Glorp, chaotic female vampiric Wizard ############################### $ # --------# ### ---- .......|# ----------- # +....# # |......|# --------- #..........|### |.( #S####..{....|# |..(|...| #|..........# |....@ # |>.....|#####-...-.`.| #|.........| |.{. ## |......|# |...|...| #-.-------.- |.. -----|--#####....-...| ############ |.. ### # |...|...| # # # --- # #-...|...| # # ### # ###|...|...| ----|-# # # # # ------.-- |....|# # ## ## ### # |..<.-# --|----.--- ------.-# |....| |.........+ |......|# ------ |.........| -.......# |.......... |......| ----------- -------- Glorp the Evoker Experience level: 1 Strength: 9 Dexterity: 15 Constitution: 13 Intelligence: 18 Wisdom: 13 Charisma: 7 Health: 0(13) Energy: 10(10) AC: 7 Gold: 40 Moves: 428 Your Inventory: Coins $ - 40 gold pieces Amulets m - a [blessed] rectangular amulet [of reflection] (being worn) Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +2 cloak of magic resistance (being worn) Spellbooks k - a blessed spellbook of force bolt l - a blessed spellbook of cause fear n - an [uncursed] spellbook of blank paper Potions f - an uncursed potion of levitation g - an uncursed potion of restore ability h - a blessed potion of restore ability Rings e - an uncursed ring of see invisible (on left hand) Wands c - an uncursed wand of striking (0:6) Gems o - an [uncursed] white gem [opal] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - cause fear 3 enchantment 43% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were fervently aligned. Hunger level was 413. Your alignment was 12 / 12. Monster difficulty range was 0 - 1. Level difficulty was 1. You were immune to level-drain. You were magic-protected. You saw invisible. You could fly. You could survive without air. You regenerated. You had reflection. You were unlucky (-1). You are dead. Vanquished creatures: 3 jackals 2 sewer rats 2 grid bugs 2 lichens a kobold zombie 10 creatures vanquished. Voluntary challenges: You were an atheist. You went without food. You used a wielded weapon 5 times. You read items or engraved 3 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: Level 1 <- You were here some fountains a long staircase Latest messages: You displaced your kitten. The water nymph pretends to be friendly. The water nymph stole an uncursed +2 ring of gain dexterity. An endless stream of snakes pours forth! The water moccasin bites! The water moccasin just misses! [HP-2=11] The water moccasin bites! [HP-5=6] [HP+1=7] The water moccasin bites! You hear some noises in the distance. You hear some noises. The water moccasin bites! [HP+1=8] You hear some noises in the distance. [HP+1=9] The water moccasin bites! [HP-5=4] The water moccasin bites! You die... Final status: Goodbye Glorp the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 80 points, and 40 pieces of gold, after 428 moves. You were level 1 with a maximum of 13 hit points when you died.