OPTIONS=showexp,showscore,time,color,boulder:0 OPTIONS=msg_window:reversed OPTIONS=number_pad:1 OPTIONS=suppress_alert:3.4.3 OPTIONS=lit_corridor OPTIONS=hilite_pet OPTIONS=hilite_hidden_stairs OPTIONS=hilite_obj_piles #OPTIONS=use_darkgray OPTIONS=statuscolors ## HP STATUSCOLOR=hp%100=green,hp%66=yellow,hp%50=orange STATUSCOLOR=hp%33=red&bold,hp%15:red&inverse,hp%0:red&inverse&blink ## Pw STATUSCOLOR=pw%100=green,pw%66=yellow,pw%50:orange,pw%33=red&bold ## HP & Pw also support exact numbers, for example: #STATUSCOLOR=hp.1:red&inverse,hp<8:red,hp>50:grey ## Carry STATUSCOLOR=burdened:yellow,stressed:orange,strained:red&bold STATUSCOLOR=overtaxed:red&inverse,overloaded:red&inverse&blink ## Hunger STATUSCOLOR=satiated:yellow,hungry:orange,weak:red&bold STATUSCOLOR=fainting:red&inverse,fainted:red&inverse&blink ## Mental STATUSCOLOR=hallu:yellow,conf:orange,stun:red&bold ## Health STATUSCOLOR=ill:red&inverse,foodpois:red&inverse,slime:red&inverse ## Colored menus. Regular expressions allowed. # OPTIONS=menucolors MENUCOLOR=" blessed "=cyan MENUCOLOR=" holy "=cyan MENUCOLOR=" uncursed "=green MENUCOLOR=" cursed "=red MENUCOLOR=" unholy "=red MENUCOLOR=" cursed .* (being worn)"=orange&underline MENUCOLOR=" blessed .* (being worn)"=cyan&underline MENUCOLOR=" uncursed .* (being worn)"=green&underline OPTIONS=catname:Maudit OPTIONS=dogname:Maudit OPTIONS=horsename:Maudit OPTIONS=ratname:Maudit OPTIONS=fruit:instant noodles #Set pickup types OPTIONS=pickup_types:$"!?/+= ## http://nethackwiki.com/wiki/Autopickup_exceptions ## Always pick these: AUTOPICKUP_EXCEPTION="<.*magic lamp.*" AUTOPICKUP_EXCEPTION="<.*wand of wishing.*" AUTOPICKUP_EXCEPTION="<.*wand of death.*" AUTOPICKUP_EXCEPTION="<.*wand of polymorph.*" AUTOPICKUP_EXCEPTION="<.*magic marker.*" AUTOPICKUP_EXCEPTION="<.*gem.*" AUTOPICKUP_EXCEPTION="<.*worthless.*" AUTOPICKUP_EXCEPTION="<.*Amulet of Yendor.*" AUTOPICKUP_EXCEPTION="<.*luckstone.*" AUTOPICKUP_EXCEPTION="<.*touchstone.*" ## Don't pick these: AUTOPICKUP_EXCEPTION=">.*worthless piece of .*" AUTOPICKUP_EXCEPTION=">.*loadstone.*" AUTOPICKUP_EXCEPTION=">.*flint stone.*" AUTOPICKUP_EXCEPTION=">.*scare monster.*" #This is to make sure you don't pickup dead wands AUTOPICKUP_EXCEPTION=">.*:0).*" AUTOPICKUP_EXCEPTION=">.*DEAD.*" # You USUALLY don't want to try to pick up corpses. AUTOPICKUP_EXCEPTION=">.* corpse.*" #Don't pick up items in shops AUTOPICKUP_EXCEPTION=">.* zorkmids)*" OPTIONS=monsters:abcdefghijklmnopqrstuvwxyz70ABCDEFGHIJKLMNOPQRSTUVWXYZ@886&;:{~m # spam: light sources MSGTYPE=hide "You see a lantern getting dim." MSGTYPE=hide "You see a lantern run out of power." MSGTYPE=hide "You see a candle's flame flicker low!" MSGTYPE=hide "You see a pointy hat's candle die." MSGTYPE=hide "The * lantern is getting dim." MSGTYPE=hide "The * lantern has run out of power." MSGTYPE=hide "The * candle's flame flickers low!" MSGTYPE=hide "The * pointy hat's candle dies." MSGTYPE=hide "The * candle is getting short." ## Hide spam MSGTYPE=hide "You descend .*" MSGTYPE=hide "You climb .*" MSGTYPE=hide "You hit the rock ." # Pick up items you have thrown (e.g. daggers, arrows). OPTIONS=pickup_thrown ## Delayed instadeaths. Always prompt for -more- # Credits to stth, obtained via TjrWiz (username tjr2) via scorchasc MSGTYPE=stop "The couatl swings itself around you!" MSGTYPE=stop "The electric eel swings itself around you!" MSGTYPE=stop "The giant eel swings itself around you!" MSGTYPE=stop "The kraken swings itself around you!" MSGTYPE=stop "The python grabs you!" MSGTYPE=stop "You don't feel very well." MSGTYPE=stop "You are turning a little green." MSGTYPE=stop "Your limbs are getting oozy." MSGTYPE=stop "Your skin begins to peel away." MSGTYPE=stop "You are turning into a green slime." MSGTYPE=stop "You are slowing down." MSGTYPE=stop "Your limbs are stiffening." MSGTYPE=stop "It constricts your throat!" MSGTYPE=stop "You find it hard to breathe." MSGTYPE=stop "You're gasping for air." MSGTYPE=stop "Your blood is having trouble reaching your brain." MSGTYPE=stop "You can no longer breathe." MSGTYPE=stop "You're turning blue." MSGTYPE=stop "Your consciousness is fading." MSGTYPE=stop "You feel deathly sick." MSGTYPE=stop "You feel much worse." MSGTYPE=stop "You feel even worse." MSGTYPE=stop "You feel feverish." # Things that aren't dangerous by themselves but could kill you if you don't # notice. MSGTYPE=stop "You see here a cockatrice corpse." MSGTYPE=stop "You see here a chickatrice corpse." MSGTYPE=stop "Your wielded .* rots away." # Messages it's easy to miss. MSGTYPE=stop "You feel more confident in your .*skills." MSGTYPE=stop "You feel a strange vibration .*"