Groge, chaotic female vampiric Wizard # # # ----- -+--------- -----+------ |%!!| |..`......| |..........| |)%[| |.........| ----- |..........| |...| |........%|#################* |...| |).........| -|--- |>.@d......# --.-- |...| |..........| # ------.----# #.)...###### |...| -.---------- # ########### |...| # |...| ## # # # |...| ##-...-# # # ### # -.--- -----# ### # # # # # # # ####### # ### # ### -|-----.----- # # # # |...........| #### ( # # #### |...........| #--------- # # # --#-------.----- |............ #|....%..| --|-+------ # #...............| |...........| #.........#####..........-#### ###|..............| |...........| |.......| |.........| ###|............<.| |...........| |.......| |....%.....########## #-..............| ------------- --------- ----------- ---------------- Groge the Conjurer Experience level: 3 Strength: 12 Dexterity: 13 Constitution: 17 Intelligence: 18 Wisdom: 9 Charisma: 9 Health: 7(27) Energy: 38(38) AC: 8 Gold: 257 Moves: 925 Your Inventory: Coins $ - 257 gold pieces Weapons a - a cursed +2 quarterstaff (weapon in hands) Armor b - an uncursed +1 cloak of magic resistance (being worn) Scrolls u - an [uncursed] scroll of magic mapping Spellbooks l - a blessed spellbook of force bolt m - a cursed spellbook of cure blindness Potions g - a blessed potion of sleeping Rings d - an uncursed ring of teleportation (on left hand) e - an uncursed ring of polymorph control Tools n - an uncursed magic marker (0:63) v - an [uncursed] looking glass [mirror] Gems w - an [uncursed] violet gem [worthless glass] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - cure blindness 2 healing 53% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were devoutly aligned. Hunger level was 866. Your alignment was 14 / 14. Monster difficulty range was 0 - 2. Level difficulty was 2. You were immune to level-drain. You were magic-protected. You could teleport. You could fly. You could survive without air. You regenerated. You were extremely unlucky (-10). Anhur was very angry with you (4). You are dead. Vanquished creatures: a water nymph a hobbit 2 jackals a grid bug 2 lichens 3 kobold zombies 4 newts 14 creatures vanquished. Voluntary challenges: You used a wielded weapon 10 times. You read items or engraved 7 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 a long staircase Level 2 <- You were here a general store History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:300 you reached level 2 of The Dungeons of Doom. On T:682 you advanced to experience level 2. On T:781 you advanced to experience level 3. Latest messages: You finish your prayer. You feel that Anhur is displeased. [3 turns] You begin praying to Anhur. You finish your prayer. The voice of Anhur booms: "Thou art arrogant, mortal." "Thou must relearn thy lessons!" You feel foolish! [3 turns] You begin praying to Anhur. The jackal bites! [HP-1=26] The jackal bites! You finish your prayer. The voice of Anhur thunders: "Thou hast angered me." Suddenly, a bolt of lightning strikes you! Your wand of locking breaks apart and explodes! Your wand of sleep breaks apart and explodes! You fry to a crisp. Final status: Goodbye Groge the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 492 points, and 257 pieces of gold, after 925 moves. You were level 3 with a maximum of 27 hit points when you died.