Role, chaotic female vampiric Wizard ------- ......| |.....| |..@f<| ......| -+----- Role the Evoker Experience level: 1 Strength: 13 Dexterity: 16 Constitution: 11 Intelligence: 18 Wisdom: 12 Charisma: 8 Health: 0(12) Energy: 9(9) AC: 9 Gold: 0 Moves: 9 Your Inventory: Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed burnt +0 cloak of magic resistance (being worn) Scrolls j - an uncursed scroll of gold detection Spellbooks l - an uncursed spellbook of cause fear Potions g - a blessed potion of healing Rings d - an uncursed ring of polymorph e - an uncursed +3 ring of gain wisdom (on right hand) Wands c - an uncursed wand of teleportation (0:5) Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - cause fear 3 enchantment 43% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were nominally aligned. Hunger level was 915. Your alignment was 0 / 10. Monster difficulty range was 0 - 1. Level difficulty was 1. You were immune to level-drain. You were magic-protected. You could fly. You could survive without air. You regenerated. You were very fast. You were unlucky (-1). You are dead. Vanquished creatures: a fox Voluntary challenges: You were an atheist. You went without food. You were illiterate. You never hit with a wielded weapon. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: Level 1 <- You were here a long staircase Latest messages: You bite the fox. You feed on the lifeblood. The fox suddenly seems weaker! The fox dies! [HP+1=12] [HP+1=13] You see here a chest. Hmmm, it seems to be locked. You start bashing it with your quarterstaff. You succeed in forcing the lock. [2 turns] You carefully open the chest... You trigger a trap! A tower of flame bursts from the chest! Your scrolls of identify catch fire and burn! Your potion of speed boils and explodes! Your knees seem more flexible now. Your potion of see invisible boils and explodes! Your spellbook of force bolt catches fire and burns! Your cloak smoulders! You die... Final status: Goodbye Role the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 16 points, and 0 pieces of gold, after 9 moves. You were level 1 with a maximum of 12 hit points when you died.