gdeg, chaotic male vampiric Wizard ------ ##./...| # |....| --------- ####|^...| |.......| # #----.- |.......| ### # |.......| # # # #........| # # #|......<| ## # #-------.- -------## ### # # -------|------ |......## # # # #-............| |@....|# ### # # #|.......>....| |&....|# # # # #|............| |......# ################## #|............| ------- # # ------.- ###.............| ----------.-# |......| ## -------------- |.`.........# |.......### |..........| |......| ------------ -------- gdeg the Conjurer Experience level: 4 Strength: 7 Dexterity: 14 Constitution: 12 Intelligence: 18 Wisdom: 9 Charisma: 9 Health: 0(26) Energy: 52(52) AC: 8 Gold: 184 Moves: 1400 Your Inventory: Coins $ - 184 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - a blessed +1 cloak of magic resistance (being worn) r - an [uncursed +0] iron skull cap [orcish helm] Comestibles p - an [uncursed] food ration q - an [uncursed] cram ration Scrolls j - an uncursed scroll of taming Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of sleep Potions f - an uncursed potion of healing g - an uncursed potion of extra healing h - an uncursed potion of water Rings d - an uncursed ring of polymorph control (on right hand) e - an uncursed ring of regeneration (on left hand) Wands c - an uncursed wand of light (0:15) o - an uncursed wand of magic missile (0:7) t - an [uncursed] wand of fire [0:7] Tools n - an uncursed blindfold Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - sleep 1 enchantment 0% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You had transgressed. Hunger level was 511. Your alignment was -9 / 17. Monster difficulty range was 0 - 3. Level difficulty was 3. You were immune to level-drain. You were magic-protected. You were hallucinating. You saw invisible. You could fly. You could survive without air. You regenerated. You had polymorph control. Your luck was zero. You are dead. Vanquished creatures: a small mimic a homunculus an iguana a yellow mold 2 red molds 4 garter snakes a jackal a fox a goblin a grid bug a lichen 4 newts and a partridge in a pear tree 19 creatures vanquished. Voluntary challenges: You used a wielded weapon 14 times. You read items or engraved 2 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a long staircase Level 2 a general store Level 3 <- You were here a fountain History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:487 you reached level 2 of The Dungeons of Doom. On T:828 you advanced to experience level 2. On T:978 you advanced to experience level 3. On T:1133 you reached level 3 of The Dungeons of Doom. On T:1390 you advanced to experience level 4. Latest messages: The seesawing sphere hits! The gray goo hits! The quantum mechanic bites! [HP-5=21] You miss the bust vortex. You miss the baby sirrush. The seesawing sphere hits! The bonsai-kitten hits! The coyote bites! [HP-8=13] You miss the elf-lord. You miss the lounge worm. The giant zombie hits! The imp hits! The tire elemental bites! [HP-7=6] You hit the baby amphitere! You miss the energy vortex. The gnome laureate hits! The tridude hits! The frizzed centaur bites! You die... Final status: Goodbye gdeg the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 710 points, and 184 pieces of gold, after 1400 moves. You were level 4 with a maximum of 26 hit points when you died.