muahdib, chaotic male human Wizard ----------- ----------- |.........| ---....|%...| |.........| |>...``|``..| |.........| ---.........| |....<....| |....|....| |.........| ---------.-| |.........| |..`..|.`..| |.........| |.....|.%..| |.........| |..........| |+----------------.....|....| |.^%^.........@u......`|..`.| ----------------------------- [Muahdib the Magician] St:14 Dx:11 Co:13 In:18 Wi:12 Ch:11 Chaotic Sokoban:8 $:0 HP:0(69) Pw:127(127) AC:8 Xp:10/5616 Wt:1077/725 T:10185 0:57 Satiated Burdened Latest messages With great effort you move the boulder. (5x) The boulder fills a pit. The warhorse kicks! The warhorse bites! The warhorse kicks! The warhorse bites! [HP-14=55] You hit the warhorse! The warhorse kicks! The warhorse bites! The warhorse kicks! The warhorse bites! [HP-15=40] You hit the warhorse. The warhorse kicks! The warhorse bites! The warhorse kicks! The warhorse bites! [HP-10=30] You hit the warhorse! The warhorse kicks! The warhorse bites! The warhorse kicks! The warhorse bites! [HP-17=13] You hit the warhorse! The warhorse kicks! The warhorse bites! The warhorse kicks! You die... Your inventory Weapons y - an [uncursed +0] runed dagger [elven] {10} Y - a [blessed] rustproof [+0] athame named Magicbane [Magicbane] (weapon in hand) {10} Armor D - an uncursed +0 robe (being worn) {15} S - a [cursed +0] mummy wrapping {3} Comestibles j - an [uncursed] orange {2} m - an [uncursed] tripe ration {10} o - an uncursed lichen corpse {20} v - an [uncursed] food ration {20} B - 2 [uncursed] lizard corpses {20} J - an [uncursed] lembas wafer {5} Scrolls n - an [uncursed] scroll of earth {5} Rings d - an uncursed +2 ring of gain intelligence {3}* e - an uncursed ring of see invisible {3}* Wands c - an uncursed wand of secret door detection (0:12) {7}* q - an uncursed wand of magic missile [0:6] {7} w - an uncursed wand of fire [0:3] {7} Tools i - an [uncursed] towel {2} p - an uncursed bag [sack] {924} P - an [uncursed] lock pick {4} Contents of the sack: 5108 gold pieces {51} an uncursed +0 cloak of magic resistance {10} a cursed [-4] pair of combat boots [fumble] {20} a cursed [-1] plumed helmet [of brilliance] {50} an [uncursed] scroll labeled ELBIB YLOH [of genocide] {5} an uncursed scroll labeled FOOBIE BLETCH [of light] {5} an [uncursed] scroll labeled FOOBIE BLETCH [of light] {5} an [uncursed] scroll labeled KO BATE [of identify] {5} an [uncursed] scroll labeled NR 9 [of destroy armor] {5} an uncursed scroll labeled PHOL ENDE WODAN [of remove curse] {5} an [uncursed] scroll labeled PHOL ENDE WODAN [of remove curse] {5} an uncursed scroll labeled PRIRUTSENIE [of confuse monster] {5} an [uncursed] scroll labeled READ ME [of charging] {5} an [uncursed] scroll labeled TEMOV [of magic mapping] {5} an [uncursed] scroll labeled XIXAXA XOXAXA XUXAXA [of enchant weapon] {5} an uncursed scroll of earth {5} 2 uncursed scrolls of food detection {10} an [uncursed] scroll of food detection {5} an [uncursed] scroll of teleportation {5} an [uncursed] rainbow spellbook [of magic missile] {50} an uncursed spellbook of cure sickness {50} a blessed spellbook of force bolt {50} an [uncursed] spellbook of force bolt {50} an [uncursed] spellbook of sleep {50} an [uncursed] vellum spellbook [of detect food] {50} 2 [uncursed] black potions [of restore ability] {40} an [uncursed] clear potion [of water] {20} an [uncursed] muddy potion [of levitation] {20} an uncursed potion of gain ability {20} an uncursed potion of gain ability {20} a blessed potion of invisibility {20} an uncursed potion of invisibility {20} an uncursed potion of monster detection {20} a [cursed] agate ring [of teleportation] {3} an uncursed +1 ring of gain constitution {3} an uncursed [wooden] flute {5} a [blessed] glass orb [crystal ball (0:1)] {150} a [cursed magic] lamp {20} an uncursed leash {12} an uncursed leash {12} an uncursed green gem [worthless glass] {1} an [uncursed] green gem [worthless glass] {1} an [uncursed] green gem [turquoise] {1} an uncursed orange gem [worthless glass] {1} 2 [uncursed] orange gems [worthless glass] {2} 2 [uncursed] red gems [worthless glass] {2} an [uncursed] violet gem [worthless glass] {1} an uncursed white gem [opal] {1} an [uncursed] yellow gem [worthless glass] {1} an [uncursed] yellowish brown gem [worthless glass] {1} an [uncursed] yellowish brown gem [topaz] {1} Final Attributes You were piously aligned. Hunger level was 1162. Your alignment was 60 / 60. Monster difficulty range was 1 - 9. Level difficulty was 8. You were cold resistant. You were sleep resistant. You were poison resistant. You were magic-protected. You were telepathic. You were fast. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 50% b - cure sickness 3 healing 43% 50% c - sleep 1 enchantment 0% 70% Vanquished creatures 2 large mimics a wumpus a winter wolf a quantum mechanic a freezing sphere a large cat a tengu a leocrotta an enormous rat (4 created) an ettin zombie 2 crocodiles a quivering blob (2 created) a cockatrice (2 created) 6 wolves (7 created) 5 winter wolf cubs 3 leprechauns an iron piercer (2 created) 3 giant spiders 2 scorpions a black light a gnome king (2 created) an owlbear (2 created) 2 yetis 2 gold golems (3 created) 2 lizards a jaguar a raven a gnome mummy an ape a fire ant (2 created) a rock piercer a woodchuck 6 yellow lights 3 shriekers (4 created) 4 violet fungi 2 kobold mummies 4 elf zombies a straw golem 2 wax golems 5 giant ants a little dog 2 floating eyes (4 created) a kitten a dwarf (3 created) a homunculus (3 created) a kobold lord a kobold shaman 10 hill orcs (15 created) 3 rothes a rabid rat (2 created) an orc zombie a dwarf zombie 4 iguanas (5 created) 3 killer bees an acid blob a gas spore 2 hobbits (3 created) 14 manes (16 created) a large kobold 2 giant rats 4 cave spiders a brown mold a yellow mold (2 created) 2 red molds (3 created) 2 garter snakes (8 created) a gnome zombie 6 geckos (7 created) 9 jackals (11 created) a fox 4 kobolds 2 sewer rats 9 grid bugs 6 lichens 10 newts (12 created) 188 creatures vanquished. Voluntary challenges You used a wielded weapon 321 times. You read items or engraved 95 times. You put on armor 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 107 times. You never encountered a bones level. You used Sokoban shortcuts 1 time. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Skilled] quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 10 Level 1: a fountain, a sink Level 3: an armor shop Level 4: an altar to Anhur Stairs down to The Gnomish Mines Level 5: (PoisRes,SleepRes) some fountains Level 7: some fountains Level 8: [oracle] (LevelPort) many fountains Level 9: (ColdRes) Stairs up to Sokoban, level 8 Level 10: a fountain Sokoban: Level 8: [soko3] <- You were here Game information Seed: 1884565307 Started: 2018-06-03 19:00:03 Ended: 2018-06-04 12:33:45 Play time: PT00:57:26 Goodbye muahdib the Wizard... You died in Sokoban on dungeon level 8 with 20534 points, and 5108 pieces of gold, after 10185 moves. Killer: warhorse You were level 10 with a maximum of 69 hit points when you died. You didn't beat your previous score of 150055 points. No Points Name Hp [max] 1 1813906 Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood. 423 [455] 2 1812772 naukku-Sam-Hum-Mal-Law ascended to demigod-hood. 316 [319] 3 1756847 zHz-Ran-Elf-Mal-Cha ascended to demigod-hood. 267 [272] 32 167090 naukku-Sam-Hum-Fem-Law died in Fort Ludios [max 24]. Disintegrated by a blast of disintegration. 112 [112] 33 164550 rail-Tou-Hum-Fem-Neu turned to stone in The Dungeons of Doom on level 25 [max 27]. Petrified by Medusa. 117 [117] *34 150055 muahdib-Wiz-Hum-Mal-Cha died in The Ruins of Moria on level 17 [max 27]. Killed by Durin's Bane. - [108] * 20534 muahdib-Wiz-Hum-Mal-Cha died in Sokoban on level 8 [max 10]. Killed by a warhorse. - [69] 35 148730 stonewall-Val-Hum-Fem-Law died in The Dungeons of Doom on level 25. Dissolved in molten lava. 141 [150] 36 140848 naukku-Wiz-Elf-Fem-Cha turned to stone in The Dungeons of Doom on level 24. Petrified by Medusa. 146 [146]