%) ( 7986 points) Turncount: 2889 turns ( -544 points) Survival: died (score multiplied by 80%) Total score: 35397 Latest messages: Magical energies course through your body. It hits! You die... Final status: Goodbye phyre the Wizard, killed by a hill orc... You died in The Dungeons of Doom on dungeon level 9 with 35397 points, and 896 pieces of gold, after 2889 moves. You were level 5 with a maximum of 39 hit points when you died.