Namer, chaotic female vampiric Wizard # --------.- ----------- #..........# ------ |.........| ###|......).|#####.....| #..........| # |...%....-#### |>...-##### ###|>........| ----- ### ---.------ ## |....|*####################@F%###-.........| |....## # ## # |....|# ### ### |.........| |...| ### # # |....|# # # ----|------ ||..| ################### .....|# ###--------- ### ######## |....## ---------# ------# #+..^...`| # # |...| |.......|########### |.<......### ####### ## ----- |%.......###################+.......| -.-------.-- |.......| # --------- |..........| |........## |....%.....| |.......| |..........| --------- ------------ Namer the Conjurer Experience level: 3 Strength: 8 Dexterity: 11 Constitution: 14 Intelligence: 18 Wisdom: 15 Charisma: 14 Health: 0(22) Energy: 38(38) AC: 9 Gold: 160 Moves: 899 Your Inventory: Coins $ - 160 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - 3 uncursed scrolls of identify j - an uncursed scroll of stinking cloud m - an [uncursed] scroll labeled ABRA KA DABRA [of gold detection] r - an [uncursed] scroll labeled HACKEM MUCHE [of fire] Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of sleep Potions f - a blessed potion of levitation g - an uncursed potion of water h - an uncursed potion of invisibility o - a [cursed] silver potion [of confusion] Rings d - an uncursed +1 ring of gain strength (on right hand) e - an uncursed +3 ring of gain wisdom (on left hand) Wands c - an uncursed wand of teleportation (0:3) p - an [uncursed] wand of fire [0:3] Gems n - an [uncursed] yellowish brown gem [worthless glass] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - sleep 1 enchantment 0% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were devoutly aligned. Hunger level was 872. Your alignment was 14 / 14. Monster difficulty range was 0 - 2. Level difficulty was 2. You were immune to level-drain. You were magic-protected. You could fly. You could survive without air. You regenerated. Your luck was zero. You are dead. Vanquished creatures: a large kobold a yellow mold a green mold a gnome zombie 2 jackals a fox a sewer rat 2 grid bugs 3 lichens a kobold zombie 3 newts 17 creatures vanquished. Voluntary challenges: You were illiterate. You used a wielded weapon 10 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 an altar to Anhur a long staircase Level 2 <- You were here a long staircase History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:457 you reached level 2 of The Dungeons of Doom. On T:609 you advanced to experience level 2. On T:770 you advanced to experience level 3. Latest messages: You find a secret door. You kill the grid bug! Wizard needs food, badly! You see here 16 rocks. You find a secret door. You begin praying to Anhur. You are surrounded by a shimmering light. You finish your prayer. You feel that Anhur is well-pleased. Your stomach feels content. [3 turns] You miss the brown mold. You are suddenly very cold! You miss the brown mold. You are suddenly very cold! [HP-4=18] You miss the brown mold. You are suddenly very cold! You bite the brown mold. You are suddenly very cold! You die... Final status: Goodbye Namer the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 384 points, and 160 pieces of gold, after 899 moves. You were level 3 with a maximum of 22 hit points when you died.