Heribert, chaotic male elven Wizard ---- | ...-- - .---- --....---!.....| --.F.............-- --- --.................-- --.------- --.@.................| - ----....||..-- ---|..af..................| ---.|.....--...| ---- | ..---...................- | --...........#-.|---- ---..| ##-..--..............-- ...| |............# --|..-- ----....| ---...................--- | - -......--.|..# |...| --......- --.......................| |....--------.#- --...| |.......| |......-#..........----- - |...------ --[---....-- |.......| |-.--..|----..--#..| --..|--..-----.........--- --......---..----- ..# --- |..||...................--------------^[.........|.----- --- ------...--.---...........^..............[...............| --......|-----........----------------.........------ -----..| |..--..|..| |.......--- ---- ----------- ---.|..-- ------ Heribert the Thaumaturge Experience level: 6 Strength: 10 Dexterity: 16 Constitution: 12 Intelligence: 19 Wisdom: 10 Charisma: 6 Health: 0(40) Energy: 2(71) Def: 6 Gold: 345 Moves: 3130 Dungeon seed: aPy_jpv1D3neeQLW Game ID: Heribert_1616266333 Your Inventory: Coins $ - 345 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) i - 5 cursed +0 arrows C - 5 poisoned +0 arrows E - a +1 bow F - a +0 elven dagger (alternate weapon; not wielded) X - 8 +0 arrows Armor e - an uncursed +2 cloak of magic resistance (being worn) q - an uncursed +0 dwarvish cloak r - an uncursed +0 studded leather armor (being worn) D - an uncursed +0 dwarvish cloak N - an uncursed +0 dwarvish cloak S - an uncursed +0 dwarvish iron helm T - an uncursed +0 dwarvish cloak Comestibles u - an uncursed apple Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of sleep Potions f - an uncursed potion of see invisible g - an uncursed potion of sickness h - an uncursed potion of gain energy o - an uncursed potion of oil s - an uncursed potion of object detection v - a blessed potion of paralysis w - an uncursed potion of polymorph Rings c - an uncursed ring of sustain ability (on left hand) d - an uncursed ring of cold resistance (on right hand) p - a cursed ring of teleportation U - an uncursed ring of poison resistance Wands b - a wand of digging (0:4) Tools m - an uncursed tooled horn t - an uncursed brass lantern (0:1044) x - an uncursed leash A - a cursed wax candle (0:400) B - 7 uncursed wax candles (0:400) H - an uncursed blindfold O - a +0 pick-axe Z - 7 uncursed tallow candles (0:200) Gems n - 3 uncursed worthless pieces of white glass z - 3 uncursed worthless pieces of blue glass G - an uncursed worthless piece of red glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 85% z - sleep 1 enchantment 0% 85% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were magic-protected. You had infravision. You had fixed abilities. You are dead. Vanquished creatures: a small mimic a dwarf king a dwarf lord a human zombie a fire ant a pony 3 gnome lords a gnomish wizard a golden naga hatchling a straw golem 5 dwarves a giant bat a monkey 2 orc zombies a wererat a werejackal an acid blob a coyote a hobbit a hobgoblin a yellow mold a red mold 16 gnomes 2 geckos 6 jackals 2 kobolds 2 sewer rats 5 grid bugs 2 lichens 4 newts 68 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 60 times, starting on turn 236. You read items or engraved 6 times, starting on turn 3. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You violated your moral code, losing 1 point of alignment, starting on turn 3041. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 some fountains, a sink a long staircase Level 2 an armor shop, a fountain Level 3 a general store, some fountains Level 4 stairs to The Gnomish Mines The Gnomish Mines: levels 5 to 6 Level 5 stairs to The Dungeons of Doom Level 6 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:335 you reached level 2 of The Dungeons of Doom. On T:596 you advanced to experience level 2. On T:1016 you reached level 3 of The Dungeons of Doom. On T:1403 you advanced to experience level 3. On T:1583 you advanced to experience level 4. On T:1834 you reached level 4 of The Dungeons of Doom. On T:2250 you reached level 1 of The Gnomish Mines. On T:2261 you advanced to experience level 5. On T:2697 you reached level 2 of The Gnomish Mines. On T:2698 you advanced to experience level 6. Score breakdown: Gold: 345 ( 8637 points) Experience: 6 levels (12456 points) Exploration: 6 levels ( 11.54%) ( 9393 points) Discoveries: 8 items ( 2.89%) ( 5098 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 30 monsters ( 7.87%) ( 8418 points) Turncount: 3130 turns ( -662 points) Survival: died (score multiplied by 80%) Total score: 34672 Latest messages: The fire ant misses. The fire ant bites! (3x) The spell misses the fire ant. The fire ant bites! (2x) The spell hits the fire ant! The fire ant resists! The fire ant bites! (4x) You don't have enough energy to cast that spell. You feel more confident in your weapon skills. You hit the fire ant. The fire ant bites! (2x) The fire ant just misses! The fire ant misses. Mrp misses the fire ant. The fire ant bites! You die... Final status: Goodbye Heribert the Wizard, killed by a fire ant... You died in The Gnomish Mines on dungeon level 6 with 34672 points, and 345 pieces of gold, after 3130 moves. You were level 6 with a maximum of 40 hit points when you died.