muahdib, chaotic male human Wizard ------ |.....################################################## |..%.| ## # |....|#### ## # |.....####################### # ----+-# ###----------------# # ### #...............|## # |..>...*......)|H ########### ###|..............|@ -|-.-- # ----------------# |....| ------- ### ` |...<| |.....| # ` |....| |.}}}..## ### ##############################|..^.| |.} }.| # #--------------- #.....| |.}}}..###########################|.)[[))...).))| |....| |.....| #-.)))[))))%[%)| ------ ------- |.[)))))).).).| --------------- [Muahdib the Magician] St:18 Dx:15 Co:17 In:17 Wi:16 Ch:8 Chaotic Dungeons of Doom:16 $:0 HP:0(81) Pw:91(120) AC:0 Xp:12/20940 Wt:1013/925 T:16709 2:48 Burdened Satiated Latest messages [HP+3=75] The fire giant hits! You hear a nearby zap. The sleep ray hits the fire giant. The sleep ray whizzes by you! [HP-16=59] You hit the fire giant! You hear a nearby zap. The sleep ray hits the fire giant. The sleep ray hits you! The boulder hits the fire giant! The fire giant is killed! [HP+3=62] [HP+3=65] [HP+3=68] The fire giant picks up a boulder. The fire giant hits! [HP-10=58] The fire giant hits! [HP-8=50] The fire giant hits! [HP-13=37] The fire giant hits! [HP-5=32] The fire giant hits! [HP-13=19] The fire giant hits! [HP-7=12] The fire giant hits! You die... Your inventory Weapons n - a [blessed +1] silver dagger {12} z - an uncursed [+0] dagger {10} D - a blessed rustproof [+0] athame named Magicbane [Magicbane] (weapon in hand) {10} Armor f - an uncursed +4 pair of old gloves [leather] (being worn) {10} g - an uncursed +0 pair of walking shoes [low] (being worn) {10} v - an uncursed +0 studded leather armor (being worn) {200} y - an uncursed +0 mummy wrapping {3} I - an [uncursed] +0 iron skull cap [orcish helm] (being worn) {30} V - an [uncursed] burnt +0 cloak of displacement (being worn) {10} Comestibles F - a cursed lizard corpse {10} J - 2 uncursed cloves of garlic {2} Z - an uncursed lizard corpse {10} Rings d - an uncursed ring of poison resistance {3}* e - an uncursed ring of see invisible (on right hand) {3}* Wands C - an uncursed wand called D/S [of sleep (0:3)] {7} K - an uncursed wand of teleportation [0:4] {7} R - an uncursed wand called fire? [of fire (0:6)] {7} X - an uncursed wand of magic missile [0:3] {7} Tools i - a blessed bag of holding {608} w - an uncursed bag [sack] {15} A - an uncursed magic whistle {3} G - a blessed bag of holding {16} Gems q - an uncursed gray stone [touchstone] H - a blessed gray stone [luckstone] Contents of the bag of holding: 11798 gold pieces {118} a cursed [rustproof +2] long sword named Excalibur [Excalibur] {40} an [uncursed +0] runed dagger [elven] {10} an uncursed +0 cloak of invisibility {10} an uncursed +0 cloak of magic resistance {10} an uncursed C-ration {10} 8 uncursed food rations {160} an uncursed fortune cookie {1} an uncursed K-ration {10} 7 uncursed lumps of royal jelly {14} an uncursed pancake {2} 3 uncursed slime molds {15} 3 uncursed scrolls called Earth? [of earth] {15} an [uncursed] scroll labeled ELAM EBOW [of genocide] {5} an [uncursed] scroll labeled ELBIB YLOH [of magic mapping] {5} 2 uncursed scrolls labeled FNORD [of enchant weapon] {10} an [uncursed] scroll labeled FNORD [of enchant weapon] {5} a blessed scroll labeled GHOTI [of charging] {5} a [blessed] scroll labeled GNIK SISI VLE [of stinking cloud] {5} a cursed scroll labeled HAPAX LEGOMENON [of gold detection] {5} an uncursed scroll labeled KERNOD WEL [of identify] {5} a cursed scroll labeled KIRJE [of enchant armor] {5} a [cursed] scroll labeled KIRJE [of enchant armor] {5} an uncursed scroll labeled TEMOV [of confuse monster] {5} an uncursed scroll labeled VERR YED HORRE [of flood] {5} 2 [uncursed] scrolls labeled VERR YED HORRE [of flood] {10} 3 uncursed scrolls of create monster {15} a cursed scroll of create monster {5} an uncursed scroll of light {5} an [uncursed] scroll of light {5} an uncursed scroll of remove curse {5} a blessed scroll of teleportation {5} an uncursed spellbook of confuse monster {50} an uncursed spellbook of create monster {50} an uncursed spellbook of cure blindness {50} an uncursed spellbook of cure sickness {50} an uncursed spellbook of detect food {50} an uncursed spellbook of detect monsters {50} an [uncursed] spellbook of detect treasure {50} an uncursed spellbook of extra healing {50} a blessed spellbook of force bolt {50} an uncursed spellbook of healing {50} an uncursed spellbook of jumping {50} an [uncursed] spellbook of jumping {50} an [uncursed] spellbook of magic mapping {50} an [uncursed] spellbook of sleep {50} an [uncursed] spellbook of stone to flesh {50} an uncursed spellbook of wizard lock {50} an uncursed blood-red potion [of blood] {20} a cursed blood-red potion [of blood] {20} an [uncursed] blood-red potion [of blood] {20} an uncursed brown potion [of invisibility] {20} an uncursed bubbly potion [of levitation] {20} an [uncursed] cloudy potion [of see invisible] {20} an [uncursed] fizzy potion [of hallucination] {20} an uncursed luminescent potion [of gain energy] {20} an uncursed pink potion [of restore ability] {20} a cursed pink potion [of restore ability] {20} 3 uncursed potions called booze [of booze] {60} 2 uncursed potions called booze [of booze] {40} a cursed potion called booze [of booze] {20} a cursed potion called booze [of booze] {20} an [uncursed] potion called booze [of booze] {20} 8 blessed potions called water [of holy water] {160} an uncursed potion called water [of water] {20} 2 cursed potions called water [of unholy water] {40} an [uncursed] potion called water [of water] {20} an uncursed potion of confusion {20} a blessed potion of object detection {20} an uncursed potion of object detection {20} a cursed potion of object detection {20} an [uncursed] potion of object detection {20} 2 uncursed squishy potions [of gain ability] {40} an [uncursed] squishy potion [of gain ability] {20} an uncursed steamy potion [of sickness] {20} an uncursed swirly potion [of extra healing] {20} a cursed [-1] black onyx ring [of gain strength] {3} an uncursed iron ring [of regeneration] {3} an uncursed obsidian ring [of teleport control] {3} an uncursed plain ring [of levitation] {3} an uncursed ring of see invisible {3} an uncursed ring of see invisible {3} an uncursed steel ring [of shock resistance] {3} a cursed tiger eye ring [of teleportation] {3} an uncursed topaz ring [of conflict] {3} a wand of light (0:6) {7} an [uncursed] wand of magic missile [0:0] {7} an [uncursed] wand of magic missile [0:6] {7} an [uncursed] wand of magic missile [0:0] {7} an [uncursed] wand of magic missile [0:4] {7} a cursed wand of make invisible [1:8] {7} an [uncursed] wand of make invisible [0:2] {7} an [uncursed] wand of make invisible [0:7] {7} an uncursed wand of speed monster [0:2] {7} an uncursed wand of striking [0:8] {7} an uncursed wand of striking [0:8] {7} a cursed wand of striking [0:2] {7} a cursed wand of teleportation [0:3] {7} an [uncursed] wand of teleportation [0:7] {7} 7 uncursed [tallow] candles {14} an uncursed [+0] pick-axe {100} The sack is empty. The bag of holding is empty. Final Attributes You were piously aligned. Hunger level was 1042. Your alignment was 93 / 93. Monster difficulty range was 2 - 14. Level difficulty was 16. Seed was u29ipqap. Monster generation rate was 1.00x. You were fire resistant. You were poison resistant. You were magic-protected. You saw invisible. You were telepathic. You were invisible to others. You were displaced. You were fast. You were extremely lucky (10). You had extra luck. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 17% b - create monster 2 clerical 5% 17% c - jumping 1 escape 0% 36% d - extra healing 3 healing 0% 41% e - detect food 2 divination 0% 41% f - cure blindness 2 healing 0% 43% g - wizard lock 2 matter 5% 43% h - detect monsters 1 divination 0% 45% i - cure sickness 3 healing 0% 45% j - healing 1 healing 0% 74% k - confuse monster 2 enchantment 0% 75% l - detect treasure 4 divination 65% 82% m - magic mapping 5 divination 92% 98% n - sleep 1 enchantment 0% 98% o - stone to flesh 3 healing 0% 98% Vanquished creatures a vampire a queen bee 2 giant mimics a zruty a fire giant (4 created) a large mimic a couatl 2 stalkers an air elemental (2 created) a water elemental a black naga 4 wargs 7 small mimics (8 created) a xan an ettin mummy a quantum mechanic 3 trolls (2 created) a sasquatch a large dog a flaming sphere a shocking sphere a tiger 2 gargoyles (4 created) a dwarf king 3 tengu 3 enormous rats an elf mummy a human mummy a python a wraith 3 leather golems a soldier a crocodile a giant beetle a quivering blob 3 cockatrices 3 lynxes (4 created) 3 spotted jellies 11 leprechauns (14 created) 2 orc-captains an iron piercer a mumak 2 giant spiders a scorpion (2 created) a horse (2 created) 5 vampire bats (7 created) a forest centaur 2 gnome kings 2 orc mummies a rust monster (2 created) 4 owlbears a gold golem a Green-elf 2 lizards (3 created) a chickatrice a dog 2 dingos 2 jaguars 2 dwarf lords a blue jelly a dust vortex 2 ravens (9 created) 5 plains centaurs 3 gnome mummies a snake an ape 3 human zombies a rope golem a Woodland-elf 4 fire ants a snow ant 5 bugbears (6 created) 4 wood nymphs (5 created) 4 water nymphs 5 mountain nymphs (7 created) an orc shaman (2 created) 2 rock piercers (5 created) 2 ponies (3 created) 6 fog clouds 3 yellow lights (4 created) 2 shriekers 3 violet fungi 2 gnome lords (3 created) a gnomish wizard a kobold mummy a white naga hatchling 4 gray oozes (5 created) a barrow wight (4 created) a ghoul a straw golem (2 created) 2 giant ants 6 floating eyes (8 created) a kitten (2 created) 8 dwarves (9 created) 3 kobold lords 4 kobold shamans 6 hill orcs 6 rothes (7 created) a rabid rat 2 centipedes 3 monkeys an orc zombie 3 dwarf zombies (5 created) 2 wererats a werejackal 3 iguanas 43 killer bees 5 coyotes a gas spore 2 hobbits 8 manes (9 created) 4 large kobolds 7 hobgoblins 5 giant rats 6 cave spiders (10 created) 3 yellow molds 3 green molds a red mold 20 gnomes 4 garter snakes 2 gnome zombies 3 geckos (4 created) 3 jackals 4 foxes 3 kobolds 5 goblins 2 sewer rats 7 grid bugs 14 bats 5 lichens (7 created) 3 kobold zombies 6 newts 404 creatures vanquished. Voluntary challenges You used a wielded weapon 873 times. You read items or engraved 173 times. You put on armor 15 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 186 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] healing spells [Basic] divination spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 16 Level 1: an altar to Anhur, a fountain Level 2: a fountain Stairs down to The Gnomish Mines Level 3: a potion shop Level 5: [nymph] a tree Level 6: [oracle] many fountains Level 7: Stairs up to Sokoban, level 6 Level 8: (PoisRes,FireRes) an altar to Anhur, a sink Level 9: a potion shop, a fountain Stairs up to Town, level 8 Level 10: a fountain Level 11: some altars, a sink Level 13: Portal to The Quest Level 14: an altar, a throne Level 15: many fountains Level 16: <- You were here a weapon shop Game information Seed: u29ipqap Started: 2021-01-20 10:07:03 Ended: 2021-01-20 18:54:25 Play time: PT02:49:18 Goodbye muahdib the Wizard... You died in The Dungeons of Doom on dungeon level 16 with 60845 points, and 11798 pieces of gold, after 16709 moves. Killer: fire giant, while sleeping You were level 12 with a maximum of 81 hit points when you died. You didn't beat your previous score of 577886 points. No Points Name Hp [max] 1 2547338 richards-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 389 [480] 2 2512964 richards-Val-Hum-Fem-Law ascended to demigoddess-hood. 698 [707] 3 2120298 tertium-Arc-Hum-Mal-Neu defied the Gods and escaped the dungeon . 631 [631] 46 596363 naukku-Wiz-Elf-Fem-Cha died in Sheol on level 44 [max 48]. Drowned in a moat. 266 [266] 47 594246 tertium-Con-Hum-Mal-Cha died in Sheol on level 46 [max 47]. Killed by a crystal ice golem. - [383] *48 577886 muahdib-Wiz-Hum-Mal-Cha died in Gehennom on level 43 [max 44]. Killed by a vorpal jabberwock. 103 [126] * 60845 muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 16. Killed by a fire giant, while sleeping. - [81] 49 565946 Talentless-Tou-Hum-Fem-Neu quit in The Dungeons of Doom on level 21 [max 48]. 157 [157] 50 550886 davez-Wiz-Hum-Mal-Cha quit in Sheol on level 43 [max 44]. 309 [309]