liillioood, lawful male dwarven Archeologist ----- ------- -------------- |....### |.....| ##*#.............| |..%| # |.....| |>...........| |...| ###|.....| |.............# |...| #-.....| #-............|# --.-- ---.--- #|............|# # ########B@# #--------------# ### # ### # # ### # # # # # # ----|-- ## # # |.....| ------------.-# ### |.....| |............-# #------------ |.....-###########.............| #|........... ------- |.....{......| #...........| -------------- |.........<| |..........| ------------ liillioood the Field Worker Experience level: 4 Strength: 14 Dexterity: 8 Constitution: 15 Intelligence: 13 Wisdom: 16 Charisma: 9 Health: 0(42) Energy: 4(4) AC: 9 Gold: 283 Moves: 1412 Your Inventory: Coins $ - 283 gold pieces Weapons e - a [blessed +1] dwarvish mattock (weapon in hands) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles d - 4 uncursed food rations Scrolls x - an [uncursed] scroll labeled ZLORFIK [of earth] B - an [uncursed] scroll labeled GNIK SISI VLE [of enchant armor] C - an [uncursed] scroll labeled PRATYAVAYAH [of teleportation] Spellbooks E - an [uncursed] chartreuse spellbook [of confuse monster] Potions i - an [uncursed] orange potion [of restore ability] l - an [uncursed] potion of oil m - a [blessed] clear potion [of holy water] p - an [uncursed] bubbly potion [of polymorph] q - an [uncursed] effervescent potion [of extra healing] v - a [cursed] yellow potion [of healing] Rings z - an [uncursed] gold ring [of protection from shape changers] Tools f - an uncursed tinning kit (0:52) h - an uncursed sack Gems g - an uncursed touchstone Spells known in the end: Name Level Category Fail Memory a - stone to flesh 3 healing 100% [||||||||] Your skills at the end: Fighting Skills Weapon Skills pick-axe [Basic / Expert] sling [Basic / Skilled] whip [Basic / Expert] Spellcasting Skills Final Attributes: You were devoutly aligned. Hunger level was 801. Your alignment was 16 / 17. Monster difficulty range was 0 - 3. Level difficulty was 3. You had infravision. You were stealthy. You were fast. Your luck was zero. You are dead. Vanquished creatures: 2 giant bats 2 green molds a gecko 3 jackals a fox 5 goblins 2 sewer rats 2 bats 4 lichens a kobold zombie 2 newts 25 creatures vanquished. Voluntary challenges: You used a wielded weapon 19 times. You read items or engraved 13 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You wrote Elbereth's name 5 times. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a long staircase Level 2 a general store Level 3 <- You were here a fountain History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:413 you reached level 2 of The Dungeons of Doom. On T:712 you advanced to experience level 2. On T:871 you advanced to experience level 3. On T:1098 you reached level 3 of The Dungeons of Doom. On T:1275 you advanced to experience level 4. Latest messages: You write "Elbereth" with your fingers into the dust. The bat bites! [HP-4=9] You add "Elbereth" with your fingers to the writing in the dust. The bat bites! [HP-2=7] You add "Elbereth" with your fingers to the writing in the dust. The bat turns to flee! You add "Elbereth" with your fingers to the writing in the dust. (2x) [HP+1=8] You begin praying to Quetzalcoatl. You are surrounded by a shimmering light. The homunculus turns to flee! You finish your prayer. You feel that Quetzalcoatl is well-pleased. [3 turns] You add "Elbereth" with your fingers to the writing in the dust. (2x) [HP+1=9] The bat bites! (2x) [HP-5=4] You write "Elbereth" with your fingers into the dust. The bat bites! You die... The sack is empty. Final status: Goodbye liillioood the Archeologist... You died in The Dungeons of Doom on dungeon level 3 with 615 points, and 283 pieces of gold, after 1412 moves. You were level 4 with a maximum of 42 hit points when you died.