muahdib, chaotic male human Wizard
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[Muahdib the Enchanter] St:18/07 Dx:19 Co:18 In:18 Wi:18 Ch:9 Chaotic
Ruins of Moria:17 $:0 HP:0(125) Pw:149(149) AC:-7 Xp:15/180414 Wt:1480/975 T:50763 10:41
Stressed
Latest messages
You rebalance your load. Movement is difficult.
The air crackles around the invisible golden naga.
In what direction?
A mysterious force prevents you from teleporting!
The captain swings her silver saber.
The captain hits!
The captain swings her silver saber.
The captain hits!
The soldier thrusts his short sword.
The soldier hits!
The lieutenant picks up a knife {5}.
The soldier hits!
The sergeant swings his mace.
The sergeant just misses!
The soldier wields a knife {5}!
[HP-24=23]
You are surrounded by a shimmering sphere!
The captain swings her silver saber.
The captain misses.
The captain swings her silver saber.
The captain misses.
The soldier thrusts his short sword.
The soldier hits!
The soldier strikes at thin air!
The sergeant swings wildly and misses!
The captain swings her silver saber.
The captain hits!
The captain swings her silver saber.
The captain hits!
You die...
Your inventory
Amulets
O - the blessed Eye of the Aethiopica (being worn) {20}
Weapons
x - the blessed rustproof +3 Magicbane (alternate weapon; not wielded) {10}
L - the blessed rustproof +0 Stormbringer (weapon in hand) {40}
Armor
e - an uncursed -3 mummy wrapping {3}
y - an uncursed +0 pair of high boots (being worn) {20}
D - an uncursed thoroughly burnt -1 cloak of displacement (being worn) {10}
M - a blessed +1 pair of gauntlets of dexterity (being worn) {10}
N - a blessed +1 helmet (being worn) {30}
Q - a blessed +5 ice dragon scale mail (being worn) {40}
X - a [cursed] +0 shield of reflection (being worn) {75}
Comestibles
l - a blessed tin of stone giant meat {10}
C - an uncursed lizard corpse {10}
Rings
d - an uncursed ring of slow digestion {3}*
A - a blessed +2 ring of increase damage (on left hand) {3}
E - an uncursed ring of teleport control {3}
I - an uncursed ring of free action (on right hand) {3}
U - an uncursed ring of conflict {3}
Wands
k - an uncursed wand of teleportation [0:1] {7}
Z - an [uncursed] bronze wand [of opening (0:8)] {7}
Tools
b - a blessed bag of holding {1106}
f - an [uncursed] silver bell [Bell of Opening (0:3)] {10}
h - a blessed +0 unicorn horn {20}
r - an uncursed bag [of tricks (0:3)] {15}
F - an uncursed pair of lenses {3}
H - an uncursed towel {2}
V - an uncursed stethoscope {4}
Gems
n - 3 [uncursed] violet gems [worthless glass] {3}
Y - a blessed luckstone
Contents of the bag of holding:
Final Attributes
- You were piously aligned.
- Hunger level was 520.
- Your alignment was 263 / 263.
- Monster difficulty range was 2 - 16.
- Level difficulty was 17.
- Seed was u2bnjfhm.
- You were fire resistant.
- You were cold resistant.
- You were sleep resistant.
- You were shock resistant.
- You were poison resistant.
- You were level-drain resistant.
- You were magic-protected.
- You saw invisible.
- You were telepathic.
- You were warned.
- You were invisible to others.
- You were displaced.
- You had a +2 damage bonus.
- You were fast.
- You had reflection.
- You had free action.
- You were extremely lucky (11).
- You had extra luck.
- Good luck timed out slowly for you.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 85 | 44 |
cure blindness | 2* | healing | 85 | 0 |
wizard lock | 2* | matter | 85 | 0 |
dig | 5 | matter | 88 | 44 |
detect monsters | 1 | divination | 85 | 44 |
extra healing | 3 | healing | 85 | 43 |
healing | 1 | healing | 85 | 44 |
cause fear | 3* | enchantment | 85 | 0 |
clairvoyance | 3* | divination | 100 | 0 |
magic missile | 2 | attack | 85 | 87 |
stone to flesh | 3! | healing | 85 | 1 |
magic mapping | 5! | divination | 100 | 1 |
create monster | 2! | clerical | 86 | 1 |
knock | 1! | matter | 85 | 1 |
teleport away | 6 | escape | 100 | 22 |
protection | 1 | clerical | 85 | 22 |
light | 1 | divination | 85 | 23 |
detect treasure | 4 | divination | 100 | 36 |
invisibility | 4 | escape | 100 | 46 |
cone of cold | 4 | attack | 85 | 53 |
charm monster | 3 | enchantment | 85 | 53 |
restore ability | 4 | healing | 89 | 71 |
detect food | 2 | divination | 86 | 73 |
cancellation | 7 | matter | 100 | 86 |
cure sickness | 3 | healing | 85 | 92 |
Vanquished creatures
1594 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 2811 times.
- You read items or engraved 541 times.
- You put on armor 119 times.
- You never genocided any monsters.
- You polymorphed 7 items.
- You never changed form.
- You used 2 wishes.
- You did not wish for any artifacts.
- You engraved Elbereth 538 times.
- You encountered 1 bones level.
- You used Sokoban shortcuts 5 times.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
dagger | [Expert] |
broadsword | [Basic] |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Expert] |
healing spells | [Basic] |
enchantment spells | [Basic] |
matter spells | [Skilled] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 27
- Level 1:
- an altar to Anhur
- Level 2:
- Stairs down to The Gnomish Mines
- Level 4:
- a fountain
- Level 5: [oracle] (SleepRes)
- some fountains
- Level 6: (PoisRes)
- a fountain, a sink
- Stairs up to Sokoban, level 5
- Level 7:
- a fountain
- Level 8: (ShockRes)
- Stairs up to Town, level 7
- Level 9:
- a fountain
- Level 10:
- a fountain
- Level 11:
- an altar to Anhur
- Level 12:
- a general store
- Portal to The Quest
- Level 13: (Stash)
- Level 15:
- many fountains, many trees
- Level 16:
- some altars
- Level 17: (BOH?)
- a fountain
- Level 18: [nymph] (Stash)
- many trees
- Stairs up to The Ruins of Moria, level 17
- Level 20:
- a fountain
- Level 21:
- a general store, an altar to Anhur
- Level 23: (HeatRes)
- a sink
- Level 24:
- many fountains, a sink, many trees
- Level 25: [medusa]
- a fountain, many trees
- Level 27: [castle]
- a fountain, a throne
- The Gnomish Mines: levels 3 to 11
- Level 5: [minetn]
- many shops, a temple, some fountains
- Level 11: [minend]
- some fountains
- Sokoban:
- Level 5: [soko3] (ColdRes)
- The Ruins of Moria: levels 12 to 17
- Level 17: [moria1] <- You were here
- The Quest: levels 1 to 5
- Level 1: [Wiz-strt]
- a throne
- Level 5: [Wiz-goal]
- a temple
Game information
Seed: u2bnjfhm
Started: 2019-06-02 15:24:46
Ended: 2019-06-05 19:33:55
Play time: PT10:42:07
Goodbye
Goodbye muahdib the Wizard...
You died in The Ruins of Moria on dungeon level 17 with 215710 points,
and 21008 pieces of gold, after 50763 moves.
Killer: captain
You were level 15 with a maximum of 125 hit points when you died.
You didn't beat your previous score of 265847 points.
No Points Name Hp [max]
1 2512964 richards-Val-Hum-Fem-Law ascended to
demigoddess-hood. 698 [707]
2 2019628 locust-Rog-Hum-Fem-Cha ascended to demigoddess-hood. 617 [617]
3 1870190 drazen-Wiz-Hum-Mal-Cha ascended to demigod-hood. 368 [368]
33 279946 richards-Val-Hum-Mal-Law choked on his food in The
Dungeons of Doom on level 29 [max 30]. Choked on a
gelatinous cube corpse. 156 [158]
34 271919 richards-Val-Hum-Fem-Law turned to stone in The
Dungeons of Doom on level 25. Petrified by a
captain. 164 [164]
*35 265847 muahdib-Wiz-Hum-Mal-Cha was crushed to death in The
* Dungeons of Doom on level 25. Crushed to death by a
collapsing drawbridge. 160 [160]
* 215710 muahdib-Wiz-Hum-Mal-Cha died in The Ruins of Moria on
level 17 [max 27]. Killed by a captain. - [125]
36 233374 nht-Wiz-Elf-Fem-Cha died in Gehennom on level 42
[max 45]. Killed by Orcus, while helpless. - [1]
37 219806 stonewall-Mon-Hum-Fem-Law died in One-eyed Sam's
Market on level 24 [max 46]. Killed by invisible Ms.
One-eyed Sam, the shopkeeper. - [65]