nht, chaotic female elven Wizard ------ |....| |....| ||---- | |G| -|---Y| + -+--..{@.-+-- |.......(@.d..- --+--.----@-- ... | |..| ---- |@%| |[.| ---- nht the Conjurer Experience level: 4 Strength: 8 Dexterity: 13 Constitution: 12 Intelligence: 20 Wisdom: 10 Charisma: 12 Health: 0(27) Energy: 41(41) Def: 0 Gold: 2952 Moves: 516 Dungeon seed: AG0fyt65ClzoDZJj Game ID: nht_1430719252 Your Inventory: Coins $ - 2952 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor N - an uncursed +0 oilskin cloak Comestibles D - 2 uncursed food rations E - an uncursed slime mold F - an uncursed sprig of wolfsbane G - 2 uncursed fortune cookies Scrolls i - an uncursed scroll of enchant armor j - 3 uncursed scrolls of enchant weapon k - a cursed scroll of blank paper Spellbooks H - a blessed spellbook of blank paper Potions f - an uncursed potion of paralysis g - an uncursed potion of levitation r - a potion of unholy water named 100 s - 2 uncursed potions of invisibility w - an uncursed potion of water M - an uncursed potion of water named u Rings c - an uncursed ring of poison resistance d - an uncursed ring of see invisible Wands b - a wand of lightning (0:0) Tools o - a magic marker (0:13) p - an uncursed tooled horn t - an uncursed towel v - an uncursed skeleton key Gems q - an uncursed worthless piece of black glass Y - an uncursed worthless piece of white glass Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% 98% b - magic missile 2 attack 0% 98% c - confuse monster 2 enchantment 0% 98% d - create monster 2 clerical 39% 98% e - identify 3 divination 71% 98% f - detect monsters 1 divination 0% 99% Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were stridently aligned. You were sleep resistant. You had infravision. You were lucky. You are dead. Vanquished creatures: a shopkeeper a dwarf a monkey a hobbit 2 giant rats 6 gnomes a gecko 2 jackals 2 kobolds 2 grid bugs a newt 20 creatures vanquished. Voluntary challenges: You went without food. You were an atheist. You used a wielded weapon 32 times, starting on turn 140. You read items or engraved 24 times, starting on turn 76. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 5 times, starting on turn 102. You violated your moral code, losing 16 points of alignment, starting on turn 94. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a long staircase Level 2 (books) a general store Level 3 stairs to The Gnomish Mines The Gnomish Mines: levels 4 to 7 Level 4 stairs to The Dungeons of Doom Level 5 Level 6 Level 7 <- You were here a general store, a fountain History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:23 you reached level 2 of The Dungeons of Doom. On T:99 you advanced to experience level 2. On T:140 you advanced to experience level 3. On T:226 you reached level 3 of The Dungeons of Doom. On T:355 you reached level 1 of The Gnomish Mines. On T:378 you advanced to experience level 4. On T:404 you reached level 2 of The Gnomish Mines. On T:429 you reached level 3 of The Gnomish Mines. On T:465 you reached level 4 of The Gnomish Mines. Score breakdown: Gold: 2952 (11804 points) Experience: 4 levels ( 9649 points) Exploration: 7 levels ( 14.89%) (10834 points) Discoveries: 10 items ( 3.62%) ( 5710 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 11 monsters ( 2.90%) ( 5110 points) Time penalty: 516 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 34485 Latest messages: The monkey stole a scroll of identify. The monkey tries to run away with your scroll of identify. The monkey hits! The monkey stole 2 orange gems. The monkey tries to run away with your orange gems. The wood nymph charms you. You gladly hand over your cloak. She stole an uncursed +0 cloak of magic resistance. You hit the winter wolf! The winter wolf bites! You die... Holmavik gratefully inherits all your possessions. Final status: Goodbye nht the Wizard, killed by a winter wolf... You died in The Gnomish Mines on dungeon level 7 with 34485 points, and 2952 pieces of gold, after 516 moves. You were level 4 with a maximum of 27 hit points when you died.