muahdib, chaotic male human Wizard # ------ # |....| # |.....##### |....| |<...| ---|--Y# #####@Y# #### # # # # # # # --.--.------.-- |............>| |....*...=....| |.............| |.............| --------------- [Muahdib the Thaumaturge] St:13 Dx:15 Co:10 In:17 Wi:16 Ch:7 Chaotic Dungeons of Doom:6 $:639 HP:0(48) Pw:57(57) AC:9 Xp:6/506 Wt:659/625 T:2570 0:14 Burdened Latest messages The goblin hits! [HP-6=28] You hit the goblin. You kill the goblin! You drop a ring of teleport control {3}. [HP+1=29] You see here a yellow gem {1}. You see here a turquoise spellbook {50}. You have a little trouble lifting O - a turquoise spellbook {50}. Your movements are slowed slightly because of your load. [HP+1=30] You begin to memorize the runes. You add the "slow monster" spell to your repertoire. [HP+1=31] [HP+1=32] Magic energy restored. [HP+1=33] The ape hits! (2x) The ape bites! The ape hits! (2x) The ape bites! The ape hits! (2x) The ape bites! [HP-20=13] You write "Elbereth" with your fingers into the dust. The ape hits! (2x) The ape bites! The ape hits! (2x) The ape bites! You die... Your inventory Weapons a - a blessed +1 quarterstaff {40}* Q - an [uncursed +0] dagger (weapon in hand) {10} Armor b - an uncursed +0 cloak of magic resistance (being worn) {10}* Comestibles v - 4 [uncursed] food rations {80} y - 2 [uncursed] tripe rations {20} A - 4 [uncursed] fortune cookies {4} Scrolls i - an uncursed scroll of enchant weapon {5}* j - an uncursed scroll of confuse monster {5}* k - an uncursed scroll of earth {5}* t - an [uncursed] scroll labeled ANDOVA BEGARIN [of identify] {5} P - an [uncursed] scroll labeled JUYED AWK YACC [of magic mapping] {5} Spellbooks l - a blessed spellbook of force bolt {50}* m - an uncursed spellbook of protection {50}* O - an [uncursed] spellbook of slow monster {50} Potions f - a blessed potion of object detection {20}* g - an uncursed potion of restore ability {20}* h - an uncursed potion of object detection {20}* p - a [cursed] sky blue potion [of blindness] {20} u - an [uncursed] clear potion [of water] {20} x - a [cursed] effervescent potion [of fruit juice] {20} z - an [uncursed] effervescent potion [of fruit juice] {20} C - a [cursed] clear potion [of unholy water] {20} D - an [uncursed] potion called booze [of booze] {20} E - a [cursed] clear potion [of unholy water] {20} H - an [uncursed] clear potion [of water] {20} Rings d - an uncursed ring of teleportation {3}* e - an uncursed ring of teleport control {3}* q - an [uncursed] topaz ring [of regeneration] {3} r - a [cursed -2] clay ring [of adornment] {3} s - an [uncursed] steel ring [of invisibility] {3} w - an [uncursed] steel ring [of invisibility] {3} B - an [uncursed] citrine ring [of see invisible] {3} F - a [cursed -1] jet ring [of protection] {3} G - an [uncursed +1] clay ring [of adornment] {3} I - a [cursed -2] porcelain ring [of gain wisdom] {3} J - a [cursed] emerald ring [of aggravate monster] {3} K - an [uncursed] amber ring [of fire resistance] {3} L - a [cursed] pearl ring [of shock resistance] {3} M - an [uncursed +1] ivory ring [of gain intelligence] {3} R - a [cursed -3] quartz ring [of increase accuracy] {3} S - an [uncursed] steel ring [of invisibility] {3} T - an [uncursed +2] opal ring [of increase damage] {3} U - a [cursed -1] coral ring [of gain constitution] {3} V - an [uncursed] sapphire ring [of warning] {3} W - a [cursed] emerald ring [of aggravate monster] {3} X - an [uncursed] wire ring [of sustain ability] {3} Y - a [cursed] gold ring [of levitation] {3} Z - an [uncursed] citrine ring [of see invisible] {3} Wands c - a wand of probing (0:6) {7}* o - an [uncursed] wand of cold [0:3] {7} N - an [uncursed] alabaster wand [of striking (0:6)] {7} Tools n - an [uncursed] lock pick {4} Final Attributes You were piously aligned. Hunger level was 870. Your alignment was 22 / 22. Monster difficulty range was 1 - 6. Level difficulty was 6. Seed was ui37ftvx. You were magic-protected. You were telepathic. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 88% b - protection 1 clerical 0% 88% c - slow monster 2 enchantment 0% 100% Vanquished creatures a blue jelly a rock piercer an elf zombie a paper golem 3 floating eyes a kitten (2 created) 2 dwarves (3 created) a kobold lord a centipede (2 created) a giant bat (2 created) an iguana an acid blob 2 giant rats a yellow mold 4 gnomes a gecko 5 jackals (6 created) a fox 2 goblins (3 created) 4 grid bugs (7 created) a bat 7 lichens (10 created) a kobold zombie (2 created) 4 newts (5 created) 48 creatures vanquished. Voluntary challenges You were an atheist. You used a wielded weapon 46 times. You read items or engraved 8 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 6 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 2: a potion shop, a fountain Level 3: a delicatessen store Level 4: some fountains Level 5: a jewelry store Level 6: [oracle] <- You were here Game information Seed: ui37ftvx Started: 2019-11-21 19:58:18 Ended: 2019-11-21 20:19:52 Play time: PT00:14:15 Goodbye muahdib the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 2526 points, and 639 pieces of gold, after 2570 moves. Killer: ape You were level 6 with a maximum of 48 hit points when you died. You didn't beat your previous score of 348789 points. No Points Name Hp [max] 1 2512964 richards-Val-Hum-Fem-Law ascended to demigoddess-hood. 698 [707] 2 2120298 tertium-Arc-Hum-Mal-Neu defied the Gods and escaped the dungeon . 631 [631] 3 2029342 tertium-Pri-Hum-Fem-Neu defied the Gods and escaped the dungeon . 533 [533] 35 393676 stenno-Val-Hum-Fem-Law died in The Dungeons of Doom on level 10 [max 50]. Killed by brainlessness. 148 [156] 36 378815 scribbler-Ran-Hum-Mal-Neu died in Sheol on level 44. Killed by a death ray. 106 [269] *37 348789 muahdib-Wiz-Hum-Mal-Cha died in The Ruins of Moria on level 17 [max 29]. Killed by Yeenoghu. - [132] * 2526 muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 6. Killed by an ape. - [48] 38 318508 k2-Wiz-Hum-Mal-Neu died in Sheol on level 44. Killed by a crystal ice golem. - [262] 39 312537 Talentless-Cav-Dwa-Mal-Law quit in Gehennom on level 27 [max 40]. 153 [153]