Ger, chaotic female vampiric Wizard -------------- |............| #.............| #|............| ------ ##|............| |....| ##----------|--- |....| # ####### # |....| -----.----- # # # |....-########### |..........### #################### # # ------ # |.........| #---------- # # ##...........######.........| # # |.........| ###|........| # ### |.....<...| # |........| ------# # |..........#### |........+########.....|# --.--- ----------- |........| |....|# |....| |........| |....|# |..N.| ---------- |..>..# |@...| |....| ------ ------ Ger the Evoker Experience level: 1 Strength: 7 Dexterity: 15 Constitution: 9 Intelligence: 18 Wisdom: 10 Charisma: 11 Health: 0(13) Energy: 9(9) AC: 9 Gold: 45 Moves: 353 Your Inventory: Coins $ - 45 gold pieces Weapons a - a blessed +2 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - 2 uncursed scrolls of confuse monster Spellbooks k - a blessed spellbook of force bolt l - a blessed spellbook of jumping Potions f - an uncursed potion of blindness g - 2 uncursed potions of oil h - an uncursed potion of sleeping Rings d - an uncursed +4 ring of increase damage (on right hand) e - an uncursed ring of stealth (on left hand) m - an [uncursed] jacinth ring [of hunger] Wands c - an uncursed wand of polymorph (0:7) Tools n - an [uncursed frost] horn [0:6] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - jumping 1 escape 0% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were fervently aligned. Hunger level was 545. Your alignment was 10 / 11. Monster difficulty range was 0 - 1. Level difficulty was 1. You were immune to level-drain. You were magic-protected. You were stealthy. You could fly. You could survive without air. You had a +4 damage bonus. You regenerated. You were unlucky (-1). You are dead. Vanquished creatures: a jackal 2 sewer rats a grid bug a lichen a newt 6 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 3 times. You read items or engraved 1 time. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: Level 1 <- You were here a long staircase Latest messages: [HP+1=13] You see here a jackal corpse. You drain the blood from the jackal corpse. The golden naga eats a drained jackal corpse. You find a secret door. You displaced your golden naga. (2x) You kill the lichen! m - a jacinth ring. The door opens. You displaced your golden naga. You see here a horn. n - a horn. You start playing the horn. The bolt of cold bounces! The bolt of cold hits you! One of your potions of blindness freezes and shatters! You die... Final status: Goodbye Ger the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 65 points, and 45 pieces of gold, after 353 moves. You were level 1 with a maximum of 13 hit points when you died.